[gd_scene load_steps=5 format=3 uid="uid://p07epxnh8wwp"] [ext_resource type="Script" uid="uid://dyq1n7q1bqjps" path="res://scripts/ship.gd" id="1_efag7"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ship"] friction = 0.1 bounce = 0.2 [sub_resource type="BoxMesh" id="BoxMesh_efag7"] size = Vector3(1, 1, 4) [sub_resource type="BoxShape3D" id="BoxShape3D_dsjou"] size = Vector3(1, 1, 4) [node name="Ship" type="RigidBody3D"] mass = 5.0 physics_material_override = SubResource("PhysicsMaterial_ship") inertia = Vector3(1, 1, 1) script = ExtResource("1_efag7") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_efag7") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_dsjou")