[gd_scene load_steps=5 format=3 uid="uid://27u3tdc5yqnl"] [ext_resource type="ArrayMesh" path="res://assets/models/ball.res" id="1_ball"] [ext_resource type="Script" path="res://scripts/ball.gd" id="2_ball"] [sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ball"] bounce = 0.5 friction = 0.4 [node name="Ball" type="RigidBody3D" groups=["ball"]] collision_layer = 2 collision_mask = 13 mass = 3 physics_material_override = SubResource("PhysicsMaterial_ball") continuous_cd = true can_sleep = false inertia = Vector3(3, 3, 3) gravity_scale = 0.8 linear_damp = 0.1 angular_damp = 0.1 script = ExtResource("2_ball") metadata/_edit_group_ = true [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_c5p07") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) mesh = ExtResource("1_ball")