[gd_scene load_steps=4 format=3] [ext_resource type="Script" path="res://scripts/ship_camera.gd" id="1_rig"] [ext_resource type="Shader" path="res://shaders/post_process.gdshader" id="2_post"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_post"] shader = ExtResource("2_post") [node name="ShipCameraRig" type="Node3D"] script = ExtResource("1_rig") [node name="Camera3D" type="Camera3D" parent="."] current = true [node name="PostProcess" type="CanvasLayer" parent="."] layer = 0 [node name="PostFX" type="ColorRect" parent="PostProcess"] material = SubResource("ShaderMaterial_post") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2