# Blender MTL File: 'None' # Material Count: 1 newmtl Grass Ns 0.000000 Ka 1.000000 1.000000 1.000000 Kd 0.800000 0.800000 0.800000 Ks 0.500000 0.500000 0.500000 Ke 0.000000 0.000000 0.000000 Ni 1.450000 d 1.000000 illum 2 map_Kd C:\\Users\\Daniel\\Desktop\\Godot Projects\\OpenWorldGame\\Procedural Generation\\Textures\\Grass.jpg