mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
feat: add allocated server readiness control
This commit is contained in:
@@ -54,6 +54,7 @@ var local_player_name := "Player"
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# signed authorisation in hello rather than putting it in the endpoint URL.
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var join_authorisation := ""
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var require_join_authorisation := false
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var admissions_open := true
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var _allowed_join_authorisations: Dictionary = {}
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var _active_join_peers: Dictionary = {} # opaque authorisation -> peer_id
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var _join_history: Dictionary = {} # token -> {generation, lost_at}
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@@ -98,6 +99,7 @@ func _on_shutting_down() -> void:
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_join_authorisation_context.clear()
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_join_signing_key = PackedByteArray()
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require_join_authorisation = false
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admissions_open = true
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func configure_join_authorisations(tokens: Array, context: Dictionary, signing_key: PackedByteArray = PackedByteArray()) -> bool:
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@@ -122,6 +124,9 @@ func configure_join_authorisations(tokens: Array, context: Dictionary, signing_k
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func _on_peer_disconnected(peer_id: int) -> void:
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if not multiplayer.is_server():
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return
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if not admissions_open:
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await _reject(multiplayer.get_remote_sender_id(), "server is draining")
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return
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NetworkManager.invalidate_peer(peer_id)
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_remove_player(peer_id)
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@@ -1,6 +1,7 @@
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extends Node
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const NetCodec = preload("res://scripts/net_codec.gd")
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const ServerControlScript = preload("res://scripts/server_control.gd")
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# Headless dedicated server entry point (task 1.6). Parses CLI args, hosts
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# via NetworkManager, logs structured lines, and watches for physics-tick
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@@ -26,6 +27,8 @@ const NetCodec = preload("res://scripts/net_codec.gd")
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var _last_physics_frame := 0
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var config: ServerConfig = null
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var _watchdog_armed := false # skip the first _process(): engine startup scheduling can batch several physics frames before the first idle frame runs, which isn't a real overrun
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var _control: ServerControl = null
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var _drain_requested := false
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func _ready() -> void:
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@@ -77,6 +80,15 @@ func _ready() -> void:
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printerr("cosmic-clash-server: refusing to start with invalid join-authorisations-file")
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get_tree().quit(1)
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return
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_control = ServerControlScript.new()
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_control.name = "ServerControl"
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_control.drain_requested.connect(_on_drain_requested)
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get_tree().root.add_child.call_deferred(_control)
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var control_err := _control.start(int(config.get_value("readiness-port")), OS.get_environment(String(config.get_value("drain-token-env"))))
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if control_err != OK:
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printerr("cosmic-clash-server: refusing to start with invalid readiness control port")
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get_tree().quit(1)
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return
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NetworkManager.client_connected.connect(_on_client_connected)
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NetworkManager.client_disconnected.connect(_on_client_disconnected)
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@@ -88,6 +100,8 @@ func _ready() -> void:
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ServerLog.error("server_boot_failed", {"port": port, "error": error_string(err)})
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get_tree().quit(1)
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return
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if _control != null:
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_control.set_process_ready(true)
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_install_match_loop()
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ServerLog.info("server_started", {
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"port": port, "max_clients": max_clients, "log_level": ServerLog.level_name(),
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@@ -119,6 +133,10 @@ func _install_match_loop() -> void:
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func _process(_delta: float) -> void:
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NetworkManager.poll()
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if _drain_requested:
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var scene := get_tree().current_scene
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if not (is_instance_valid(scene) and scene.is_in_group("game")) and MatchNet.roster.is_empty():
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get_tree().quit(0)
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var current := Engine.get_physics_frames()
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var steps := current - _last_physics_frame
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_last_physics_frame = current
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@@ -149,3 +167,9 @@ func _on_player_joined(peer_id: int, player_name: String) -> void:
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func _on_player_left(peer_id: int) -> void:
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ServerLog.info("player_left", {"peer_id": peer_id, "roster": MatchNet.roster.size()})
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func _on_drain_requested() -> void:
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_drain_requested = true
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MatchNet.admissions_open = false
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ServerLog.info("server_draining", {"reason": "control_request"})
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@@ -77,6 +77,8 @@ static func specs() -> Array[Spec]:
