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fix(training): correct stage-3 eval (locomotion-mask bugfix) and add grounded aggression stage
Re-ran stage-3 (curric-s3-no_draws vs curric-s2-defend) and the missing stage-4 gate now that the locomotion-mask inference bugfix is in. Both reverse or contradict the pre-fix bookkeeping: curric-s2-defend (grounded) beats curric-s3-no_draws 60-26 and curric-s4-mechanics 57-24 when fairly evaluated, so lifting the locomotion mask in stage 3 was a real regression in floor play, not the improvement the buggy eval reported. Adds a stage-5 "aggression" curriculum entry that resumes from stage 2 directly (via new resume_from_experiment/reference_experiment stage-dict overrides in curriculum.py) instead of compounding the regression through stages 3-4, keeps the locomotion mask on, and retunes ball-pursuit reward weights for much more aggressive floor play. Extends train.py with the three new --velocity-to-ball-weight/--ball-distance-penalty/--ball-touch-reward flags needed to forward that retune to Godot's existing SHIP_AI_OVERRIDES. curriculum_state.json and TRAINING.md are corrected/annotated in place rather than silently rewritten, so the regression stays visible in history.
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@@ -58,5 +58,35 @@
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"wins_b": 19,
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"draws": 37,
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"win_rate_a": 0.44
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},
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{
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"timestamp": "2026-07-22T11:36:42+00:00",
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"model_a": "/Users/jcreek/Documents/repos/GitHub/CosmicClash/Game/bots/curric-s3-no_draws.json",
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"model_b": "/Users/jcreek/Documents/repos/GitHub/CosmicClash/Game/bots/curric-s2-defend.json",
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"episodes": 100,
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"wins_a": 26,
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"wins_b": 60,
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"draws": 14,
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"win_rate_a": 0.26
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},
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{
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"timestamp": "2026-07-22T11:38:57+00:00",
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"model_a": "/Users/jcreek/Documents/repos/GitHub/CosmicClash/Game/bots/curric-s4-mechanics.json",
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"model_b": "/Users/jcreek/Documents/repos/GitHub/CosmicClash/Game/bots/curric-s3-no_draws.json",
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"episodes": 100,
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"wins_a": 26,
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"wins_b": 33,
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"draws": 41,
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"win_rate_a": 0.26
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},
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{
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"timestamp": "2026-07-22T11:40:07+00:00",
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"model_a": "/Users/jcreek/Documents/repos/GitHub/CosmicClash/Game/bots/curric-s4-mechanics.json",
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"model_b": "/Users/jcreek/Documents/repos/GitHub/CosmicClash/Game/bots/curric-s2-defend.json",
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"episodes": 100,
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"wins_a": 24,
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"wins_b": 57,
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"draws": 19,
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"win_rate_a": 0.24
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}
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]
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