package domain import ( "errors" "testing" "time" ) func testRoster(now time.Time) []JoinAuthorisation { roster := make([]JoinAuthorisation, 6) for i := range roster { roster[i] = JoinAuthorisation{MatchID: "match-1", ServerID: "server-1", Protocol: "v1", PlayerID: string(rune('a' + i)), Slot: i, Team: i % 2, Generation: 1, ExpiresAt: now.Add(time.Hour)} } return roster } func TestRankedReconnectReclaimsWithinGraceAndFencesOldGeneration(t *testing.T) { now := time.Unix(1000, 0) r, err := NewRankedConnections("match-1", "server-1", "v1", testRoster(now)) if err != nil { t.Fatal(err) } auth := testRoster(now)[0] if gen, err := r.Admit(auth, now); err != nil || gen != 1 { t.Fatalf("initial admit = %d, %v", gen, err) } if err := r.Disconnect("a", 1, now); err != nil { t.Fatal(err) } if gen, err := r.Admit(auth, now.Add(RankedReconnectGrace)); err != nil || gen != 2 { t.Fatalf("boundary reclaim = %d, %v", gen, err) } if err := r.Disconnect("a", 1, now.Add(31*time.Second)); !errors.Is(err, ErrConnectionFenced) { t.Fatalf("old connection was not fenced: %v", err) } if err := r.Disconnect("a", 2, now.Add(31*time.Second)); err != nil { t.Fatal(err) } if gen, err := r.Admit(auth, now.Add(32*time.Second)); err != nil || gen != 3 { t.Fatalf("repeated reclaim with existing authorisation = %d, %v", gen, err) } } func TestRankedReconnectRejectsWrongBindingAndExpiredGrace(t *testing.T) { now := time.Unix(1000, 0) r, err := NewRankedConnections("match-1", "server-1", "v1", testRoster(now)) if err != nil { t.Fatal(err) } bad := testRoster(now)[0] bad.ServerID = "server-2" if _, err := r.Admit(bad, now); !errors.Is(err, ErrJoinAuthorisation) { t.Fatalf("wrong server accepted: %v", err) } if err := r.Disconnect("a", 1, now); err != nil { t.Fatal(err) } if _, err := r.Admit(testRoster(now)[0], now.Add(RankedReconnectGrace+time.Nanosecond)); !errors.Is(err, ErrReconnectExpired) { t.Fatalf("expired reclaim error = %v", err) } } func TestRankedAbandonCooldownUsesRollingSevenDayLadder(t *testing.T) { now := time.Unix(1000, 0) r, err := NewRankedConnections("match-1", "server-1", "v1", testRoster(now)) if err != nil { t.Fatal(err) } if err := r.Disconnect("a", 1, now); err != nil { t.Fatal(err) } history := map[string][]time.Time{"a": {now.Add(-6 * 24 * time.Hour), now.Add(-time.Hour), now.Add(-8 * 24 * time.Hour)}} got := r.ExpireGrace(now.Add(RankedReconnectGrace+time.Second), history) if len(got) != 1 || got[0].PlayerID != "a" || got[0].Cooldown != time.Hour { t.Fatalf("unexpected abandonment: %+v", got) } if again := r.ExpireGrace(now.Add(2*time.Minute), history); len(again) != 0 { t.Fatalf("abandonment repeated: %+v", again) } }