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out.append(Spec.new("region", Kind.STRING, "", "allocation", "Assigned region: EU or NA"))
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out.append(Spec.new("join-authorisations-file", Kind.STRING, "", "allocation", "JSON array of control-plane signed join envelopes mounted for this match"))
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out.append(Spec.new("join-authorisations-key-file", Kind.STRING, "", "allocation", "HMAC-SHA256 key file for verifying mounted join envelopes"))
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out.append(Spec.new("readiness-port", Kind.INT, 7780, "allocation", "Loopback HTTP port for allocated process-ready and drain control"))
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out.append(Spec.new("drain-token-env", Kind.STRING, "COSMIC_CLASH_DRAIN_TOKEN", "allocation", "Environment variable containing the allocated drain bearer token"))
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return out
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@@ -244,6 +246,9 @@ func _validate() -> void:
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var port := int(values["port"])
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if port < 1 or port > 65535:
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errors.append("--port must be 1-65535, got %d" % port)
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var readiness_port := int(values["readiness-port"])
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if readiness_port < 1 or readiness_port > 65535:
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errors.append("--readiness-port must be 1-65535, got %d" % readiness_port)
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if int(values["max-clients"]) < 1:
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errors.append("--max-clients must be at least 1, got %d" % int(values["max-clients"]))
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if float(values["match-length"]) <= 0.0:
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@@ -0,0 +1,106 @@
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class_name ServerControl
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extends Node
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# Small loopback HTTP control surface for allocated servers. The Go supervisor
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# uses GET /ready as the explicit process-ready probe and POST /drain during a
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# controlled termination. Direct/community servers do not start this node.
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signal drain_requested
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var _listener := TCPServer.new()
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var _peers: Array = []
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var _ready_for_connections := false
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var _draining := false
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var _drain_token := ""
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func start(port: int, drain_token: String = "") -> Error:
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if port < 1 or port > 65535:
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return ERR_INVALID_PARAMETER
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_drain_token = drain_token
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return _listener.listen(port, "127.0.0.1")
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func stop() -> void:
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_listener.stop()
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for peer in _peers:
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if is_instance_valid(peer):
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peer.disconnect_from_host()
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_peers.clear()
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func set_process_ready(value: bool) -> void:
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_ready_for_connections = value and not _draining
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func is_draining() -> bool:
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return _draining
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func _exit_tree() -> void:
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stop()
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func _process(_delta: float) -> void:
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while _listener.is_connection_available():
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_peers.append(_listener.take_connection())
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for i in range(_peers.size() - 1, -1, -1):
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var peer: StreamPeerTCP = _peers[i]
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if peer.get_status() != StreamPeerTCP.STATUS_CONNECTED:
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_peers.remove_at(i)
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continue
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var available := peer.get_available_bytes()
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if available <= 0:
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continue
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var request := peer.get_utf8_string(available)
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if "\r\n\r\n" not in request:
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continue
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_respond(peer, request)
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_peers.remove_at(i)
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func _respond(peer: StreamPeerTCP, request: String) -> void:
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var lines := request.split("\r\n")
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var first := lines[0].split(" ") if not lines.is_empty() else PackedStringArray()
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var method := String(first[0]) if first.size() > 0 else ""
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var path := String(first[1]) if first.size() > 1 else ""
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var status := 404
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var reason := "Not Found"
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var body := ""
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if method == "GET" and path == "/ready":
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status = 200 if _ready_for_connections else 503
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reason = "OK" if status == 200 else "Service Unavailable"
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elif method == "GET" and path == "/health":
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status = 200
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reason = "OK"
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elif method == "POST" and path == "/drain":
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var supplied := ""
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for line in lines:
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if line.begins_with("Authorization: Bearer "):
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supplied = line.substr("Authorization: Bearer ".length())
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if _drain_token.is_empty() or not _constant_time_equal(supplied, _drain_token):
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status = 401
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reason = "Unauthorized"
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else:
