mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
feat(join-auth): add key-ID rotation to signed join authorisations
Prerequisite for wiring the allocator to publish rosters. The signing key is a shared HMAC secret mounted into both the allocator and the allocated game server; without a key ID, rotating it would invalidate every authorisation already issued for an in-flight match, because a server holding only the new key cannot verify a token signed with the old one. Add KeyID to JoinAuthorisation and append it to the canonical claim bytes, so it is covered by the signature and cannot be repointed at a different key than the one that actually signed. Allocated servers now hold a set of currently-valid keys and select by ID: a rotation publishes the new key alongside the old, and the old is dropped once no live match can still reference it. The key file becomes a JSON map of key ID to base64 key. A file of raw key bytes is still accepted as a single key under the empty ID, which is what an unrotated deployment and the kind fixture use. Game/scripts/match_net.gd builds the canonical bytes independently, so it changes in lockstep; the cross-language golden token in test_match_net.gd is regenerated from the Go implementation and now carries a key ID. Added tests cover accepting either key mid-rotation, rejecting a retired key ID, and rejecting a token whose key ID was swapped to name a key the server does hold. Go suite and 223 Godot tests pass.
This commit is contained in:
@@ -67,7 +67,11 @@ var _allowed_join_authorisations: Dictionary = {}
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var _active_join_peers: Dictionary = {} # opaque authorisation -> peer_id
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var _join_history: Dictionary = {} # token -> {generation, lost_at}
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var _join_authorisation_context: Dictionary = {}
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var _join_signing_key := PackedByteArray()
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# Key ID -> raw HMAC key. A set rather than a single key so a signing-key
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# rotation does not invalidate authorisations already issued for in-flight
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# matches: the allocator signs with the new key while servers still accept
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# both, and the old key is dropped once no live match can reference it.
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var _join_signing_keys := {}
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var _connection_lease_claim := Callable()
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var _connection_lease_disconnect := Callable()
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var _result_submit := Callable()
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@@ -109,7 +113,7 @@ func _on_shutting_down() -> void:
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_active_join_peers.clear()
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_join_history.clear()
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_join_authorisation_context.clear()
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_join_signing_key = PackedByteArray()
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_join_signing_keys = {}
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_connection_lease_claim = Callable()
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_connection_lease_disconnect = Callable()
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_result_submit = Callable()
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@@ -117,7 +121,9 @@ func _on_shutting_down() -> void:
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admissions_open = true
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func configure_join_authorisations(tokens: Array, context: Dictionary, signing_key: PackedByteArray = PackedByteArray()) -> bool:
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# signing_keys maps key ID to raw key bytes. An empty dictionary disables
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# signature verification, which is only valid for local/direct-hosted play.
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func configure_join_authorisations(tokens: Array, context: Dictionary, signing_keys: Dictionary = {}) -> bool:
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var allowed := {}
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for token in tokens:
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if not token is String or String(token).is_empty():
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@@ -127,7 +133,12 @@ func configure_join_authorisations(tokens: Array, context: Dictionary, signing_k
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return false
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_allowed_join_authorisations = allowed
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_join_authorisation_context = context.duplicate(true)
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_join_signing_key = signing_key.duplicate()
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_join_signing_keys = {}
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for key_id in signing_keys:
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var raw = signing_keys[key_id]
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if not raw is PackedByteArray or PackedByteArray(raw).is_empty():
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return false
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_join_signing_keys[str(key_id)] = PackedByteArray(raw).duplicate()
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require_join_authorisation = true
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return true
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@@ -372,24 +383,37 @@ func _valid_join_authorisation(token: String) -> bool:
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if not AssignmentState.is_valid_expiry_timestamp(expires_at):
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return false
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var expiry := Time.get_unix_time_from_datetime_string(expires_at)
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if not _join_signing_key.is_empty():
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if not _join_signing_keys.is_empty():
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var signature_token := str(envelope["Signature"])
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var signature := Marshalls.base64_to_raw(signature_token)
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if signature.size() != 32:
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return false
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# The key ID selects which of the currently-valid keys signed this
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# authorisation, so the allocator can rotate without invalidating
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# authorisations already issued for in-flight matches. It is part of
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# the signed bytes below, so pointing it at a different key simply
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# fails verification rather than choosing a weaker key.
