Files

106 lines
3.9 KiB
Go

package domain
import (
"fmt"
"sort"
"time"
)
type PreparedProposal struct {
Proposal Proposal
CasualLineup []CasualSlot
}
// PrepareProposal is the boundary between matchmaking and proposal state. It
// never creates a proposal for a casual formation without one human per team,
// or for a ranked formation whose verified identity/arena metadata fails the
// ranked admission policy.
func PrepareProposal(id string, playlist Playlist, formation MatchFormation, rankedParticipants []RankedParticipant, arena RankedArena, now time.Time) (PreparedProposal, error) {
if len(formation.Selection.Players) < 2 || len(formation.Selection.Players) > 6 {
return PreparedProposal{}, fmt.Errorf("invalid formed player count")
}
playerIDs := make([]string, 0, len(formation.Selection.Players))
seen := make(map[string]bool, len(formation.Selection.Players))
for _, player := range formation.Selection.Players {
if player.PlayerID == "" || seen[player.PlayerID] {
return PreparedProposal{}, fmt.Errorf("invalid formed player identity")
}
seen[player.PlayerID] = true
playerIDs = append(playerIDs, player.PlayerID)
}
var lineup []CasualSlot
switch playlist {
case Casual:
participants := make([]ConnectParticipant, 0, len(formation.Selection.Players))
for index, player := range formation.Teams.Team0 {
participants = append(participants, ConnectParticipant{PlayerID: player.PlayerID, Team: 0, Slot: index})
}
for index, player := range formation.Teams.Team1 {
participants = append(participants, ConnectParticipant{PlayerID: player.PlayerID, Team: 1, Slot: 3 + index})
}
var err error
lineup, err = BuildCasualLineup(participants)
if err != nil {
return PreparedProposal{}, err
}
case Ranked:
if len(rankedParticipants) != len(playerIDs) {
return PreparedProposal{}, fmt.Errorf("ranked metadata does not match formed players")
}
metadata := make(map[string]bool, len(rankedParticipants))
for _, participant := range rankedParticipants {
metadata[participant.PlayerID] = true
}
if len(metadata) != len(playerIDs) {
return PreparedProposal{}, fmt.Errorf("ranked metadata has duplicate or unknown players")
}
for _, playerID := range playerIDs {
if !metadata[playerID] {
return PreparedProposal{}, fmt.Errorf("ranked metadata missing formed player")
}
}
if err := ValidateRankedAdmission(rankedParticipants, arena); err != nil {
return PreparedProposal{}, err
}
default:
return PreparedProposal{}, fmt.Errorf("unsupported playlist")
}
proposal, err := NewProposal(id, playlist, playerIDs, now)
if err != nil {
return PreparedProposal{}, err
}
if formation.Selection.Region == "" || len(formation.Selection.Players) == 0 || formation.Selection.Players[0].ProtocolVersion < 1 {
return PreparedProposal{}, fmt.Errorf("formed match metadata is incomplete")
}
proposal.Region = formation.Selection.Region
proposal.Protocol = formation.Selection.Players[0].ProtocolVersion
if playlist == Ranked {
proposal.ArenaPath = arena.Path
}
for _, player := range formation.Selection.Players {
if player.ProtocolVersion != proposal.Protocol {
return PreparedProposal{}, fmt.Errorf("formed match has mixed protocols")
}
}
assignProposalSlots(&proposal, formation.Teams)
return PreparedProposal{Proposal: proposal, CasualLineup: lineup}, nil
}
func assignProposalSlots(proposal *Proposal, teams Teams) {
assign := func(team int, players []Candidate) {
ordered := append([]Candidate(nil), players...)
sort.Slice(ordered, func(i, j int) bool { return ordered[i].PlayerID < ordered[j].PlayerID })
for index, player := range ordered {
for participant := range proposal.Participants {
if proposal.Participants[participant].PlayerID == player.PlayerID {
proposal.Participants[participant].Team = team
proposal.Participants[participant].Slot = team*3 + index
break
}
}
}
}
assign(0, teams.Team0)
assign(1, teams.Team1)
}