class_name ScenePaths const MAIN_MENU := "res://scenes/main_menu.tscn" # §6.2 step 10: after RESULTS both peers return HERE, not to the main menu — # a community server whose players are all dumped back to their own menus # every 2.5 minutes has no way to keep a lobby together. const LOBBY := "res://scenes/lobby.tscn" # Task 6.5: the dedicated server's match loop needs this by name, and it was # previously only ever reached by test harnesses hardcoding the string. const NETWORKED_MATCH := "res://scenes/networked_match.tscn" const SERVER_BOOT := "res://scenes/server_boot.tscn" # Arena variants add presentation-only scenery. The dedicated server uses the # common physical layout instead, while MatchSim still tells clients which # variant to render. const SERVER_ARENA := "res://scenes/arena_base.tscn"