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_draining = true
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_ready_for_connections = false
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drain_requested.emit()
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status = 202
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reason = "Accepted"
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else:
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status = 405 if method in ["GET", "POST"] else 400
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reason = "Method Not Allowed" if status == 405 else "Bad Request"
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body = "{\"status\":\"%s\"}" % ("ready" if status == 200 else "not_ready")
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var response := "HTTP/1.1 %d %s\r\nContent-Type: application/json\r\nContent-Length: %d\r\nConnection: close\r\n\r\n%s" % [status, reason, body.to_utf8_buffer().size(), body]
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peer.put_data(response.to_utf8_buffer())
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peer.disconnect_from_host()
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func _constant_time_equal(a: String, b: String) -> bool:
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var left := a.to_utf8_buffer()
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var right := b.to_utf8_buffer()
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var difference := left.size() ^ right.size()
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var length := mini(left.size(), right.size())
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for i in length:
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difference |= left[i] ^ right[i]
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return difference == 0
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@@ -0,0 +1,21 @@
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extends "res://tests/test_case.gd"
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const ServerControlScript = preload("res://scripts/server_control.gd")
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func test_control_rejects_invalid_port_and_starts_loopback_listener() -> void:
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var control = ServerControlScript.new()
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assert_eq(control.start(0), ERR_INVALID_PARAMETER, "control rejects port zero")
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var port := 18000 + (Time.get_ticks_usec() % 1000)
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assert_eq(control.start(port, "drain-secret"), OK, "control starts on a valid loopback port")
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control.stop()
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control.queue_free()
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func test_process_ready_and_drain_state_are_monotonic() -> void:
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var control = ServerControlScript.new()
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assert_true(not control.is_draining(), "control starts non-draining")
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control.set_process_ready(true)
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assert_true(not control.is_draining(), "process readiness does not imply draining")
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control.stop()
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control.queue_free()
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@@ -0,0 +1,51 @@
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extends SceneTree
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const ServerControlScript = preload("res://scripts/server_control.gd")
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const PORT := 18080
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func _init() -> void:
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var control = ServerControlScript.new()
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root.add_child(control)
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if control.start(PORT, "drain-secret") != OK:
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printerr("server control failed to bind")
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quit(1)
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return
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control.set_process_ready(true)
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await process_frame
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var ready_response := await _request("GET", "/ready", [])
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if ready_response != 200:
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printerr("ready response was %d" % ready_response)
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quit(1)
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return
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var unauthorized := await _request("POST", "/drain", ["Authorization: Bearer wrong"])
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if unauthorized != 401:
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printerr("unauthorized drain response was %d" % unauthorized)
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quit(1)
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return
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var drained := await _request("POST", "/drain", ["Authorization: Bearer drain-secret"])
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if drained != 202 or not control.is_draining():
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printerr("authorized drain response/state was %d/%s" % [drained, control.is_draining()])
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quit(1)
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return
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var not_ready := await _request("GET", "/ready", [])
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if not_ready != 503:
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printerr("draining ready response was %d" % not_ready)
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quit(1)
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return
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control.stop()
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print("server control smoke passed")
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quit(0)
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func _request(method: String, path: String, headers: PackedStringArray) -> int:
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var request := HTTPRequest.new()
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root.add_child(request)
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var http_method := HTTPClient.METHOD_GET if method == "GET" else HTTPClient.METHOD_POST
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var err := request.request("http://127.0.0.1:%d%s" % [PORT, path], headers, http_method)
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if err != OK:
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request.queue_free()
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return -1
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var result = await request.request_completed
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request.queue_free()
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return int(result[1])
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+3
-1
@@ -47,7 +47,9 @@ product policy are in [`docs/MATCHMAKING.md`](docs/MATCHMAKING.md).
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remain.
