Investigated the Fleet-manifest wiring task flagged last commit and
found a deeper, previously-undesigned gap: Kubernetes env vars are
fixed at pod creation, but Agones allocates a match to an already-
running Ready pod well after it starts -- so there was no channel at
all for match-specific data (match ID) to reach that pod's processes.
Close it using the Agones GameServerAllocation API's documented
spec.metadata.annotations field, which Agones applies to the allocated
GameServer's own object_meta on success: server/agones.Client.Allocate
now requests cosmic-clash.io/match-id and cosmic-clash.io/allocation-id
annotations, and the supervisor reads them back from the same
/gameserver SDK call it already makes for the assigned port/address
(GameServer.ObjectMeta.Annotations), falling back to them for its own
control-plane registration only when MatchID isn't explicitly
configured -- an explicit value always wins, and a match ID resolvable
from neither source fails Start() closed before any HTTP call.
The exact object_meta vs objectMeta JSON key from a live Agones SDK
sidecar is not independently verified from this sandbox; documented
inline, and the fallback degrades safely (empty annotations map, same
as before this change) if it turns out to be wrong.
Covered by two new tests: the annotation actually flowing through to
the registration body, and fail-closed with neither config nor
annotation supplying a match ID (registerCalled stays false, not just
that Start() errors).
Add opt-in control-plane registration to server/supervisor: once Agones
Ready succeeds, POST /v1/servers/{id}/register (assignment_ready=false)
using a workload token read fresh from disk each call -- matching how a
Kubernetes projected service account token is rotated in place by
kubelet, unlike a cached/env-var secret. ControlPlaneURL empty (the
default) is a total no-op, so direct/Compose mode and allocated-without-
control-plane mode are both byte-for-byte unaffected; New() rejects a
half-configured registration (URL set without token path/server/match/
digest) rather than silently skipping it.
ServerID/MatchID/ImageDigest are read from env vars named by CLI flags
(--server-id-env, --match-id-env, --image-digest-env), matching the
existing --drain-token-env convention in this same binary, rather than
parsed out of the Agones SDK's own GameServer JSON -- that shape isn't
independently verifiable from here, whereas the Kubernetes Downward API
(fieldRef: metadata.name) populating an env var is a standard, safe
pattern already used elsewhere in this codebase for exactly this class
of secret.
A registration failure now kills the child (matching the existing
waitReady failure path) rather than leaving Agones-Ready-but-
control-plane-unregistered process running -- a real gap the second new
test (TestControlPlaneRegistrationFailureKillsChildRatherThanRunningUnregistered)
had to be corrected to actually exercise: its first draft omitted
ReadyURL and was failing at waitReady, before ever reaching the code
path it claimed to test.