[gd_scene load_steps=4 format=3] [ext_resource type="PackedScene" path="res://scenes/arena_base.tscn" id="1_base"] [ext_resource type="Shader" path="res://shaders/sky_asteroid_field.gdshader" id="7_asteroid"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_asteroid"] shader = ExtResource("7_asteroid") [node name="Arena" instance=ExtResource("1_base")] sky_material = SubResource("ShaderMaterial_asteroid") ambient_light_color = Color(0.6, 0.45, 0.3, 1) ambient_light_energy = 0.3 [node name="Boundary" parent="." index="0"] field_tint = Color(1, 0.72, 0.4, 1) field_intensity = 0.09 [node name="DirectionalLight3D" parent="." index="1"] light_color = Color(1, 0.85, 0.65, 1) [node name="FillLight" parent="." index="2"] light_color = Color(0.55, 0.4, 0.3, 1) [node name="Decoration" type="Node3D" parent="."]