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259 lines
11 KiB
Python
259 lines
11 KiB
Python
"""Orchestrate the staged curriculum (see TRAINING.md's "Curriculum training"
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section): run each stage, evaluate the result against a reference bot, and
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either advance to the next stage or retry the same one.
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State is persisted to curriculum_state.json (committed to git) so the script
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is safe to Ctrl-C and re-run — it picks up exactly where it left off. Each
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attempt reuses run_training.sh (pull, train, export, commit+push) so every
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attempt's checkpoint, log, and exported policy is versioned like any other
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run; this script additionally evaluates the result and commits the updated
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eval_history.json + curriculum_state.json.
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The gate is deliberately lenient ("block only on a clear regression," not
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"require improvement") — see TRAINING.md. A 40-episode eval can call a real
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improvement a regression on sample noise alone (this happened with run11:
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it was the first model to deliberately score, but lost its head-to-head
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evals). A strict improvement-required gate would have retried that stage
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forever for the wrong reason. When a stage does fail MAX_RETRIES times in a
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row, the script stops and asks for a human look rather than retrying
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indefinitely or silently advancing past a bad stage.
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Usage:
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.venv/bin/python curriculum.py # run/resume the curriculum
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.venv/bin/python curriculum.py --seed-checkpoint checkpoints/run11/final.zip
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.venv/bin/python curriculum.py --force-retry # after fixing something, retry the blocked stage
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.venv/bin/python curriculum.py --skip-to-next-stage # human judgment call: good enough, move on anyway
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Typically started via curriculum.sh, which runs this in a detached tmux
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session the way start_training.sh does for a single run.
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"""
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import argparse
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import json
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import pathlib
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import subprocess
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import sys
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TRAINING_DIR = pathlib.Path(__file__).resolve().parent
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STATE_PATH = TRAINING_DIR / "curriculum_state.json"
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EVAL_HISTORY_PATH = TRAINING_DIR / "eval_history.json"
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ROOKIE_REFERENCE = TRAINING_DIR.parent / "Game" / "bots" / "rookie.json"
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MAX_RETRIES = 2
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EVAL_EPISODES = 100
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# "Clear regression" = the reference beats the candidate by at least this
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# many percentage points of win rate. Below this, noise in a 100-episode
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# sample is a more likely explanation than the stage actually failing (see
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# module docstring) — advance rather than retry.
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REGRESSION_MARGIN = 0.15
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# Standing flags applied to every attempt, mirroring next_run.sh: reset-std
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# reopens exploration every attempt (harmless on fresh starts — train.py
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# only applies it on --resume), ent-coef keeps it from re-collapsing.
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STANDING_ARGS = ["--reset-std", "0.3", "--ent-coef", "0.001"]
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STAGES = [
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{
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"name": "score",
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"flags": [
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"--opponent-mode", "inert",
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"--attack-goal-bias", "1.0",
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"--no-allow-vertical", "--no-allow-pitch-roll",
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],
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},
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{
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"name": "defend",
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"flags": [
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"--opponent-mode", "self_play",
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"--no-allow-vertical", "--no-allow-pitch-roll",
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],
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},
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{
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"name": "no_draws",
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"flags": ["--draw-penalty", "5"],
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},
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{
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"name": "mechanics",
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"flags": [],
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},
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]
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def load_state() -> dict:
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if STATE_PATH.exists():
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return json.loads(STATE_PATH.read_text())
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return {"stage_index": 0, "attempt": 0, "status": "in_progress", "log": []}
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def save_state(state: dict) -> None:
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STATE_PATH.write_text(json.dumps(state, indent=2) + "\n")
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def experiment_name(stage_index: int, attempt: int) -> str:
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name = f"curric-s{stage_index + 1}-{STAGES[stage_index]['name']}"
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return name if attempt == 0 else f"{name}-retry{attempt}"
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def resume_checkpoint(stage_index: int, attempt: int, seed_checkpoint: str | None) -> str | None:
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if attempt > 0:
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# Retry: keep training the same stage's own last attempt.
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prev = experiment_name(stage_index, attempt - 1)
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return str(TRAINING_DIR / "checkpoints" / prev / "final.zip")
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if stage_index == 0:
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# Deliberately fresh by default: the curriculum exists because
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# resuming self-play across a regime change (run10, run11) didn't
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# work, so stage 1 starts from a random policy under its own
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# regime unless --seed-checkpoint says otherwise.
