[gd_scene load_steps=5 format=3 uid="uid://dnra1buk328d"] [ext_resource type="Script" path="res://scripts/Vehicle.gd" id="1_5snef"] [sub_resource type="BoxShape3D" id="BoxShape3D_0otfk"] size = Vector3(0.5, 0.5, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrmfk"] albedo_color = Color(0.670588, 0, 0, 1) [sub_resource type="BoxMesh" id="BoxMesh_uwum7"] material = SubResource("StandardMaterial3D_hrmfk") size = Vector3(0.5, 0.5, 1) [node name="Vehicle" type="RigidBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 0.5, 2) mass = 10.0 gravity_scale = 10.0 lock_rotation = true script = ExtResource("1_5snef") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_0otfk") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_uwum7") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, -4.68079e-16, 3.27752e-16, 3.27752e-16, 0.939693, 0.34202, -4.68079e-16, -0.34202, 0.939693, 2.08165e-12, 0.8, 1.2) current = true