refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes

This commit is contained in:
Josh Creek
2026-07-18 15:34:11 +01:00
parent 14a8907038
commit 328831df1f
46 changed files with 664 additions and 406 deletions
+12
View File
@@ -0,0 +1,12 @@
[gd_scene load_steps=4 format=3]
[ext_resource type="Script" path="res://scripts/match_mode.gd" id="1_m"]
[ext_resource type="PackedScene" path="res://scenes/arena_01.tscn" id="2_m"]
[ext_resource type="PackedScene" uid="uid://c8kak2l3m4n5" path="res://scenes/HUD.tscn" id="3_m"]
[node name="Match" type="Node3D"]
script = ExtResource("1_m")
[node name="Arena" parent="." instance=ExtResource("2_m")]
[node name="HUD" parent="." instance=ExtResource("3_m")]