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return seed_checkpoint
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prev_stage = STAGES[stage_index - 1]["name"]
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prev_experiment = _passing_experiment_for_stage(stage_index - 1)
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return str(TRAINING_DIR / "checkpoints" / prev_experiment / "final.zip")
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def reference_bot(stage_index: int) -> str:
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if stage_index == 0:
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return str(ROOKIE_REFERENCE)
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prev_experiment = _passing_experiment_for_stage(stage_index - 1)
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return str(TRAINING_DIR.parent / "Game" / "bots" / f"{prev_experiment}.json")
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def _passing_experiment_for_stage(stage_index: int) -> str:
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state = load_state()
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for entry in state["log"]:
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if entry["stage_index"] == stage_index and entry["decision"] == "pass":
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return entry["experiment"]
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raise RuntimeError(f"No passing attempt recorded for stage {stage_index} ({STAGES[stage_index]['name']})")
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def run_stage_attempt(stage_index: int, attempt: int, args) -> str:
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exp = experiment_name(stage_index, attempt)
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resume = resume_checkpoint(stage_index, attempt, args.seed_checkpoint)
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cmd = [
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"./run_training.sh", exp,
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"--timesteps", str(args.timesteps),
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"--n-parallel", str(args.n_parallel),
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"--speedup", str(args.speedup),
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*STANDING_ARGS,
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*STAGES[stage_index]["flags"],
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]
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if resume:
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cmd += ["--resume", resume]
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print(f"\n=== Stage {stage_index + 1}/{len(STAGES)} ({STAGES[stage_index]['name']}), "
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f"attempt {attempt + 1}/{MAX_RETRIES + 1}: {exp} ===")
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print(" ".join(cmd))
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subprocess.run(cmd, cwd=TRAINING_DIR, check=True)
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return exp
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def evaluate_attempt(experiment: str, reference: str, episodes: int) -> dict:
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candidate = TRAINING_DIR.parent / "Game" / "bots" / f"{experiment}.json"
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cmd = [".venv/bin/python", "evaluate.py", str(candidate), reference, "--episodes", str(episodes)]
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print(" ".join(cmd))
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subprocess.run(cmd, cwd=TRAINING_DIR, check=True)
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history = json.loads(EVAL_HISTORY_PATH.read_text())
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return history[-1]
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def decide(record: dict) -> str:
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win_rate_candidate = record["wins_a"] / record["episodes"]
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win_rate_reference = record["wins_b"] / record["episodes"]
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if win_rate_reference - win_rate_candidate >= REGRESSION_MARGIN:
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return "fail"
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return "pass"
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def commit_progress(experiment: str) -> None:
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subprocess.run(["git", "add", "curriculum_state.json", "eval_history.json"], cwd=TRAINING_DIR, check=True)
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result = subprocess.run(["git", "diff", "--cached", "--quiet"], cwd=TRAINING_DIR)
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if result.returncode == 0:
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return
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subprocess.run(
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["git", "commit", "-m", f"chore(training): curriculum progress after {experiment}"],
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cwd=TRAINING_DIR, check=True,
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)
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subprocess.run(["git", "push"], cwd=TRAINING_DIR, check=True)
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def main():
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parser = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
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parser.add_argument("--timesteps", type=int, default=20_000_000)
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parser.add_argument("--n-parallel", type=int, default=14)
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parser.add_argument("--speedup", type=int, default=16)
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parser.add_argument("--seed-checkpoint", default=None, help="Resume stage 1 from this checkpoint instead of a fresh policy")
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parser.add_argument("--force-retry", action="store_true", help="Retry a blocked stage after human review")
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parser.add_argument("--skip-to-next-stage", action="store_true", help="Human judgment call: treat the blocked stage as good enough, advance anyway")
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args = parser.parse_args()
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state = load_state()
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if state["status"] == "blocked":
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if args.skip_to_next_stage:
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print(f"Human override: advancing past stage {state['stage_index'] + 1} "
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f"({STAGES[state['stage_index']]['name']}) despite exhausted retries.")
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state["log"].append({
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"stage_index": state["stage_index"], "experiment": experiment_name(state["stage_index"], state["attempt"]),
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"attempt": state["attempt"], "decision": "pass", "override": "skip_to_next_stage",
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})
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state["stage_index"] += 1
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state["attempt"] = 0
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state["status"] = "in_progress"
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save_state(state)
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elif args.force_retry:
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print(f"Human override: retrying stage {state['stage_index'] + 1} "
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f"({STAGES[state['stage_index']]['name']}) after review.")
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state["attempt"] += 1
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state["status"] = "in_progress"
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save_state(state)
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else:
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print(f"BLOCKED at stage {state['stage_index'] + 1} ({STAGES[state['stage_index']]['name']}) "
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f"after {MAX_RETRIES + 1} attempts — see curriculum_state.json's log for eval results.")
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print("Re-run with --force-retry (after adjusting flags/timesteps) or "
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"--skip-to-next-stage (advance anyway) once you've looked at why.")
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sys.exit(1)
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while state["stage_index"] < len(STAGES):
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stage_index = state["stage_index"]
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attempt = state["attempt"]
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experiment = run_stage_attempt(stage_index, attempt, args)
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reference = reference_bot(stage_index)
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record = evaluate_attempt(experiment, reference, EVAL_EPISODES)
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decision = decide(record)
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print(f"{experiment}: candidate {record['wins_a']}-{record['wins_b']} reference "
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f"({record['draws']} draws) over {record['episodes']} episodes -> {decision}")
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state["log"].append({
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"stage_index": stage_index, "experiment": experiment, "attempt": attempt,
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"eval": record, "decision": decision,
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})
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if decision == "pass":
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state["stage_index"] += 1
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state["attempt"] = 0
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state["status"] = "in_progress"
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save_state(state)
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commit_progress(experiment)
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continue
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if attempt >= MAX_RETRIES:
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state["status"] = "blocked"
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save_state(state)
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commit_progress(experiment)
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print(f"\nBLOCKED: stage {stage_index + 1} ({STAGES[stage_index]['name']}) failed "
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f"{MAX_RETRIES + 1} attempts in a row. Stopping for human review — see "
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f"curriculum_state.json. Re-run with --force-retry or --skip-to-next-stage.")
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sys.exit(1)
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state["attempt"] += 1
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save_state(state)
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commit_progress(experiment)
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print("\nCurriculum complete — all stages passed.")
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state["status"] = "done"
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save_state(state)
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if __name__ == "__main__":
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main()
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