mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
feat(multiplayer): acknowledge supervisor shutdown
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@@ -1432,3 +1432,5 @@ Clients now consume planned shutdowns: the reason is retained for presentation,
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An adversarial UI review found the lobby’s generic disconnect handler still replaced that message with the main menu immediately afterward. Planned disconnects are now fenced in the lobby, and a lobby reached from an active match restores the retained reason on startup; unplanned disconnects keep the existing main-menu behavior.
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The workload-authenticated `POST /servers/{serverId}/shutdown` contract is now exposed for allocated servers. It validates the bound credential and reason, records an idempotent `SERVER_SHUTDOWN` audit event under a serializable transaction, and returns a stable acknowledgment on retry; match-state transitions remain owned by the no-show/result transactions. API/store tests cover authorization, validation, idempotency SQL, and audit wiring; live PostgreSQL delivery remains an integration gate.
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The allocated supervisor now calls that shutdown acknowledgment during signal-bound controlled drain, using the same workload credential and a deterministic idempotency key after the local drain request succeeds. The lifecycle test verifies the drain-before-ack ordering, credential separation, and bounded graceful child exit; live pod termination and control-plane outage behavior remain deployment gates.
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@@ -16,7 +16,8 @@ const usageText = `Usage: game-server-supervisor [options] -- <game-server-comma
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The child command is started only after an allocated Agones endpoint has been
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validated and, when configured, an explicit process-ready probe succeeds.
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SIGTERM/SIGINT requests authenticated drain before the bounded grace deadline.
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SIGTERM/SIGINT requests authenticated drain, acknowledges planned shutdown to
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the control plane when configured, and then enforces the bounded grace deadline.
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`
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func main() {
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@@ -499,6 +499,12 @@ func (s *Supervisor) Run(ctx context.Context, drainGrace time.Duration) error {
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drainErr = s.Drain(drainCtx)
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drainCancel()
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}
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var shutdownErr error
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if s.config.ControlPlaneURL != "" && drainErr == nil {
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shutdownCtx, shutdownCancel := context.WithTimeout(context.Background(), 5*time.Second)
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shutdownErr = s.acknowledgeShutdown(shutdownCtx, "server_draining")
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shutdownCancel()
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}
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timer := time.NewTimer(drainGrace)
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defer timer.Stop()
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select {
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@@ -506,6 +512,9 @@ func (s *Supervisor) Run(ctx context.Context, drainGrace time.Duration) error {
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if drainErr != nil {
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return fmt.Errorf("child exited after drain failure: %w", drainErr)
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}
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if shutdownErr != nil {
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return fmt.Errorf("child exited after shutdown acknowledgement failure: %w", shutdownErr)
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}
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return err
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case <-timer.C:
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if s.cmd != nil && s.cmd.Process != nil {
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@@ -515,6 +524,9 @@ func (s *Supervisor) Run(ctx context.Context, drainGrace time.Duration) error {
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if drainErr != nil {
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return fmt.Errorf("drain failed and child was force-killed: %w", drainErr)
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}
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if shutdownErr != nil {
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return fmt.Errorf("shutdown acknowledgement failed and child was force-killed: %w", shutdownErr)
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}
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return fmt.Errorf("child force-killed after drain deadline")
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}
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}
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@@ -542,6 +554,50 @@ func (s *Supervisor) Drain(ctx context.Context) error {
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return nil
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}
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// acknowledgeShutdown records the supervisor's planned termination after the
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// local game process has been told to drain. It uses the same bound workload
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// credential as registration. The idempotency key makes a repeated call safe.
