feat(*): Add hay

This commit is contained in:
Josh Creek
2025-12-23 15:10:27 +00:00
parent 6e51ed2bf1
commit 63b5b3a1ee
+14
View File
@@ -0,0 +1,14 @@
import helpers
def till_and_plant():
if get_ground_type() != Grounds.Grassland:
till()
if get_entity_type() == Entities.Grass:
helpers.harvest_if_possible()
def harvest_hay():
for x in range(get_world_size()):
for y in range(get_world_size()):
till_and_plant()
move(North)
move(East)