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feat: add post-processing pass and video settings menu
Enable glow/bloom, color adjustments, and MSAA+FXAA across all three arenas so emissive ship/station accents actually bleed light and edges read cleanly. Expose the player-facing knobs (anti-aliasing mode, glow intensity, brightness) through a new Settings screen off the main menu, persisted via a VideoSettings autoload that scales each arena's own tuned Environment values on load rather than overwriting them.
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@@ -129,6 +129,10 @@ func _on_match_pressed() -> void:
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get_tree().change_scene_to_file("res://scenes/match.tscn")
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func _on_settings_pressed() -> void:
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get_tree().change_scene_to_file("res://scenes/settings.tscn")
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func _on_spectate_pressed() -> void:
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GameSettings.spectate_bot_a_path = _selected_path(bot_a_dropdown)
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GameSettings.spectate_bot_b_path = _selected_path(bot_b_dropdown)
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