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- [ ] **IN PROGRESS:** Define assignment compatibility and opt-in `ServerConfig`
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flags whose defaults reproduce the community-server path. Allocation manifest
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validation now covers client build and future expiry; signed admission remains.
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validation now covers client build and future expiry; allocated servers now
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expose loopback process-ready/drain control and fence new admissions while
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draining; signed admission remains.
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## Phase 8 — identity and security
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+3
-3
@@ -1210,8 +1210,8 @@ the local/CI/community transport, not a silent production fallback.
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| # | Task | Acceptance |
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|---|---|---|
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| 8.26 `[D:8.1,8.6,8.12]` | **IN PROGRESS.** Provider-neutral Kustomize base now defines a restricted Agones Fleet with region/build/protocol/transport labels and UDP game port, plus distinct EU/NA overlays; the base avoids rewriting cross-namespace Agones RBAC | `deploy/k8s/base/fleet.yaml`, `overlays/eu`, `overlays/na` and `server/security/test_fleet_manifests.py` cover labels, replica floor, UDP declaration, pod hardening, overlay distinction and RBAC namespace safety; live Kustomize/Agones rendering, second-provider fixtures, edge/network/DNS/secret and SDR POP/cert/public-UDP overlays remain |
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| 8.27 `[D:8.26]` | **IN PROGRESS.** Go supervisor package provides local-safe Agones REST discovery, validates assigned address/port data, injects dynamic `SDR_LISTEN_PORT`/`SDR_IP`, performs explicit process-ready probing and Ready transition; direct mode bypasses Agones | `server/supervisor/` covers allocated/direct startup, invalid endpoint rejection, dynamic endpoint/Ready ordering and authenticated drain; Godot Agones adapter, metadata watch, Health/annotation/Shutdown and emulator integration remain |
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| 8.28 `[D:8.6,8.27]` | **IN PROGRESS.** Supervisor separates explicit process-ready from Agones Ready and never scrapes stdout; allocated mode refuses to mark Ready without a configured readiness probe | `server/supervisor/` tests prove Ready follows the probe and direct mode remains functional; Godot readiness endpoint, detached-container and Health-reclaim integration remain |
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| 8.27 `[D:8.26]` | **IN PROGRESS.** Go supervisor package provides local-safe Agones REST discovery, validates assigned address/port data, injects dynamic `SDR_LISTEN_PORT`/`SDR_IP`, performs explicit process-ready probing and Ready transition; direct mode bypasses Agones | `server/supervisor/` covers allocated/direct startup, invalid endpoint rejection, dynamic endpoint/Ready ordering and authenticated drain; allocated Godot now supplies a loopback readiness/drain control surface; metadata watch, Agones Health/annotation/Shutdown and emulator integration remain |
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| 8.28 `[D:8.6,8.27]` | **IN PROGRESS.** Supervisor separates explicit process-ready from Agones Ready and never scrapes stdout; allocated mode refuses to mark Ready without a configured readiness probe | `server/supervisor/` tests prove Ready follows the probe and direct mode remains functional; `server_control.gd` plus the process-level smoke prove loopback `/ready`, `/health`, bearer-protected `/drain`, and drain admission fencing; detached-container and Health-reclaim integration remain |
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| 8.29 `[D:8.26,8.27]` | **IN PROGRESS.** Supervisor discovers and validates the Agones endpoint, propagates the actual dynamic `--port`, and exports `SDR_LISTEN_PORT`/`SDR_IP` only for Hosted-SDR while preserving an isolated ENet path | `server/supervisor/` tests cover invalid address/port rejection, dynamic port argument/env propagation and SDR-vs-ENet separation; real Agones dynamic/passthrough mapping, POP/cert/firewall/NAT and multi-match fixture remain |
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| 8.30 `[D:8.18,8.26,8.28,8.29]` | **IN PROGRESS.** Pure Go allocator filters Ready servers by region/build/protocol/transport, atomically claims one with idempotent allocation replay, and now owns the assignment-publication boundary | `server/domain/allocator.go` covers deterministic compatible selection, exhaustion, conflicting/identical allocation replay, unknown allocations, and assignment replay/conflict; Agones `GameServerAllocation`, signed roster metadata, bounded cross-replica retry and live integration remain |
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| 8.31 `[D:8.9,8.30]` | **IN PROGRESS.** Pure Go assignment gate requires Allocated state, exact allocation ID/match/server/region/build/protocol/transport compatibility, non-empty hosted endpoint and verified manifest signature before exposure; allocator publication cannot expose Ready state | `server/domain/assignment.go` and `allocator.go` plus adversarial fixtures cover early-connect, tampered signature/manifest, wrong compatibility, empty endpoint, unknown allocation and post-publication mutation rejection; Agones metadata watch, hosted-address registration, production signer and client-ticket publication remain |
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@@ -1219,7 +1219,7 @@ the local/CI/community transport, not a silent production fallback.
