mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
build(*): Update project to Godot 4.7
This commit is contained in:
@@ -15,9 +15,13 @@ dest_files=["res://.godot/imported/gold_ball.blend-c2b8b4e1fb4c47cd0c20f77e5daf3
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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@@ -32,6 +36,9 @@ animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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@@ -39,10 +46,11 @@ blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/vertex_colors=2
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/gpu_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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@@ -51,3 +59,5 @@ blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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gltf/naming_version=2
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gltf/texture_map_mode=0
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@@ -19,6 +19,8 @@ dest_files=["res://.godot/imported/Grass.jpg-6a640b9c5e86d03c7318eda5c14b9c10.s3
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -26,6 +28,10 @@ mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -15,9 +15,13 @@ dest_files=["res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c448248
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/root_script=null
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mesh_library/use_node_names_as_mesh_names=false
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array_mesh/deduplicate_surfaces=true
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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@@ -32,6 +36,9 @@ animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={
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"meshes": {
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"gold_ball_Sphere": {
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@@ -41,10 +48,12 @@ _subresources={
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/fallback_path": "res://assets/models/gold_ball.res",
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://assets/models/gold_ball.res"
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"save_to_file/path": "uid://ucw1lyo43yi4"
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}
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}
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}
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gltf/naming_version=0
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gltf/embedded_image_handling=1
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gltf/texture_map_mode=0
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Binary file not shown.
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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+5
-1
@@ -8,13 +8,17 @@
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config_version=5
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[animation]
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compatibility/default_parent_skeleton_in_mesh_instance_3d=true
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[application]
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config/name="Cosmic Clash"
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config/description="A fast-paced, physics-based sports game set in space. From Raymond Studios."
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config/version="0.0.1"
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run/main_scene="uid://bcq14356s3e2i"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/features=PackedStringArray("4.7", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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