extends "res://tests/test_case.gd" func test_allocated_initial_connect_policy_has_explicit_boundaries() -> void: var loop = preload("res://scripts/server_match_loop.gd") assert_eq(loop.allocated_initial_connect_action("ranked", 29999, 5, 6, true, true), loop.ALLOCATED_WAIT, "ranked waits before 30 seconds") assert_eq(loop.allocated_initial_connect_action("ranked", 30000, 5, 6, true, true), loop.ALLOCATED_CANCEL, "ranked cancels at 30 seconds") assert_eq(loop.allocated_initial_connect_action("casual", 59999, 2, 6, true, true), loop.ALLOCATED_WAIT, "casual waits before 60 seconds") assert_eq(loop.allocated_initial_connect_action("casual", 60000, 2, 6, true, true), loop.ALLOCATED_START_WITH_BOTS, "casual starts with bots when both teams are represented") assert_eq(loop.allocated_initial_connect_action("casual", 1000, 2, 2, true, true), loop.ALLOCATED_START_WITH_BOTS, "complete relaxed casual roster starts with disclosed bots immediately") assert_eq(loop.allocated_initial_connect_action("casual", 1000, 2, 2, true, false), loop.ALLOCATED_CANCEL, "malformed relaxed casual roster fails closed") assert_eq(loop.allocated_initial_connect_action("casual", 60000, 2, 6, true, false), loop.ALLOCATED_CANCEL, "casual cancels when one team is empty") assert_eq(loop.allocated_initial_connect_action("casual", 1000, 6, 6, true, true), loop.ALLOCATED_READY, "complete roster is ready immediately") assert_eq(loop.allocated_initial_connect_action("ranked", 1000, 5, 5, true, true), loop.ALLOCATED_CANCEL, "ranked cannot shrink its expected roster") assert_eq(loop.allocated_initial_connect_action("other", 0, 1, 6, true, true), loop.ALLOCATED_CANCEL, "unknown allocated playlist fails closed") var instance = loop.new() instance.allocated_admission_armed = false instance.arm_allocated_admission() assert_true(instance.allocated_admission_armed, "durable readiness signal arms the local timeout") instance.free()