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var key_id := str(claims.get("KeyID", ""))
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if not _join_signing_keys.has(key_id):
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return false
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var signing_key: PackedByteArray = _join_signing_keys[key_id]
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if signing_key.is_empty():
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return false
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var canonical := PackedByteArray()
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# Must stay byte-identical to server/domain/join_auth.go's
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# JoinAuthorisationBytes; the two change together or every join fails.
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var fields := [
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str(claims.get("MatchID", "")), str(claims.get("ServerID", "")),
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str(claims.get("PlayerID", "")), str(claims.get("SteamID", "")),
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str(int(claims.get("Slot", -1))), str(int(claims.get("Team", -1))), protocol,
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str(int(claims.get("Generation", 0))), expires_at,
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str(int(claims.get("Generation", 0))), expires_at, key_id,
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]
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for index in fields.size():
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canonical.append_array(String(fields[index]).to_utf8_buffer())
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if index < fields.size() - 1:
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canonical.append(0)
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var hmac := HMACContext.new()
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hmac.start(HashingContext.HASH_SHA256, _join_signing_key)
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hmac.start(HashingContext.HASH_SHA256, signing_key)
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hmac.update(canonical)
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if hmac.finish() != signature:
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return false
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@@ -77,14 +77,14 @@ func _ready() -> void:
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var roster_file := String(config.get_value("join-authorisations-file"))
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var key_file := String(config.get_value("join-authorisations-key-file"))
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var roster_json := FileAccess.get_file_as_string(roster_file)
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var signing_key := FileAccess.get_file_as_bytes(key_file)
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var signing_keys := _load_join_signing_keys(key_file)
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var roster_tokens = JSON.parse_string(roster_json)
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if not roster_tokens is Array or roster_tokens.is_empty() or signing_key.is_empty() or not MatchNet.configure_join_authorisations(roster_tokens, {
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if not roster_tokens is Array or roster_tokens.is_empty() or signing_keys.is_empty() or not MatchNet.configure_join_authorisations(roster_tokens, {
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"match_id": String(config.get_value("match-id")),
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"server_id": String(config.get_value("server-id")),
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"protocol": str(NetCodec.PROTOCOL_VERSION),
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"protocol_version": NetCodec.PROTOCOL_VERSION,
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}, signing_key) or MatchNet.assigned_player_slots().size() != roster_tokens.size():
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}, signing_keys) or MatchNet.assigned_player_slots().size() != roster_tokens.size():
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printerr("cosmic-clash-server: refusing to start with invalid join-authorisations-file")
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get_tree().quit(1)
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return
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@@ -253,3 +253,30 @@ static func required_min_players(allocated: bool, roster_size: int, configured:
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if allocated and roster_size > 0:
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return roster_size
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return configured
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# The join-signing key file maps key ID -> base64 raw key, so the allocator can
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# rotate the signing key without invalidating authorisations already issued for
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# in-flight matches: a rotation publishes the new key alongside the old, and the
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# old one is dropped only once no live match can still reference it.
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#
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# A file containing raw key bytes (no JSON object) is accepted as a single key
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# under the empty ID, which is what an unrotated deployment and the local smoke
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# fixtures use.
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static func _load_join_signing_keys(key_file: String) -> Dictionary:
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var raw := FileAccess.get_file_as_bytes(key_file)
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if raw.is_empty():
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return {}
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var parsed = JSON.parse_string(raw.get_string_from_utf8())
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if not parsed is Dictionary or (parsed as Dictionary).is_empty():
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return {"": raw}
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var keys := {}
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for key_id in parsed:
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var encoded = parsed[key_id]
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if not encoded is String or String(encoded).is_empty():
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return {}
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var decoded := Marshalls.base64_to_raw(String(encoded))
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if decoded.is_empty():
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return {}
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keys[str(key_id)] = decoded
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return keys
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@@ -168,13 +168,62 @@ func test_allocated_join_authorisation_verifies_canonical_hmac() -> void:
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# This envelope is generated from server/domain.JoinAuthorisationBytes with
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# HMAC-SHA256(test-key), proving the Godot verifier agrees with the Go
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# canonical representation rather than merely checking token membership.
