Files
CosmicClash/server/domain/allocator_test.go
T
2026-09-01 21:18:48 +01:00

134 lines
6.0 KiB
Go

package domain
import (
"errors"
"sync"
"testing"
"time"
)
func TestAllocatorFiltersAndAtomicallyClaimsCompatibleReadyServer(t *testing.T) {
a, err := NewAllocator([]ReadyServer{
{ServerID: "server-b", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: ServerReady},
{ServerID: "server-a", Region: "NA", Build: "build-1", Protocol: 1, Transport: "enet", State: ServerReady},
{ServerID: "server-c", Region: "EU", Build: "build-2", Protocol: 1, Transport: "enet", State: ServerReady},
})
if err != nil {
t.Fatal(err)
}
request := AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}
got, err := a.Allocate(request, time.Unix(1000, 0))
if err != nil || got.ServerID != "server-b" || got.State != ServerAllocated {
t.Fatalf("allocation = %+v err=%v", got, err)
}
if _, err := a.Allocate(AllocationRequest{AllocationID: "allocation-2", MatchID: "match-2", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}, time.Unix(1001, 0)); !errors.Is(err, ErrNoCapacity) {
t.Fatalf("claimed server was reused: %v", err)
}
}
func TestAllocatorIsIdempotentAndRejectsConflictingReplay(t *testing.T) {
a, _ := NewAllocator([]ReadyServer{{ServerID: "server-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "steam_sdr", State: ServerReady}})
request := AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "steam_sdr"}
first, err := a.Allocate(request, time.Unix(1000, 0))
if err != nil {
t.Fatal(err)
}
replay, err := a.Allocate(request, time.Unix(2000, 0))
if err != nil || replay != first {
t.Fatalf("replay = %+v err=%v", replay, err)
}
request.MatchID = "match-2"
if _, err := a.Allocate(request, time.Unix(2000, 0)); !errors.Is(err, ErrConflict) {
t.Fatalf("conflicting replay = %v", err)
}
}
func TestAllocatorRejectsInvalidServerAndNoCompatibleCapacity(t *testing.T) {
if _, err := NewAllocator([]ReadyServer{{ServerID: "server-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "udp", State: ServerReady}}); !errors.Is(err, ErrAllocationInput) {
t.Fatalf("invalid server accepted: %v", err)
}
a, _ := NewAllocator(nil)
if _, err := a.Allocate(AllocationRequest{AllocationID: "a", MatchID: "m", Region: "EU", Build: "b", Protocol: 1, Transport: "enet"}, time.Unix(1000, 0)); !errors.Is(err, ErrNoCapacity) {
t.Fatalf("empty allocator error = %v", err)
}
}
func TestAllocatorRejectsUnregisteredArenaPath(t *testing.T) {
a, err := NewAllocator([]ReadyServer{{ServerID: "server-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: ServerReady}})
if err != nil {
t.Fatal(err)
}
for _, path := range []string{"res://scenes/arena_01_elevated.tscn", "res://forged.tscn"} {
request := AllocationRequest{AllocationID: "allocation-" + path, MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, ArenaPath: path, Transport: "enet"}
if _, err := a.Allocate(request, time.Unix(1000, 0)); !errors.Is(err, ErrAllocationInput) {
t.Fatalf("arena path %q returned %v, want ErrAllocationInput", path, err)
}
}
}
func TestAllocatorConcurrentClaimsCannotDoubleAllocateOneServer(t *testing.T) {
a, _ := NewAllocator([]ReadyServer{{ServerID: "server-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: ServerReady}})
requests := []AllocationRequest{
{AllocationID: "allocation-a", MatchID: "match-a", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"},
{AllocationID: "allocation-b", MatchID: "match-b", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"},
}
var wg sync.WaitGroup
results := make(chan error, len(requests))
for _, request := range requests {
wg.Add(1)
go func(request AllocationRequest) {
defer wg.Done()
_, err := a.Allocate(request, time.Unix(1000, 0))
results <- err
}(request)
}
wg.Wait()
close(results)
wins := 0
for err := range results {
if err == nil {
wins++
} else if !errors.Is(err, ErrNoCapacity) {
t.Fatalf("unexpected concurrent claim error: %v", err)
}
}
if wins != 1 {
t.Fatalf("concurrent claims succeeded %d times", wins)
}
}
func TestAllocatorPublishesOnlyVerifiedAssignmentAndReplaysIdentically(t *testing.T) {
a, err := NewAllocator([]ReadyServer{{ServerID: "server-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet", State: ServerReady}})
if err != nil {
t.Fatal(err)
}
allocation, err := a.Allocate(AllocationRequest{AllocationID: "allocation-1", MatchID: "match-1", Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"}, time.Unix(1000, 0))
if err != nil {
t.Fatal(err)
}
manifest := AllocationManifest{AllocationID: allocation.AllocationID, MatchID: allocation.MatchID, ServerID: allocation.ServerID, Region: allocation.Region, Build: allocation.Build, Protocol: allocation.Protocol, Transport: allocation.Transport, RosterDigest: "roster-1"}
digest := ManifestDigest(manifest)
verify := func(payload, signature []byte) bool {
return string(payload) == string(manifestBytes(manifest)) && string(signature) == string(digest[:])
}
if _, err := a.PublishAssignment("unknown", manifest, "127.0.0.1:30001", digest[:], verify); !errors.Is(err, ErrAllocationNotFound) {
t.Fatalf("unknown allocation error = %v", err)
}
bad := manifest
bad.Build = "build-2"
if _, err := a.PublishAssignment(allocation.AllocationID, bad, "127.0.0.1:30001", digest[:], verify); !errors.Is(err, ErrManifestRejected) {
t.Fatalf("tampered assignment error = %v", err)
}
first, err := a.PublishAssignment(allocation.AllocationID, manifest, "127.0.0.1:30001", digest[:], verify)
if err != nil {
t.Fatal(err)
}
replay, err := a.PublishAssignment(allocation.AllocationID, manifest, "127.0.0.1:30001", digest[:], verify)
if err != nil || replay != first {
t.Fatalf("assignment replay = %+v err=%v", replay, err)
}
if _, err := a.PublishAssignment(allocation.AllocationID, manifest, "127.0.0.1:30002", digest[:], verify); !errors.Is(err, ErrConflict) {
t.Fatalf("endpoint mutation error = %v", err)
}
}