mirror of
https://github.com/jcreek/denBot.git
synced 2026-07-12 18:33:45 +00:00
feat(*): Added winston logs instead of console logs
This commit is contained in:
@@ -33,7 +33,7 @@ let playerQueue = [];
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client.login(config.token);
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client.login(config.token);
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client.once('ready', () =>{
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client.once('ready', () =>{
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console.log('denBot logged in successfully!');
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logger.log('info', 'denBot logged in successfully!');
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})
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})
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/*
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/*
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@@ -55,7 +55,7 @@ function generateRandomCode() {
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function checkQueue(message) {
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function checkQueue(message) {
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if (playerQueue.length === config.maxqueuesize) {
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if (playerQueue.length === config.maxqueuesize) {
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// Queue is full
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// Queue is full
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console.log('Queue is full');
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logger.log('info', 'Queue is full');
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// Post a message to say the queue is complete
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// Post a message to say the queue is complete
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message.channel.send(`The adventure is beginning - players should check their DMs\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
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message.channel.send(`The adventure is beginning - players should check their DMs\n${playerQueue.map((player, index) => `${index + 1} - ${player.username}`).join('\n')}`);
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@@ -67,13 +67,13 @@ function checkQueue(message) {
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client.users.cache.get(player.id).send(`Here is your link code ${randomCode} - @${playerQueue[0].username} is making the lobby, have fun!`);
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client.users.cache.get(player.id).send(`Here is your link code ${randomCode} - @${playerQueue[0].username} is making the lobby, have fun!`);
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});
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});
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} catch (error) {
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} catch (error) {
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console.log(error);
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logger.log('error', error);
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message.channel.send(`There was an error, please let an admin know!\n${error}`);
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message.channel.send(`There was an error, please let an admin know!\n${error}`);
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}
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}
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// Clear the queue
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// Clear the queue
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playerQueue = [];
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playerQueue = [];
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console.log('Emptied queue');
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logger.log('info', 'Emptied queue');
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}
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}
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else if (playerQueue.length === 0) {
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else if (playerQueue.length === 0) {
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message.channel.send('The queue is empty :(');
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message.channel.send('The queue is empty :(');
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@@ -112,7 +112,7 @@ client.on('message', function (message) {
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// Delete the message with the bot command
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// Delete the message with the bot command
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message.delete();
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message.delete();
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console.log(`${message.author.username} joined the queue.`);
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logger.log('info', `${message.author.username} joined the queue.`);
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message.channel.send(`${message.author.username} joined the queue.`);
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message.channel.send(`${message.author.username} joined the queue.`);
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playerQueue.push(message.author);
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playerQueue.push(message.author);
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@@ -130,7 +130,7 @@ client.on('message', function (message) {
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// Delete the message with the bot command
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// Delete the message with the bot command
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message.delete();
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message.delete();
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console.log(`${message.author.username} left the queue.`);
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logger.log('info', `${message.author.username} left the queue.`);
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message.channel.send(`${message.author.username} left the queue.`);
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message.channel.send(`${message.author.username} left the queue.`);
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for( var i = 0; i < playerQueue.length; i++){
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for( var i = 0; i < playerQueue.length; i++){
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@@ -162,12 +162,12 @@ client.on('message', function (message) {
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if (playerQueue.length === 0) {
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if (playerQueue.length === 0) {
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message.channel.send(`The queue is already empty...`);
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message.channel.send(`The queue is already empty...`);
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console.log(`${message.author.username} attmepted to clear the queue but it was already empty.`);
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logger.log('info', `${message.author.username} attempted to clear the queue but it was already empty.`);
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}
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}
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else {
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else {
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playerQueue = [];
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playerQueue = [];
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message.channel.send(`The queue has been cleared!`);
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message.channel.send(`The queue has been cleared!`);
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console.log(`${message.author.username} cleared the queue.`);
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logger.log('info', `${message.author.username} cleared the queue.`);
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}
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}
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}
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}
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@@ -182,7 +182,6 @@ client.on('message', function (message) {
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// Search for the user
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// Search for the user
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for(var i = 0; i < playerQueue.length; i++){
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for(var i = 0; i < playerQueue.length; i++){
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console.log(i + ' ' + playerQueue[i].username);
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if ((playerQueue[i].username === user.username)){
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if ((playerQueue[i].username === user.username)){
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playerQueue.splice(i, 1);
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playerQueue.splice(i, 1);
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i--;
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i--;
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@@ -190,13 +189,13 @@ client.on('message', function (message) {
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}
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}
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message.channel.send(`${user.username} removed from queue.`);
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message.channel.send(`${user.username} removed from queue.`);
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console.log(`${message.author.username} removed ${user.username} from queue.`);
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logger.log('info', `${message.author.username} removed ${user.username} from queue.`);
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checkQueue(message);
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checkQueue(message);
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}
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}
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else if (!(playerQueue.includes(user))) {
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else if (!(playerQueue.includes(user))) {
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message.channel.send(`${user.username} is not in the queue.`);
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message.channel.send(`${user.username} is not in the queue.`);
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console.log(`${message.author.username} attempted to remove ${user.username} from queue but they weren't in it.`);
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logger.log('info', `${message.author.username} attempted to remove ${user.username} from queue but they weren't in it.`);
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}
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}
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}
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}
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});
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});
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