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chore(multiplayer): Phase 0 refactors + graphics/perf settings groundwork
Lands the non-networked Phase 0 tasks from multiplayer-todo.md (ship/camera/ arena refactors, sim constants, background FPS handling) plus a first pass at exposing graphics/performance settings (presets, resolution scaling, vsync, FPS cap, perf overlay) and a GPU profiling harness for the real-hardware follow-up in task 0.15b.
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@@ -6,6 +6,6 @@
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[node name="Match" type="Node3D"]
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script = ExtResource("1_m")
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bot_model_path = "res://bots/promoted/easy.json"
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team_size = 3
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[node name="HUD" parent="." instance=ExtResource("3_m")]
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