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var token := "eyJBdXRob3Jpc2F0aW9uIjp7Ik1hdGNoSUQiOiJtYXRjaC0xIiwiU2VydmVySUQiOiJzZXJ2ZXItMSIsIlBsYXllcklEIjoicGxheWVyLTEiLCJTdGVhbUlEIjoic3RlYW0tMSIsIlNsb3QiOjUsIlRlYW0iOjEsIlByb3RvY29sIjoiMSIsIkdlbmVyYXRpb24iOjEsIkV4cGlyZXNBdCI6IjIwOTktMDgtMzFUMTI6MDA6MDBaIn0sIlNpZ25hdHVyZSI6Ijk0QkFOWjJpMkJUWHNWOVdaSWQ1dnE1Q3FqUXF4eGFXNnB4c2U0SFRXSDg9In0="
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# Regenerate it whenever JoinAuthorisationBytes changes; a stale token here
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# is exactly how a silent cross-language format drift would be caught.
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var token := "eyJBdXRob3Jpc2F0aW9uIjp7Ik1hdGNoSUQiOiJtYXRjaC0xIiwiU2VydmVySUQiOiJzZXJ2ZXItMSIsIlBsYXllcklEIjoicGxheWVyLTEiLCJTdGVhbUlEIjoic3RlYW0tMSIsIlNsb3QiOjUsIlRlYW0iOjEsIlByb3RvY29sIjoiMSIsIkdlbmVyYXRpb24iOjEsIkV4cGlyZXNBdCI6IjIwOTktMDgtMzFUMTI6MDA6MDBaIiwiS2V5SUQiOiJrZXktMjAyNi0wOSJ9LCJTaWduYXR1cmUiOiJ4bWw1a09qdjltVURab256bHVFcitCM2wyQ0c4THBOUisxd0tpV1VkMjFrPSJ9"
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var match_net := MatchNet.new()
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assert_true(match_net.configure_join_authorisations([token], {"match_id": "match-1", "server_id": "server-1", "protocol": "1", "protocol_version": 1}, "test-key".to_utf8_buffer()), "HMAC roster configures")
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assert_true(match_net.configure_join_authorisations([token], {"match_id": "match-1", "server_id": "server-1", "protocol": "1", "protocol_version": 1}, {"key-2026-09": "test-key".to_utf8_buffer()}), "HMAC roster configures")
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assert_true(match_net._valid_join_authorisation(token), "Go-compatible canonical HMAC is accepted")
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var tampered_payload: Dictionary = JSON.parse_string(Marshalls.base64_to_raw(token).get_string_from_utf8())
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tampered_payload["Signature"] = "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA="
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var tampered_token := Marshalls.raw_to_base64(JSON.stringify(tampered_payload).to_utf8_buffer())
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var tampered_match_net := MatchNet.new()
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assert_true(tampered_match_net.configure_join_authorisations([tampered_token], {"match_id": "match-1", "server_id": "server-1", "protocol": "1", "protocol_version": 1}, "test-key".to_utf8_buffer()), "tampered roster fixture configures")
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assert_true(tampered_match_net.configure_join_authorisations([tampered_token], {"match_id": "match-1", "server_id": "server-1", "protocol": "1", "protocol_version": 1}, {"key-2026-09": "test-key".to_utf8_buffer()}), "tampered roster fixture configures")
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assert_true(not tampered_match_net._valid_join_authorisation(tampered_token), "allowlisted but forged signature is rejected")
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# Rotation contract: the allocator signs with one key while allocated servers
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# accept the set of currently-valid keys, so rotating does not invalidate
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# authorisations already issued for in-flight matches. All three envelopes are
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# generated from server/domain.JoinAuthorisationBytes.
