chore(multiplayer): Phase 0 refactors + graphics/perf settings groundwork

Lands the non-networked Phase 0 tasks from multiplayer-todo.md (ship/camera/
arena refactors, sim constants, background FPS handling) plus a first pass
at exposing graphics/performance settings (presets, resolution scaling,
vsync, FPS cap, perf overlay) and a GPU profiling harness for the
real-hardware follow-up in task 0.15b.
This commit is contained in:
Josh Creek
2026-08-19 22:37:17 +01:00
parent 88591e031f
commit 04691aaa48
29 changed files with 2212 additions and 134 deletions
+1 -1
View File
@@ -6,6 +6,6 @@
[node name="Match" type="Node3D"]
script = ExtResource("1_m")
bot_model_path = "res://bots/promoted/easy.json"
team_size = 3
[node name="HUD" parent="." instance=ExtResource("3_m")]