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0e42182cce
GameMode.reset_ball()/reset_ships() teleported to exact, identical spawn transforms every kickoff. Combined with deterministic bot inference (action_noise = 0 by default), two ships running the same policy from a mirror-symmetric state produced mirrored, non-diverging play instead of a real contest — most visible when both sides use the same exported model. Adds a small position/yaw jitter (well under anything a player would notice as "not a real kickoff") so kickoff-style resets stop being bit-for-bit identical.