fix(multiplayer): advance tickets on allocation bind

This commit is contained in:
Josh Creek
2026-09-01 10:42:10 +01:00
parent 25fdc2c2c8
commit 013eb0778b
5 changed files with 41 additions and 24 deletions
+1
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@@ -67,6 +67,7 @@ product policy are in [`docs/MATCHMAKING.md`](docs/MATCHMAKING.md).
publication now requires an allocated endpoint and verifies canonical
join-authorisation signatures before exposing player rows; `cmd/allocator`
now polls these claims and drives provider allocation/reconciliation/binding;
binding atomically advances every participant ticket to `ALLOCATING`, and
durable post-provider recovery avoids a second allocation after a bind crash;
unknown provider-outcome reconciliation and live Agones integration remain.
- [ ] **IN PROGRESS:** Run the Go control plane against PostgreSQL/Redis with
+1 -1
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@@ -1213,7 +1213,7 @@ the local/CI/community transport, not a silent production fallback.
| 8.27 `[D:8.26]` | **IN PROGRESS.** Go supervisor package provides local-safe Agones REST discovery, validates assigned address/port data, injects dynamic `SDR_LISTEN_PORT`/`SDR_IP`, performs explicit process-ready probing and Ready transition; direct mode bypasses Agones | `server/supervisor/` covers allocated/direct startup, invalid endpoint rejection, dynamic endpoint/Ready ordering and authenticated drain; allocated Godot now supplies a loopback readiness/drain control surface and `agones_sdk.gd` supplies sidecar Health/Ready/Shutdown/annotation REST operations; metadata watch, real Agones annotation/shutdown confirmation and emulator integration remain |
| 8.28 `[D:8.6,8.27]` | **IN PROGRESS.** Supervisor separates explicit process-ready from Agones Ready and never scrapes stdout; allocated mode refuses to mark Ready without a configured readiness probe | `server/supervisor/` tests prove Ready follows the probe and direct mode remains functional; `server_control.gd`, `agones_sdk.gd` and process-level smokes prove loopback `/ready`, `/health`, bearer-protected `/drain`, sidecar-shaped Health/Ready calls and drain admission fencing; detached-container and Health-reclaim integration remain |
| 8.29 `[D:8.26,8.27]` | **IN PROGRESS.** Supervisor discovers and validates the Agones endpoint, propagates the actual dynamic `--port`, and exports `SDR_LISTEN_PORT`/`SDR_IP` only for Hosted-SDR while preserving an isolated ENet path | `server/supervisor/` tests cover invalid address/port rejection, dynamic port argument/env propagation and SDR-vs-ENet separation; real Agones dynamic/passthrough mapping, POP/cert/firewall/NAT and multi-match fixture remain |
| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, verifies unanimous accepted-proposal/playlist/participant invariants before provider invocation, and now owns the assignment-publication boundary; PostgreSQL adds durable GameServer registration and compatible `SKIP LOCKED` claims with request-digest fencing, plus a leased `ALLOCATING`-match claim that derives the immutable compatibility tuple and fences bind/release by deterministic allocation ID; `server/agones` submits and validates namespaced `GameServerAllocation` responses and dynamic endpoints; `server/allocator` reconciles provider success into durable state before exposing the endpoint; `cmd/allocator` is a signal-bound polling role that drives the lease → provider → durable-record → match-bind sequence and rebinds a recovered durable provider allocation without a second provider call | `server/domain/allocator.go`, `server/store/allocator_sql.go`, `server/store/allocation_match_sql.go`, `server/store/allocation_match_adapter.go`, `server/agones/allocation.go`, `server/allocator/service.go`, `server/allocator/worker.go`, `server/cmd/allocator`, `server/migrations/0004_allocator_registry.sql`, `0006_match_allocation_claims.sql` and tests cover deterministic compatible selection, exhaustion, conflicting/identical allocation replay, allocation-match lease recovery/bind fencing, recovered-allocation binding without provider recall, immutable Fleet selector labels, provider ambiguity lease retention, unknown allocations, SQL claim ordering, invalid input, provider error/malformed response/IPv6 endpoint handling, accepted-proposal gating, durable-reconciliation failure isolation and assignment replay/conflict; `TestPostgreSQLAllocatorClaimReplayAndCapacityFence` and `TestPostgreSQLAllocationMatchClaimLeaseAndBindFence` cover the live database paths when the disposable database gate is run; unknown provider-outcome reconciliation, signed roster metadata, bounded cross-replica retry and live Agones integration remain |
| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, verifies unanimous accepted-proposal/playlist/participant invariants before provider invocation, and now owns the assignment-publication boundary; PostgreSQL adds durable GameServer registration and compatible `SKIP LOCKED` claims with request-digest fencing, plus a leased `ALLOCATING`-match claim that derives the immutable compatibility tuple and fences bind/release by deterministic allocation ID; bind atomically attaches only a recorded provider allocation and advances every accepted participant ticket to `ALLOCATING`; `server/agones` submits and validates namespaced `GameServerAllocation` responses and dynamic endpoints; `server/allocator` reconciles provider success into durable state before exposing the endpoint; `cmd/allocator` is a signal-bound polling role that drives the lease → provider → durable-record → match-bind sequence and rebinds a recovered durable provider allocation without a second provider call | `server/domain/allocator.go`, `server/store/allocator_sql.go`, `server/store/allocation_match_sql.go`, `server/store/allocation_match_adapter.go`, `server/agones/allocation.go`, `server/allocator/service.go`, `server/allocator/worker.go`, `server/cmd/allocator`, `server/migrations/0004_allocator_registry.sql`, `0006_match_allocation_claims.sql` and tests cover deterministic compatible selection, exhaustion, conflicting/identical allocation replay, allocation-match lease recovery/bind fencing, atomic participant lifecycle transition, recovered-allocation binding without provider recall, immutable Fleet selector labels, provider ambiguity lease retention, unknown allocations, SQL claim ordering, invalid input, provider error/malformed response/IPv6 endpoint handling, accepted-proposal gating, durable-reconciliation failure isolation and assignment replay/conflict; `TestPostgreSQLAllocatorClaimReplayAndCapacityFence` and `TestPostgreSQLAllocationMatchClaimLeaseAndBindFence` cover the live database paths when the disposable database gate is run; unknown provider-outcome reconciliation, signed roster metadata, bounded cross-replica retry and live Agones integration remain |
| 8.31 `[D:8.9,8.30]` | **IN PROGRESS.** Pure Go assignment gate requires Allocated state, exact allocation ID/match/server/region/build/protocol/transport compatibility, non-empty hosted endpoint and verified manifest signature before exposure; allocator publication cannot expose Ready state; durable roster persistence now verifies each canonical join-authorisation signature before publishing player rows; allocator service gates roster publication on allocated state and endpoint presence | `server/domain/assignment.go`, `allocator.go`, `store/assignment_sql.go` plus adversarial fixtures cover early-connect, tampered signature/manifest, wrong compatibility, empty endpoint, unknown allocation, forged roster signature, valid signature, premature publication and post-publication mutation rejection; Agones metadata watch, hosted-address registration, production signer and client-ticket publication remain |
| 8.32 `[D:8.2,8.26,8.30]` | **IN PROGRESS.** Provider-neutral FleetAutoscaler baseline preserves a two-process Ready buffer, caps warm capacity, and leaves Allocated scale-down independent of the Ready floor; Fleet image references remain digest-pinned for current/rollback pre-pull | `deploy/k8s/base/fleet-autoscaler.yaml` and manifest tests cover Fleet ownership, Buffer policy and floor/cap invariants; regional on-demand node pools/failure domains, pre-pull rollout, warm-allocation p95/p99 and N+1 certification remain |
| 8.33 `[D:8.26,8.32]` | **IN PROGRESS.** Fleet scheduling now requires on-demand capacity and spreads Ready processes across zones with skew 1; the autoscaler preserves the two-process Ready floor | `deploy/k8s/base/fleet.yaml` and manifest tests reject interruptible placement and single-zone concentration structurally; regional node pools, forced node-loss testing and measured N+1 headroom remain |
+31 -19
