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https://github.com/jcreek/CosmicClash.git
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feat: add post-processing pass and video settings menu
Enable glow/bloom, color adjustments, and MSAA+FXAA across all three arenas so emissive ship/station accents actually bleed light and edges read cleanly. Expose the player-facing knobs (anti-aliasing mode, glow intensity, brightness) through a new Settings screen off the main menu, persisted via a VideoSettings autoload that scales each arena's own tuned Environment values on load rather than overwriting them.
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@@ -17,6 +17,22 @@ sky = SubResource("Sky_asteroid")
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ambient_light_source = 2
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ambient_light_color = Color(0.6, 0.45, 0.3, 1)
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ambient_light_energy = 0.3
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glow_enabled = true
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glow_levels/1 = 0.0
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glow_levels/2 = 0.4
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glow_levels/3 = 0.8
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glow_levels/4 = 0.6
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glow_levels/5 = 0.2
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glow_intensity = 0.9
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glow_strength = 1.2
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glow_bloom = 0.05
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glow_blend_mode = 1
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glow_hdr_threshold = 1.0
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glow_hdr_scale = 2.0
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adjustment_enabled = true
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adjustment_brightness = 1.0
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adjustment_contrast = 1.05
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adjustment_saturation = 1.08
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[node name="Arena" type="Node3D"]
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script = ExtResource("1_iywne")
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