mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
196 lines
12 KiB
Go
196 lines
12 KiB
Go
package agones
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import (
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"context"
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"encoding/json"
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"net/http"
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"net/http/httptest"
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"strings"
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"testing"
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"time"
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"github.com/cosmic-clash/cosmic-clash/server/domain"
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"github.com/cosmic-clash/cosmic-clash/server/workload"
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)
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func request() domain.AllocationRequest {
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return domain.AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}
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}
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func TestAllocateBuildsStrictGameServerAllocationAndEndpoint(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodPost || r.URL.Path != "/apis/allocation.agones.dev/v1/namespaces/games/gameserverallocations" {
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t.Fatalf("request=%s %s", r.Method, r.URL.Path)
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}
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var body allocationRequest
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if err := json.NewDecoder(r.Body).Decode(&body); err != nil {
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t.Fatal(err)
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}
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if body.APIVersion != "allocation.agones.dev/v1" || body.Kind != "GameServerAllocation" || len(body.Spec.Selectors) != 1 || body.Spec.Selectors[0].MatchLabels["cosmic-clash/region"] != "EU" {
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t.Fatalf("body=%+v", body)
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}
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if body.Spec.Metadata.Annotations["cosmic-clash.io/match-id"] != "match-1" || body.Spec.Metadata.Annotations["cosmic-clash.io/allocation-id"] != "allocation-1" {
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t.Fatalf("allocation did not request match/allocation ID annotations on the GameServer: %+v", body.Spec.Metadata.Annotations)
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}
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want := map[string]string{"cosmic-clash.io/region": "EU", "cosmic-clash.io/build": "build-1", "cosmic-clash.io/protocol": "1", "cosmic-clash.io/transport": "enet"}
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for key, value := range want {
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if body.Spec.Metadata.Annotations[key] != value {
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t.Fatalf("annotation %s = %q, want %q", key, body.Spec.Metadata.Annotations[key], value)
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}
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}
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if body.Spec.Metadata.Annotations["cosmic-clash.io/arena-path"] != "res://scenes/arena_01.tscn" {
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t.Fatalf("arena annotation = %q", body.Spec.Metadata.Annotations["cosmic-clash.io/arena-path"])
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}
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w.Header().Set("Content-Type", "application/json")
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_, _ = w.Write([]byte(`{"status":{"state":"Allocated","gameServerName":"gs-a","address":"2001:db8::1","ports":[{"name":"default","port":7777}]}}`))
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}))
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defer server.Close()
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allocation := request()
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allocation.ArenaPath = "res://scenes/arena_01.tscn"
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got, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).Allocate(context.Background(), allocation, map[string]string{"cosmic-clash/region": "EU", "cosmic-clash/build": "build-1"}, time.Unix(1000, 0))
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if err != nil {
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t.Fatal(err)
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}
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if got.GameServer != "gs-a" || got.Endpoint != "[2001:db8::1]:7777" || got.Allocation.State != domain.ServerAllocated {
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t.Fatalf("allocation=%+v", got)
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}
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}
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// TestAllocateRequestsAWorkloadTokenAnnotationWhenConfigured proves the
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// delivery-channel wiring for the control-plane's self-issued signed token
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// (server/workload/signed_token.go): with WorkloadSecret set, Allocate
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// requests a cosmic-clash.io/workload-token annotation whose value actually
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// parses and verifies against that same secret and names this allocation's
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// ID -- the exact thing supervisor.Supervisor.workloadToken() reads back
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// and cmd/control-plane's WorkloadVerify checks. With WorkloadSecret unset
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// (the default), no such annotation is requested at all, leaving deployments
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// not yet using this delivery path unaffected.
