[gd_scene load_steps=13 format=3] [ext_resource type="PackedScene" path="res://scenes/arena_base.tscn" id="1_base"] [ext_resource type="Texture2D" path="res://assets/textures/sky_nebula.png" id="7_nebula"] [ext_resource type="PackedScene" path="res://assets/models/nebula_station.glb" id="8_station"] [ext_resource type="PackedScene" path="res://assets/models/nebula_debris.glb" id="9_debris"] [ext_resource type="Texture2D" path="res://assets/textures/particle_glow.png" id="10_dust"] [ext_resource type="PackedScene" path="res://assets/models/nebula_planet.glb" id="11_planet"] [ext_resource type="Shader" path="res://shaders/nebula_dust.gdshader" id="12_dust_shader"] [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_nebula"] panorama = ExtResource("7_nebula") [sub_resource type="ShaderMaterial" id="ShaderMaterial_dust"] shader = ExtResource("12_dust_shader") shader_parameter/albedo_tex = ExtResource("10_dust") shader_parameter/core_bias_color = Color(1, 0.6, 0.85, 1) shader_parameter/core_bias_amount = 0.35 shader_parameter/emission_strength = 2.5 shader_parameter/soft_fade_distance = 1.0 [sub_resource type="QuadMesh" id="QuadMesh_dust"] material = SubResource("ShaderMaterial_dust") size = Vector2(0.4, 0.4) [sub_resource type="Gradient" id="Gradient_dust"] offsets = PackedFloat32Array(0, 0.15, 0.85, 1) colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 0.55, 1, 1, 1, 0.55, 1, 1, 1, 0) [sub_resource type="GradientTexture1D" id="GradientTexture1D_dust"] gradient = SubResource("Gradient_dust") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_dust"] emission_shape = 3 emission_box_extents = Vector3(39, 16.5, 42) direction = Vector3(0, 1, 0) spread = 180.0 initial_velocity_min = 0.1 initial_velocity_max = 0.45 gravity = Vector3(0, 0, 0) turbulence_enabled = true turbulence_noise_strength = 0.7 turbulence_noise_scale = 0.6 turbulence_influence_min = 0.35 turbulence_influence_max = 0.65 scale_min = 0.5 scale_max = 1.6 color_ramp = SubResource("GradientTexture1D_dust") [node name="Arena" instance=ExtResource("1_base")] sky_material = SubResource("PanoramaSkyMaterial_nebula") ambient_light_color = Color(0.65, 0.35, 0.75, 1) ambient_light_energy = 0.45 glow_intensity = 0.8 glow_strength = 1.0 glow_bloom = 0.03 glow_hdr_threshold = 1.1 [node name="Boundary" parent="." index="0"] field_tint = Color(0.78, 0.55, 1, 1) field_intensity = 0.1 [node name="DirectionalLight3D" parent="." index="1"] light_color = Color(0.85, 0.75, 1, 1) [node name="FillLight" parent="." index="2"] light_color = Color(0.55, 0.35, 0.65, 1) light_energy = 0.45 [node name="NebulaDust" type="GPUParticles3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 7.5, 0) amount = 500 lifetime = 22.0 preprocess = 8.0 randomness = 1.0 visibility_aabb = AABB(-45, -21, -48, 90, 42, 96) process_material = SubResource("ParticleProcessMaterial_dust") draw_pass_1 = SubResource("QuadMesh_dust") [node name="Decoration" type="Node3D" parent="."] [node name="NebulaStationA" parent="Decoration" instance=ExtResource("8_station")] transform = Transform3D(1.8, 0, 0, 0, 1.8, 0, 0, 0, 1.8, 42, 7.5, -9) rotation = Vector3(0, -0.436332, 0) [node name="NebulaDebrisA" parent="Decoration" instance=ExtResource("9_debris")] transform = Transform3D(1.2, 0, 0, 0, 1.2, 0, 0, 0, 1.2, -33, 13.5, 16.5) rotation = Vector3(0.261799, 0.698132, 0.087266) [node name="NebulaDebrisB" parent="Decoration" instance=ExtResource("9_debris")] transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 51, 4.5, 22.5) rotation = Vector3(-0.174533, 1.919862, 0.349066) [node name="NebulaDebrisC" parent="Decoration" instance=ExtResource("9_debris")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, -45, 16.5, -31.5) rotation = Vector3(0.087266, -1.047198, -0.261799) [node name="NebulaStationB" parent="Decoration" instance=ExtResource("8_station")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, -48, 10.5, 13.5) rotation = Vector3(0.05, 1.134464, -0.02) [node name="NebulaStationC" parent="Decoration" instance=ExtResource("8_station")] transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 13.5, 12, 63) rotation = Vector3(-0.03, 2.740167, 0.06) [node name="NebulaDebrisD" parent="Decoration" instance=ExtResource("9_debris")] transform = Transform3D(1.0, 0, 0, 0, 1.0, 0, 0, 0, 1.0, 19.5, 22.5, -52.5) rotation = Vector3(0.4, 1.3, -0.2) [node name="NebulaDebrisE" parent="Decoration" instance=ExtResource("9_debris")] transform = Transform3D(0.9, 0, 0, 0, 0.9, 0, 0, 0, 0.9, -16.5, 6, 49.5) rotation = Vector3(-0.3, -0.9, 0.15) [node name="NebulaPlanet" parent="Decoration" instance=ExtResource("11_planet")] transform = Transform3D(30, 0, 0, 0, 30, 0, 0, 0, 30, -82.5, 57, -120)