package testkit import ( "errors" "testing" "time" "github.com/cosmic-clash/cosmic-clash/server/domain" ) func TestFakeSteamVerifierIsDeterministicAndOffline(t *testing.T) { now := time.Unix(1000, 0) fake, err := NewFakeSteamVerifier(480) if err != nil { t.Fatal(err) } fake.Identities["steam-1"] = "player-1" ticket := domain.SteamTicket{TicketID: "ticket-1", SteamID: "steam-1", AppID: 480, ExpiresAt: now.Add(time.Minute)} identity, err := fake.Verify(ticket, now) if err != nil || identity.PlayerID != "player-1" { t.Fatalf("identity = %+v err=%v", identity, err) } if _, err := fake.Verify(ticket, now); err == nil { t.Fatal("fake accepted ticket replay") } } func TestFakeAllocatorCanForceFailureWithoutCloudState(t *testing.T) { fake, err := NewFakeAllocator([]domain.ReadyServer{{ServerID: "server-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: domain.ServerReady}}) if err != nil { t.Fatal(err) } fake.ForcedError = errors.New("forced allocation failure") _, err = fake.Allocate(domain.AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}, time.Unix(1000, 0)) if err == nil || err.Error() != "forced allocation failure" { t.Fatalf("forced failure = %v", err) } } func TestOfflineFakesCoverVerificationAndAllocationFailureMatrix(t *testing.T) { now := time.Unix(1000, 0) fakeSteam, err := NewFakeSteamVerifier(480) if err != nil { t.Fatal(err) } fakeSteam.Identities["steam-good"] = "player-good" tests := []struct { name string ticket domain.SteamTicket wantOK bool }{ {name: "unknown identity", ticket: domain.SteamTicket{TicketID: "ticket-unknown", SteamID: "steam-unknown", AppID: 480, ExpiresAt: now.Add(time.Minute)}}, {name: "wrong app", ticket: domain.SteamTicket{TicketID: "ticket-wrong-app", SteamID: "steam-good", AppID: 481, ExpiresAt: now.Add(time.Minute)}}, {name: "expired", ticket: domain.SteamTicket{TicketID: "ticket-expired", SteamID: "steam-good", AppID: 480, ExpiresAt: now}}, {name: "valid", ticket: domain.SteamTicket{TicketID: "ticket-valid", SteamID: "steam-good", AppID: 480, ExpiresAt: now.Add(time.Minute)}, wantOK: true}, } for _, test := range tests { t.Run(test.name, func(t *testing.T) { identity, verifyErr := fakeSteam.Verify(test.ticket, now) if (verifyErr == nil) != test.wantOK { t.Fatalf("identity = %+v err = %v", identity, verifyErr) } }) } if _, err := fakeSteam.Verify(tests[3].ticket, now); err == nil { t.Fatal("valid Steam ticket replay was accepted") } fakeAllocator, err := NewFakeAllocator([]domain.ReadyServer{{ServerID: "server-eu", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: domain.ServerReady}}) if err != nil { t.Fatal(err) } base := domain.AllocationRequest{AllocationID: "allocation-1234567890123456", MatchID: "match-1234567890123456", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"} if _, err := fakeAllocator.Allocate(base, now); err != nil { t.Fatal(err) } if _, err := fakeAllocator.Allocate(base, now); err != nil { t.Fatalf("identical allocation replay failed: %v", err) } conflict := base conflict.Transport = "steam_sdr" if _, err := fakeAllocator.Allocate(conflict, now); err == nil { t.Fatal("allocation key reuse with changed compatibility was accepted") } noCapacity := base noCapacity.AllocationID = "allocation-no-capacity-123456" noCapacity.MatchID = "match-no-capacity-123456" noCapacity.Region = "NA" if _, err := fakeAllocator.Allocate(noCapacity, now); err != domain.ErrNoCapacity { t.Fatalf("no-capacity error = %v", err) } }