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func TestAllocateRequestsAWorkloadTokenAnnotationWhenConfigured(t *testing.T) {
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secret := []byte("agones-integration-secret")
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var gotAnnotations map[string]string
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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var body allocationRequest
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if err := json.NewDecoder(r.Body).Decode(&body); err != nil {
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t.Fatal(err)
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}
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gotAnnotations = body.Spec.Metadata.Annotations
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w.Header().Set("Content-Type", "application/json")
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_, _ = w.Write([]byte(`{"status":{"state":"Allocated","gameServerName":"gs-a","address":"203.0.113.9","ports":[{"name":"default","port":7777}]}}`))
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}))
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defer server.Close()
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now := time.Unix(1000, 0)
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client := Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client(), WorkloadSecret: secret}
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if _, err := client.Allocate(context.Background(), request(), map[string]string{"cosmic-clash/region": "EU"}, now); err != nil {
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t.Fatal(err)
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}
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token := gotAnnotations["cosmic-clash.io/workload-token"]
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if token == "" {
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t.Fatal("Allocate did not request a cosmic-clash.io/workload-token annotation with WorkloadSecret configured")
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}
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claims, err := workload.ParseSignedWorkloadToken(secret, token, now.Add(time.Second))
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if err != nil {
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t.Fatalf("minted token does not verify against the same secret: %v", err)
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}
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if claims.AllocationID != "allocation-1" {
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t.Fatalf("token names allocation %q, want %q", claims.AllocationID, "allocation-1")
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}
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gotAnnotations = nil
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unsigned := Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}
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if _, err := unsigned.Allocate(context.Background(), request(), map[string]string{"cosmic-clash/region": "EU"}, now); err != nil {
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t.Fatal(err)
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}
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if _, ok := gotAnnotations["cosmic-clash.io/workload-token"]; ok {
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t.Fatal("Allocate requested a workload-token annotation with no WorkloadSecret configured")
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}
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}
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func TestAllocateFailsClosedOnMalformedProviderResponses(t *testing.T) {
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cases := []string{
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`{"status":{"state":"UnAllocated","gameServerName":"gs","address":"127.0.0.1","ports":[{"name":"default","port":7777}]}}`,
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`{"status":{"state":"Allocated","gameServerName":"gs","address":"127.0.0.1","ports":[]}}`,
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`{"status":{"state":"Allocated","gameServerName":"gs","address":"127.0.0.1","ports":[{"name":"default","port":70000}]}}`,
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}
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for _, payload := range cases {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { _, _ = w.Write([]byte(payload)) }))
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_, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).Allocate(context.Background(), request(), map[string]string{"region": "EU"}, time.Unix(1000, 0))
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server.Close()
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if err == nil {
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t.Fatalf("malformed response accepted: %s", payload)
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}
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}
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}
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func TestAllocateRejectsUnsafeConfigurationAndProviderFailure(t *testing.T) {
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for _, client := range []Client{{BaseURL: "http://127.0.0.1:1/path", Namespace: "games"}, {BaseURL: "http://127.0.0.1:1", Namespace: "games/other"}} {
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if _, err := client.Allocate(context.Background(), request(), map[string]string{"region": "EU"}, time.Unix(1000, 0)); err == nil {
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t.Fatal("unsafe client configuration accepted")
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}
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}
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { http.Error(w, "no capacity", http.StatusConflict) }))
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defer server.Close()
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_, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).Allocate(context.Background(), request(), map[string]string{"region": "EU"}, time.Unix(1000, 0))
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if err == nil || !strings.Contains(err.Error(), "409") {
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t.Fatalf("provider failure err=%v", err)
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}
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}
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func TestListReadyServersProjectsOnlyStrictReadyFleetMembers(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet || r.URL.Path != "/apis/agones.dev/v1/namespaces/games/gameservers" {
