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fix: de-duplicate hero star diffraction-spike stamps in nebula sky
Every bright star in sky_nebula.png reused the exact same diffraction- spike stamp, just relocated. Commit the generator (recovered from an ephemeral scratchpad) to tools/textures/gen_nebula_sky.py, randomize each hero star's rotation, arm count, spike length, and brightness, and regenerate the texture.
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Before Width: | Height: | Size: 3.9 MiB After Width: | Height: | Size: 3.9 MiB |
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