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const ROTATION_CONTEXT := {"match_id": "match-1", "server_id": "server-1", "protocol": "1", "protocol_version": 1}
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const TOKEN_SIGNED_WITH_OLD_KEY := "eyJBdXRob3Jpc2F0aW9uIjp7Ik1hdGNoSUQiOiJtYXRjaC0xIiwiU2VydmVySUQiOiJzZXJ2ZXItMSIsIlBsYXllcklEIjoicGxheWVyLTEiLCJTdGVhbUlEIjoic3RlYW0tMSIsIlNsb3QiOjUsIlRlYW0iOjEsIlByb3RvY29sIjoiMSIsIkdlbmVyYXRpb24iOjEsIkV4cGlyZXNBdCI6IjIwOTktMDgtMzFUMTI6MDA6MDBaIiwiS2V5SUQiOiJrZXktMjAyNi0wOCJ9LCJTaWduYXR1cmUiOiI5TW42eldERGNwR1pmblY2NXdreXNCYTduUnk3OG1QQkZPT29JN2F1UkdJPSJ9"
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const TOKEN_SIGNED_WITH_NEW_KEY := "eyJBdXRob3Jpc2F0aW9uIjp7Ik1hdGNoSUQiOiJtYXRjaC0xIiwiU2VydmVySUQiOiJzZXJ2ZXItMSIsIlBsYXllcklEIjoicGxheWVyLTEiLCJTdGVhbUlEIjoic3RlYW0tMSIsIlNsb3QiOjUsIlRlYW0iOjEsIlByb3RvY29sIjoiMSIsIkdlbmVyYXRpb24iOjEsIkV4cGlyZXNBdCI6IjIwOTktMDgtMzFUMTI6MDA6MDBaIiwiS2V5SUQiOiJrZXktMjAyNi0wOSJ9LCJTaWduYXR1cmUiOiJ4bWw1a09qdjltVURab256bHVFcitCM2wyQ0c4THBOUisxd0tpV1VkMjFrPSJ9"
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const TOKEN_SIGNED_WITH_RETIRED_KEY := "eyJBdXRob3Jpc2F0aW9uIjp7Ik1hdGNoSUQiOiJtYXRjaC0xIiwiU2VydmVySUQiOiJzZXJ2ZXItMSIsIlBsYXllcklEIjoicGxheWVyLTEiLCJTdGVhbUlEIjoic3RlYW0tMSIsIlNsb3QiOjUsIlRlYW0iOjEsIlByb3RvY29sIjoiMSIsIkdlbmVyYXRpb24iOjEsIkV4cGlyZXNBdCI6IjIwOTktMDgtMzFUMTI6MDA6MDBaIiwiS2V5SUQiOiJrZXktMjAyNy0wMSJ9LCJTaWduYXR1cmUiOiJRemFYLzB5T0pObE1oRXRPZ1BBcUpRNGJueHZRb1BVU09CR0p2Mm9nQVdnPSJ9"
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func test_join_authorisation_accepts_every_key_in_the_rotation_set() -> void:
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# Mid-rotation: both keys are published, so authorisations issued before
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# and after the switch must both still admit their player.
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var keys := {
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"key-2026-08": "old-key".to_utf8_buffer(),
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"key-2026-09": "test-key".to_utf8_buffer(),
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}
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for token in [TOKEN_SIGNED_WITH_OLD_KEY, TOKEN_SIGNED_WITH_NEW_KEY]:
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var match_net := MatchNet.new()
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assert_true(match_net.configure_join_authorisations([token], ROTATION_CONTEXT, keys), "rotation fixture configures")
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assert_true(match_net._valid_join_authorisation(token), "a token signed by any currently-valid key is accepted")
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func test_join_authorisation_rejects_a_key_id_outside_the_set() -> void:
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# Rotation completed: the retired key is dropped, so anything still signed
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# with it must stop being admitted.
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var keys := {"key-2026-09": "test-key".to_utf8_buffer()}
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var match_net := MatchNet.new()
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assert_true(match_net.configure_join_authorisations([TOKEN_SIGNED_WITH_RETIRED_KEY], ROTATION_CONTEXT, keys), "retired-key fixture configures")
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assert_true(not match_net._valid_join_authorisation(TOKEN_SIGNED_WITH_RETIRED_KEY), "a token naming a key outside the set is rejected")
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func test_join_authorisation_key_id_cannot_be_repointed_at_another_key() -> void:
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# KeyID is inside the signed bytes, so swapping it to name a key the server
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# does hold must fail verification rather than selecting that key.
