extends SceneTree const ServerControlScript = preload("res://scripts/server_control.gd") const AgonesSDKScript = preload("res://scripts/agones_sdk.gd") const PORT := 18081 func _init() -> void: var fake_sidecar = ServerControlScript.new() root.add_child(fake_sidecar) if fake_sidecar.start(PORT) != OK: printerr("fake sidecar failed to bind") quit(1) return fake_sidecar.set_process_ready(true) var sdk = AgonesSDKScript.new() root.add_child(sdk) if not sdk.configure_for_testing("http://127.0.0.1:%d" % PORT): printerr("SDK test configuration failed") quit(1) return await process_frame var health_status := await sdk.health() var ready_status := await sdk.mark_ready() var annotation_status := await sdk.set_annotation("match", "result") var shutdown_status := await sdk.shutdown() if health_status != 200 or ready_status != 200 or annotation_status < 400 or shutdown_status < 400: printerr("Agones SDK smoke statuses health=%d ready=%d annotation=%d shutdown=%d" % [health_status, ready_status, annotation_status, shutdown_status]) quit(1) return print("Agones SDK smoke passed") fake_sidecar.stop() quit(0)