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https://github.com/jcreek/CosmicClash.git
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04691aaa48
Lands the non-networked Phase 0 tasks from multiplayer-todo.md (ship/camera/ arena refactors, sim constants, background FPS handling) plus a first pass at exposing graphics/performance settings (presets, resolution scaling, vsync, FPS cap, perf overlay) and a GPU profiling harness for the real-hardware follow-up in task 0.15b.
12 lines
388 B
Plaintext
12 lines
388 B
Plaintext
[gd_scene load_steps=3 format=3]
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[ext_resource type="Script" path="res://scripts/match_mode.gd" id="1_m"]
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[ext_resource type="PackedScene" uid="uid://c8kak2l3m4n5" path="res://scenes/HUD.tscn" id="3_m"]
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[node name="Match" type="Node3D"]
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script = ExtResource("1_m")
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bot_model_path = "res://bots/promoted/easy.json"
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team_size = 3
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[node name="HUD" parent="." instance=ExtResource("3_m")]
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