refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes

This commit is contained in:
Josh Creek
2026-07-18 15:34:11 +01:00
parent 14a8907038
commit 328831df1f
46 changed files with 664 additions and 406 deletions
+12
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extends Control
# Main menu: one handler per game mode. Adding a mode later (e.g. Vs AI)
# is a new button + a one-line handler pointing at its scene.
func _on_free_play_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/free_play.tscn")
func _on_match_pressed() -> void:
get_tree().change_scene_to_file("res://scenes/match.tscn")