class_name TeamColors # Single source of truth for team identity. Ship nose/tailfin, HUD result # panel, goal rim/net, and the arena end-zone floor shader all read from # here — do not restate these values locally (see TODO.md history). const TEAM_NAMES := {0: "Purple", 1: "Green"} const TEAM_COLORS := { 0: Color(0.48, 0.18, 0.88), 1: Color(0.24, 0.86, 0.42), }