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@@ -36,13 +36,27 @@ JOIN match_participants mp ON mp.ticket_id = q.ticket_id AND mp.player_id = q.pl
WHERE mp.match_id = $1
ORDER BY q.client_build`
const BindAllocatedMatchSQL = `UPDATE matches
SET server_id = $3
WHERE match_id = $1 AND state = 'ALLOCATING' AND allocation_id = $2 AND server_id IS NULL
AND EXISTS (
SELECT 1 FROM allocations
WHERE allocation_id = $2 AND match_id = $1 AND server_id = $3 AND state = 'ALLOCATED'
)`
const BindAllocatedMatchParticipantsSQL = `WITH bound AS (
UPDATE matches
SET server_id = $3
WHERE match_id = $1 AND state = 'ALLOCATING' AND allocation_id = $2 AND server_id IS NULL
AND EXISTS (
SELECT 1 FROM allocations
WHERE allocation_id = $2 AND match_id = $1 AND server_id = $3 AND state = 'ALLOCATED'
)
RETURNING match_id
), participants AS (
SELECT mp.ticket_id, mp.player_id
FROM match_participants mp
JOIN bound ON bound.match_id = mp.match_id
), advanced AS (
UPDATE queue_tickets q
SET state = 'ALLOCATING', revision = revision + 1
FROM participants p
WHERE q.ticket_id = p.ticket_id AND q.player_id = p.player_id AND q.state = 'ACCEPTED'
RETURNING q.ticket_id
)
SELECT (SELECT count(*) FROM participants), (SELECT count(*) FROM advanced)`
const ReleaseAllocatedMatchClaimSQL = `UPDATE matches
SET allocation_id = NULL, allocation_claimed_at = NULL
@@ -126,18 +140,16 @@ func BindAllocatedMatch(ctx context.Context, db *sql.DB, allocation domain.Alloc
if db == nil || allocation.MatchID == "" || allocation.AllocationID == "" || allocation.ServerID == "" || allocation.State != domain.ServerAllocated {
return fmt.Errorf("invalid allocated match binding")
}
result, err := db.ExecContext(ctx, BindAllocatedMatchSQL, allocation.MatchID, allocation.AllocationID, allocation.ServerID)
if err != nil {
return err
}
changed, err := result.RowsAffected()
if err != nil {
return err
}
if changed != 1 {
return domain.ErrConflict
}
return nil
return RunSerializable(ctx, db, DefaultSerializableAttempts, func(ctx context.Context, tx *sql.Tx) error {
var participants, advanced int
if err := tx.QueryRowContext(ctx, BindAllocatedMatchParticipantsSQL, allocation.MatchID, allocation.AllocationID, allocation.ServerID).Scan(&participants, &advanced); err != nil {
return err
}
if participants == 0 || participants != advanced {
return domain.ErrConflict
}
return nil
})
}
func ReleaseAllocatedMatchClaim(ctx context.Context, db *sql.DB, matchID, allocationID string) error {
+4 -4
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@@ -9,10 +9,10 @@ import (
func TestAllocationMatchClaimSQLFencesConcurrentWorkers(t *testing.T) {
checks := map[string][]string{
ClaimAllocatingMatchSQL: {"FOR UPDATE SKIP LOCKED", "allocation_id = 'allocation-' || candidate.match_id", "allocation_claimed_at <= $1", "ORDER BY created_at, match_id"},
AllocatingMatchBuildSQL: {"match_participants", "queue_tickets", "ORDER BY q.client_build"},
BindAllocatedMatchSQL: {"allocation_id = $2", "server_id IS NULL", "SET server_id = $3", "FROM allocations"},
ReleaseAllocatedMatchClaimSQL: {"allocation_id = $2", "allocation_id = NULL", "allocation_claimed_at = NULL"},
ClaimAllocatingMatchSQL: {"FOR UPDATE SKIP LOCKED", "allocation_id = 'allocation-' || candidate.match_id", "allocation_claimed_at <= $1", "ORDER BY created_at, match_id"},
AllocatingMatchBuildSQL: {"match_participants", "queue_tickets", "ORDER BY q.client_build"},
BindAllocatedMatchParticipantsSQL: {"allocation_id = $2", "server_id IS NULL", "SET server_id = $3", "FROM allocations", "state = 'ALLOCATING'", "revision = revision + 1"},
ReleaseAllocatedMatchClaimSQL: {"allocation_id = $2", "allocation_id = NULL", "allocation_claimed_at = NULL"},
}
for query, fragments := range checks {
for _, fragment := range fragments {
@@ -189,6 +189,10 @@ func TestPostgreSQLAllocationMatchClaimLeaseAndBindFence(t *testing.T) {
if err := BindAllocatedMatch(ctx, db, allocation); err != nil {
t.Fatalf("bind allocation: %v", err)
}
var allocatingTickets int
if err := db.QueryRowContext(ctx, `SELECT count(*) FROM queue_tickets WHERE ticket_id LIKE 'allocation-match-ticket-%' AND state = 'ALLOCATING'`).Scan(&allocatingTickets); err != nil || allocatingTickets != 2 {
t.Fatalf("allocating tickets=%d err=%v", allocatingTickets, err)
}
if _, found, err := ClaimAllocatingMatch(ctx, db, "enet", now.Add(2*time.Second)); err != nil || found {
t.Fatalf("bound match re-claimed found=%t err=%v", found, err)
}