feat(multiplayer): rotate ranked arenas deterministically

This commit is contained in:
Josh Creek
2026-09-01 21:06:26 +01:00
parent 84372204fd
commit ff80ab46b7
5 changed files with 45 additions and 5 deletions
+22 -1
View File
@@ -1,6 +1,9 @@
package domain
import "testing"
import (
"fmt"
"testing"
)
func rankedParticipants() []RankedParticipant {
result := make([]RankedParticipant, 6)
@@ -44,3 +47,21 @@ func TestRankedArenaRegistryExcludesElevatedVariants(t *testing.T) {
}
}
}
func TestRankedArenaForProposalIsStableAndRotatesEligibleRegistry(t *testing.T) {
first := RankedArenaForProposal("proposal-stable")
if first != RankedArenaForProposal("proposal-stable") {
t.Fatal("same proposal selected different arenas")
}
seen := map[string]bool{}
for index := 0; index < 128; index++ {
arena := RankedArenaForProposal(fmt.Sprintf("proposal-%d", index))
if !validRankedArena(arena) {
t.Fatalf("proposal selected ineligible arena %+v", arena)
}
seen[arena.ID] = true
}
if len(seen) != len(rankedArenaOrder) {
t.Fatalf("selected arenas = %v, want every eligible arena", seen)
}
}