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t.Fatalf("request=%s %s", r.Method, r.URL.Path)
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}
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_, _ = w.Write([]byte(`{"items":[{"metadata":{"name":"ready-a","labels":{"cosmic-clash.io/region":"EU","cosmic-clash.io/build":"build-1","cosmic-clash.io/protocol":"1","cosmic-clash.io/transport":"enet"}},"status":{"state":"Ready"}},{"metadata":{"name":"allocated-a","labels":{}},"status":{"state":"Allocated"}}]}`))
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}))
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defer server.Close()
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ready, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).ListReadyServers(context.Background())
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if err != nil || len(ready) != 1 || ready[0] != (domain.ReadyServer{ServerID: "ready-a", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: domain.ServerReady}) {
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t.Fatalf("ready=%+v err=%v", ready, err)
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}
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}
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func TestListReadyServersFailsClosedOnInvalidReadyCompatibility(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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_, _ = w.Write([]byte(`{"items":[{"metadata":{"name":"ready-a","labels":{"cosmic-clash.io/region":"EU","cosmic-clash.io/build":"build-1","cosmic-clash.io/protocol":"bad","cosmic-clash.io/transport":"enet"}},"status":{"state":"Ready"}}]}`))
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}))
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defer server.Close()
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if _, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).ListReadyServers(context.Background()); err == nil {
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t.Fatal("invalid Ready GameServer accepted")
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}
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}
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func TestRecoverAllocationFindsMatchingAllocatedGameServer(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodGet || !strings.HasSuffix(r.URL.Path, "/gameservers") {
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t.Fatalf("request=%s %s", r.Method, r.URL.Path)
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}
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_, _ = w.Write([]byte(`{"items":[{"metadata":{"name":"gs-recovered","labels":{"cosmic-clash.io/region":"EU","cosmic-clash.io/build":"build-1","cosmic-clash.io/protocol":"1","cosmic-clash.io/transport":"enet"},"annotations":{"cosmic-clash.io/allocation-id":"allocation-1","cosmic-clash.io/match-id":"match-1"}},"status":{"state":"Allocated","address":"127.0.0.1","ports":[{"name":"default","port":31001}]}},{"metadata":{"name":"gs-other","annotations":{"cosmic-clash.io/allocation-id":"other"},"status":{"state":"Allocated"}}}]}`))
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}))
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defer server.Close()
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recovered, found, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).RecoverAllocation(context.Background(), request(), time.Unix(1000, 0))
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if err != nil || !found || recovered.GameServer != "gs-recovered" || recovered.Endpoint != "127.0.0.1:31001" || recovered.Allocation.ServerID != "gs-recovered" {
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t.Fatalf("recovered=%+v found=%t err=%v", recovered, found, err)
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}
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}
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func TestRecoverAllocationRejectsMismatchedBinding(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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_, _ = w.Write([]byte(`{"items":[{"metadata":{"name":"gs-forged","labels":{"cosmic-clash.io/region":"NA","cosmic-clash.io/build":"build-1","cosmic-clash.io/protocol":"1","cosmic-clash.io/transport":"enet"},"annotations":{"cosmic-clash.io/allocation-id":"allocation-1","cosmic-clash.io/match-id":"other-match"}},"status":{"state":"Allocated","address":"127.0.0.1","ports":[{"name":"default","port":31001}]}}]}`))
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}))
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defer server.Close()
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if _, found, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).RecoverAllocation(context.Background(), request(), time.Unix(1000, 0)); err == nil || found {
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t.Fatalf("mismatched recovery accepted: found=%t err=%v", found, err)
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}
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}
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func TestRecoverAllocationRejectsDuplicateProviderMatches(t *testing.T) {
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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_, _ = w.Write([]byte(`{"items":[{"metadata":{"name":"gs-one","labels":{"cosmic-clash.io/region":"EU","cosmic-clash.io/build":"build-1","cosmic-clash.io/protocol":"1","cosmic-clash.io/transport":"enet"},"annotations":{"cosmic-clash.io/allocation-id":"allocation-1","cosmic-clash.io/match-id":"match-1"}},"status":{"state":"Allocated","address":"127.0.0.1","ports":[{"name":"default","port":31001}]}},{"metadata":{"name":"gs-two","labels":{"cosmic-clash.io/region":"EU","cosmic-clash.io/build":"build-1","cosmic-clash.io/protocol":"1","cosmic-clash.io/transport":"enet"},"annotations":{"cosmic-clash.io/allocation-id":"allocation-1","cosmic-clash.io/match-id":"match-1"}},"status":{"state":"Allocated","address":"127.0.0.1","ports":[{"name":"default","port":31002}]}}]}`))
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}))
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defer server.Close()
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if _, found, err := (Client{BaseURL: server.URL, Namespace: "games", HTTP: server.Client()}).RecoverAllocation(context.Background(), request(), time.Unix(1000, 0)); err == nil || found {
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t.Fatalf("duplicate recovery accepted: found=%t err=%v", found, err)
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}
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}
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