Files
CosmicClash/Dockerfile
T
2026-09-01 17:50:52 +01:00

81 lines
4.7 KiB
Docker

# Local-only dedicated-server build and verification image. Pin the Godot
# release family used by project.godot; no image is pushed by this repository.
# barichello/godot-ci:4.7.1 (linux/amd64), resolved 2026-08-29.
FROM --platform=linux/amd64 barichello/godot-ci@sha256:622e5ca81b54cd8038ecf7de5d157b47efc800d7cf635af2eec18a6aee4bab7e AS project-imported
WORKDIR /workspace
RUN apt-get update \
&& apt-get install -y --no-install-recommends libfontconfig1 \
&& rm -rf /var/lib/apt/lists/*
COPY Game /workspace/Game
# `--import` starts the editor, waits for resource import to finish, then
# exits. Do not combine it with `--quit`, which ends the editor after one
# iteration and can interrupt generation of `.godot/imported` resources.
RUN godot --headless --path Game --import \
&& test -f Game/.godot/imported/nebula_station.glb-fa9a6dd87ae3789d04205b52215e2e76.scn \
&& test -f Game/.godot/imported/nebula_debris.glb-39af77a17c0998b5b73172577d906cb9.scn \
&& test -f Game/.godot/imported/nebula_planet.glb-2431590907ff85cf1057e7d6ad614ed7.scn
# Test the source client from an untouched, fully imported project. The
# dedicated-server export below rewrites the main scene and must not be used
# to run client integration tests.
FROM project-imported AS enet-test
COPY scripts/verify_enet_integration.sh /workspace/scripts/verify_enet_integration.sh
# Godot dedicated exports disallow command-line scene overrides. Bake the
# server scene into this export (the interactive project's source stays
# unchanged), then generate the global-script/autoload metadata it needs.
FROM project-imported AS exporter
RUN sed -i 's|^run/main_scene=.*$|run/main_scene="res://scenes/server_boot.tscn"|' Game/project.godot \
&& mkdir -p /opt/cosmic-clash \
&& godot --headless --path Game --export-release "Linux Dedicated Server" /opt/cosmic-clash/CosmicClashServer.x86_64
# ubuntu:24.04 multi-architecture index, resolved 2026-09-01. The previous
# pin (571c2ab1...) no longer resolves from Docker Hub as of this date --
# `docker pull` by that exact digest returns "not found", meaning
# make verify-phase6 (and this Dockerfile generally) was currently broken for
# anyone building from a clean cache. Re-pinned to a digest verified to pull.
FROM --platform=linux/amd64 ubuntu@sha256:33ceb71981b602c1a7443a53469e4dba065f7503eab3078a2d7a57a2ab987517 AS server
RUN apt-get update && apt-get install -y --no-install-recommends libfontconfig1 libgl1 libstdc++6 && rm -rf /var/lib/apt/lists/*
COPY --from=exporter /opt/cosmic-clash/ /opt/cosmic-clash/
COPY deploy/cosmic-clash-server /opt/cosmic-clash/cosmic-clash-server
RUN chmod 0755 /opt/cosmic-clash/cosmic-clash-server
WORKDIR /opt/cosmic-clash
EXPOSE 7777/udp
ENTRYPOINT ["/opt/cosmic-clash/cosmic-clash-server"]
# Test-only target: runs the source client harness against the exported server.
FROM exporter AS smoke-client
WORKDIR /workspace
ENTRYPOINT ["godot", "--headless", "--path", "Game", "res://tests/export_server_smoke.tscn", "--"]
# Builds the process supervisor (server/supervisor, multiplayer-next.md task
# 8.27/8.28) that wraps the Agones-allocated dedicated server as PID 1.
# golang:1.23-alpine (matches server/go.mod's `go 1.23`), resolved 2026-09-01.
FROM --platform=linux/amd64 golang@sha256:383395b794dffa5b53012a212365d40c8e37109a626ca30d6151c8348d380b5f AS supervisor-build
WORKDIR /workspace/server
COPY server/go.mod server/go.sum ./
RUN go mod download
COPY server/ ./
RUN CGO_ENABLED=0 go build -o /opt/cosmic-clash/game-server-supervisor ./cmd/game-server-supervisor
RUN CGO_ENABLED=0 go build -o /opt/cosmic-clash/testkit-api ./cmd/testkit-api
# Agones-allocated fleet image: the same dedicated-server export as `server`
# (unchanged above; make verify-phase6 exercises that target exactly as
# before), wrapped by the Go supervisor as PID 1 instead of the direct
# launcher script -- required for process-ready/assignment-ready Agones SDK
# calls and control-plane registration (multiplayer-next.md §8.27/§8.28).
# deploy/k8s/base/fleet.yaml does not reference this target yet: the
# per-deployment supervisor flags (--sdk-base-url, --control-plane-url,
# --workload-token-path, ...) still need to be decided and added to the
# Fleet pod template, along with the projected workload-token volume.
FROM server AS game-server
COPY --from=supervisor-build /opt/cosmic-clash/game-server-supervisor /opt/cosmic-clash/game-server-supervisor
RUN chmod 0755 /opt/cosmic-clash/game-server-supervisor
ENTRYPOINT ["/opt/cosmic-clash/game-server-supervisor"]
FROM server AS testkit-api
COPY --from=supervisor-build /opt/cosmic-clash/testkit-api /opt/cosmic-clash/testkit-api
COPY server/migrations /opt/cosmic-clash/migrations
RUN chmod 0755 /opt/cosmic-clash/testkit-api
ENTRYPOINT ["/opt/cosmic-clash/testkit-api"]