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jcreek
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CosmicClash
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772f98b7fe8151bee014e91133003be30f6c5c85
CosmicClash
/
Game
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scenes
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Josh Creek
772f98b7fe
feat(*): Fix exported-policy action order to gymnasium's sorted-key layout, add wall-contact penalty and stronger ball-touch reward, and wire Spectate to run01 vs run02
2026-07-19 13:21:14 +01:00
..
arena_01.tscn
feat(*): Replace the test terrain arena with an enclosed standard-size space-platform arena (shared ArenaBoundary floor/walls/ceiling scene, starfield sky, ball CCD) and derive TrainingMode placement bounds from it, dropping the out-of-bounds reward guard
2026-07-18 20:18:03 +01:00
free_play.tscn
refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes
2026-07-18 15:34:11 +01:00
HUD.tscn
refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes
2026-07-18 15:34:11 +01:00
main_menu.tscn
feat(*): Add bot-vs-bot Spectate mode with main-menu entry, entropy-control flags (--ent-coef, --reset-std) for resumed training runs, and a Linux/3090 remote-training guide (TRAINING_LINUX.md)
2026-07-19 10:10:32 +01:00
match.tscn
feat(*): Add self-play RL training pipeline with PPO trainer, in-game GDScript policy inference, and bot opponent support in Match mode
2026-07-18 19:32:51 +01:00
ship_camera_rig.tscn
refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes
2026-07-18 15:34:11 +01:00
spectate.tscn
feat(*): Fix exported-policy action order to gymnasium's sorted-key layout, add wall-contact penalty and stronger ball-touch reward, and wire Spectate to run01 vs run02
2026-07-19 13:21:14 +01:00
training.tscn
feat(*): Add self-play RL training pipeline with PPO trainer, in-game GDScript policy inference, and bot opponent support in Match mode
2026-07-18 19:32:51 +01:00