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func (s *Supervisor) acknowledgeShutdown(ctx context.Context, reason string) error {
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if s.config.ControlPlaneURL == "" {
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return nil
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}
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matchID := s.matchID()
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if matchID == "" {
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return fmt.Errorf("shutdown acknowledgement has no match ID")
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}
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token, err := s.workloadToken()
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if err != nil {
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return err
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}
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body, err := json.Marshal(struct {
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Reason string `json:"reason"`
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}{reason})
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if err != nil {
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return err
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}
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endpoint := strings.TrimRight(s.config.ControlPlaneURL, "/") + "/v1/servers/" + url.PathEscape(s.config.ServerID) + "/shutdown"
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request, err := http.NewRequestWithContext(ctx, http.MethodPost, endpoint, bytes.NewReader(body))
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if err != nil {
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return err
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}
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request.Header.Set("Content-Type", "application/json")
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request.Header.Set("Authorization", "Bearer "+token)
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key := "supervisor-shutdown-" + s.config.ServerID + "-" + matchID + "-" + reason
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if len(key) > 128 {
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key = key[:128]
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}
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request.Header.Set("Idempotency-Key", key)
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response, err := s.client.Do(request)
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if err != nil {
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return err
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}
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defer response.Body.Close()
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if response.StatusCode/100 != 2 {
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return fmt.Errorf("control-plane shutdown returned %s", response.Status)
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}
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return nil
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}
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func (s *Supervisor) assignedEndpoint(ctx context.Context) (int, string, error) {
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var server GameServer
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if err := s.sdkGet(ctx, "/gameserver", &server); err != nil {
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@@ -629,6 +629,82 @@ func TestRunDrainsBeforeChildExit(t *testing.T) {
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}
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}
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func TestRunAcknowledgesControlledShutdownWithWorkloadCredential(t *testing.T) {
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marker := filepath.Join(t.TempDir(), "drained")
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tokenPath := filepath.Join(t.TempDir(), "token")
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if err := os.WriteFile(tokenPath, []byte("workload-secret"), 0600); err != nil {
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t.Fatal(err)
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}
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var shutdownCalls int
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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switch r.URL.Path {
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case "/drain":
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if r.Header.Get("Authorization") != "Bearer run-secret" {
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w.WriteHeader(http.StatusUnauthorized)
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return
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}
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if err := os.WriteFile(marker, []byte("drained"), 0600); err != nil {
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http.Error(w, err.Error(), http.StatusInternalServerError)
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return
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}
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w.WriteHeader(http.StatusAccepted)
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case "/v1/servers/server-1/shutdown":
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if r.Header.Get("Authorization") != "Bearer workload-secret" || r.Header.Get("Idempotency-Key") == "" {
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w.WriteHeader(http.StatusUnauthorized)
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return
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}
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shutdownCalls++
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w.WriteHeader(http.StatusNoContent)
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default:
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w.WriteHeader(http.StatusNotFound)
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}
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}))
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defer server.Close()
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s, err := New(Config{
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Command: []string{"/bin/sh", "-c", "while [ ! -f '" + marker + "' ]; do sleep 0.01; done"},
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DrainURL: server.URL + "/drain", DrainToken: "run-secret", ControlPlaneURL: server.URL,
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WorkloadTokenPath: tokenPath, ServerID: "server-1", MatchID: "match-1", ProtocolVersion: 1,
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ImageDigest: "sha256:aa",
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})
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if err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithCancel(context.Background())
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time.AfterFunc(30*time.Millisecond, cancel)
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if err := s.Run(ctx, time.Second); err != nil {
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t.Fatalf("graceful run: %v", err)
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}
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if shutdownCalls != 1 {
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t.Fatalf("shutdown calls = %d, want 1", shutdownCalls)
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}
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}
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func TestRunDoesNotAcknowledgeWhenLocalDrainFails(t *testing.T) {
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var shutdownCalls int
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server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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if r.URL.Path == "/v1/servers/server-1/shutdown" {
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shutdownCalls++
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}
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w.WriteHeader(http.StatusInternalServerError)
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}))
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defer server.Close()
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s, err := New(Config{
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Command: []string{"/bin/sh", "-c", "sleep 5"},
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DrainURL: server.URL + "/drain", DrainToken: "run-secret", ControlPlaneURL: server.URL,
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WorkloadTokenPath: filepath.Join(t.TempDir(), "missing-token"), ServerID: "server-1", MatchID: "match-1",
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ProtocolVersion: 1, ImageDigest: "sha256:aa",
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})
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if err != nil {
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t.Fatal(err)
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}
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ctx, cancel := context.WithCancel(context.Background())
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time.AfterFunc(30*time.Millisecond, cancel)
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err = s.Run(ctx, 50*time.Millisecond)
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if err == nil || shutdownCalls != 0 {
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t.Fatalf("failed drain result=%v shutdown calls=%d", err, shutdownCalls)
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}
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}
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func TestRunForceKillsUnresponsiveChildAtDeadline(t *testing.T) {
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s, err := New(Config{Command: []string{"/bin/sh", "-c", "trap '' TERM; sleep 5"}})
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if err != nil {
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