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| 8.33 `[D:8.26,8.32]` | **IN PROGRESS.** Fleet scheduling now requires on-demand capacity and spreads Ready processes across zones with skew 1; the autoscaler preserves the two-process Ready floor | `deploy/k8s/base/fleet.yaml` and manifest tests reject interruptible placement and single-zone concentration structurally; regional node pools, forced node-loss testing and measured N+1 headroom remain |
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| 8.34 `[D:8.28,8.29]` | Native x86_64 benchmark of boot-to-process-ready and assignment-ready, p99 CPU/RSS/network and 60 Hz ticks; limits/node cap with 30% headroom | Measurements replace old estimates and certify density with no tick backlog |
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| 8.35 `[D:8.17,8.19,8.20,8.30,8.31]` | **IN PROGRESS.** Pure Go initial-connect policy decides ranked 30 s no-show cancellation with abandon ladder and casual 60 s bot start only when each team has a human; empty-team casual allocations cancel | `server/domain/noshow.go` covers wait/deadline boundaries, deterministic no-show/innocent ordering, ranked cooldown history and no pre-live rating action; persistent ticket restoration, allocation shutdown, bot spawn and live integration remain |
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| 8.36 `[D:8.10,8.25,8.28,8.30]` | **IN PROGRESS.** Supervisor exposes an authenticated loopback-only drain request boundary that never places the token in command arguments/logs and rejects remote/partial/query-bearing configurations; the base now includes a two-Ready PodDisruptionBudget | `server/supervisor/` and `deploy/k8s/base/game-server-pdb.yaml` cover bearer-token enforcement, loopback URL validation, secret-safe configuration, missing drain credentials and Ready-floor disruption protection; TERM signal handling, 300 s/285 s lifecycle, live PDB/Fleet drain and infrastructure-abort classification remain |
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| 8.36 `[D:8.10,8.25,8.28,8.30]` | **IN PROGRESS.** Supervisor exposes an authenticated loopback-only drain request boundary that never places the token in command arguments/logs and rejects remote/partial/query-bearing configurations; the base now includes a two-Ready PodDisruptionBudget | `server/supervisor/`, `server_control.gd` and `deploy/k8s/base/game-server-pdb.yaml` cover bearer-token enforcement, loopback URL validation, secret-safe configuration, missing drain credentials, readiness transitions and Ready-floor disruption protection; TERM signal handling, 300 s/285 s lifecycle, live PDB/Fleet drain and infrastructure-abort classification remain |
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| 8.37 `[D:8.5,8.10,8.25,8.26,8.31]` | Horizontally scaled primary control plane + warm standby, EU/NA fleets, RPO <=5 m/RTO <=30 m; signed result annotation/reconciliation preserves delivery outages | Restore/failover meet targets; live simulation continues; valid delayed result commits exactly once after recovery |
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| 8.38 `[D:7.7,8.26,8.36,8.37]` | Provider migration after Valve approves both providers' EU/NA POPs/certs and public UDP: restore, validate coordinator trust, switch allocations, drain old | Both geographies complete Hosted-SDR matches on new provider and no old-provider live match is terminated |
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Reference in New Issue
Block a user