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feat(multiplayer): enforce proposal decline cooldowns
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@@ -20,6 +20,7 @@ var (
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ErrTicketNotFound = errors.New("queue ticket not found")
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ErrNotTicketOwner = errors.New("queue ticket is owned by another player")
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ErrTicketExpired = errors.New("queue ticket expired")
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ErrPlayerCooldown = errors.New("player is on matchmaking cooldown")
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)
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type QueueTicket struct {
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