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feat(*): Add 2021-06 files (part 1 working, part 2 not)
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@@ -0,0 +1,61 @@
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namespace Day06
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{
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class Program
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{
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static void Main(string[] args)
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{
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string input = File.ReadAllLines("input.txt")[0];
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List<int> lanternFish = input.Split(',').Select(int.Parse).ToList();
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//Part1(lanternFish);
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Part2(lanternFish);
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}
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static void SimulateLanternFish(ref List<int> lanternFishPopulation, int daysToSimulate)
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{
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// A lanternfish that creates a new fish resets its timer to 6, not 7 (because 0 is included as a valid timer value). The new lanternfish starts with an internal timer of 8 and does not start counting down until the next day.
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int currentDay = 1;
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while (currentDay <= daysToSimulate)
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{
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Console.WriteLine($"Day: {currentDay} - there are {lanternFishPopulation.Count()} lantern fish");
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for (int i = 0; i < lanternFishPopulation.Count; i++)
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{
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switch(lanternFishPopulation[i])
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{
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case 0:
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// its internal timer would reset to 6, and it would create a new lanternfish with an internal timer of 8.
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lanternFishPopulation[i] = 6;
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// Adding a new one with 9 though it should be 8 as this loop will catch new fish and decrement them. It's dirty, but fast way to solve the issue
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lanternFishPopulation.Add(9);
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break;
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default:
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// remove one day from the fish's countdown
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lanternFishPopulation[i] -= 1;
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break;
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}
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}
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currentDay += 1;
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}
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}
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static void Part1(List<int> lanternFish)
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{
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SimulateLanternFish(ref lanternFish, 80);
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Console.WriteLine($"After 80 days there are {lanternFish.Count()} lantern fish.");
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}
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static void Part2(List<int> lanternFish)
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{
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SimulateLanternFish(ref lanternFish, 256);
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// TODO - redo this using a database for large datasets, and entity framework, so as to avoid the HUGE memory usage
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Console.WriteLine($"After 256 days there are {lanternFish.Count()} lantern fish.");
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}
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}
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}
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