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var payload: Dictionary = JSON.parse_string(Marshalls.base64_to_raw(TOKEN_SIGNED_WITH_OLD_KEY).get_string_from_utf8())
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payload["Authorisation"]["KeyID"] = "key-2026-09"
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var repointed := Marshalls.raw_to_base64(JSON.stringify(payload).to_utf8_buffer())
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var keys := {
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"key-2026-08": "old-key".to_utf8_buffer(),
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"key-2026-09": "test-key".to_utf8_buffer(),
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}
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var match_net := MatchNet.new()
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assert_true(match_net.configure_join_authorisations([repointed], ROTATION_CONTEXT, keys), "repointed fixture configures")
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assert_true(not match_net._valid_join_authorisation(repointed), "the key ID is covered by the signature")
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@@ -31,12 +31,16 @@ import base64, hashlib, hmac, json, pathlib, sys, time
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directory = pathlib.Path(sys.argv[1])
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key = b"compose-join-signing-key"
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key_id = "compose-key-1"
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expires = "2099-12-31T00:00:00Z"
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fields = ["compose-match-0001", "compose-server-0001", "compose-player", "compose-steam", "0", "0", "v1", "1", expires]
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# Field order and the trailing key ID must match
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# server/domain.JoinAuthorisationBytes and Game/scripts/match_net.gd.
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fields = ["compose-match-0001", "compose-server-0001", "compose-player", "compose-steam", "0", "0", "v1", "1", expires, key_id]
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canonical = b"\0".join(field.encode() for field in fields)
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signature = base64.urlsafe_b64encode(hmac.new(key, canonical, hashlib.sha256).digest()).rstrip(b"=").decode()
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envelope = {"Authorisation": {"MatchID": fields[0], "ServerID": fields[1], "PlayerID": fields[2], "SteamID": fields[3], "Slot": 0, "Team": 0, "Protocol": fields[6], "Generation": 1, "ExpiresAt": expires}, "Signature": signature}
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(directory / "join-signing-key").write_bytes(key)
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envelope = {"Authorisation": {"MatchID": fields[0], "ServerID": fields[1], "PlayerID": fields[2], "SteamID": fields[3], "Slot": 0, "Team": 0, "Protocol": fields[6], "Generation": 1, "ExpiresAt": expires, "KeyID": key_id}, "Signature": signature}
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# The key file maps key ID -> base64 key so a rotation can publish several.
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(directory / "join-signing-key").write_text(json.dumps({key_id: base64.b64encode(key).decode()}) + "\n")
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(directory / "join-roster.json").write_text(json.dumps([base64.urlsafe_b64encode(json.dumps(envelope, separators=(",", ":")).encode()).rstrip(b"=").decode()]) + "\n")
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PY
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@@ -15,9 +15,14 @@ type SignedJoinAuthorisation struct {
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Signature []byte
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}
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// JoinAuthorisationBytes is the canonical claim encoding. KeyID is appended
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// last and is covered by the signature, so an attacker cannot redirect an
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// authorisation at a different key than the one that signed it. Game/scripts/
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// match_net.gd builds the identical byte sequence; the two must change
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// together.
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func JoinAuthorisationBytes(auth JoinAuthorisation) []byte {
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return []byte(fmt.Sprintf("%s\x00%s\x00%s\x00%s\x00%d\x00%d\x00%s\x00%d\x00%s",
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auth.MatchID, auth.ServerID, auth.PlayerID, auth.SteamID, auth.Slot, auth.Team, auth.Protocol, auth.Generation, auth.ExpiresAt.UTC().Format(time.RFC3339Nano)))
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return []byte(fmt.Sprintf("%s\x00%s\x00%s\x00%s\x00%d\x00%d\x00%s\x00%d\x00%s\x00%s",
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auth.MatchID, auth.ServerID, auth.PlayerID, auth.SteamID, auth.Slot, auth.Team, auth.Protocol, auth.Generation, auth.ExpiresAt.UTC().Format(time.RFC3339Nano), auth.KeyID))
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}
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func SignJoinAuthorisation(auth JoinAuthorisation, sign func([]byte) ([]byte, error)) (SignedJoinAuthorisation, error) {
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@@ -34,6 +39,8 @@ func SignJoinAuthorisation(auth JoinAuthorisation, sign func([]byte) ([]byte, er
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// SignJoinAuthorisationHMAC is the interoperable production profile used by
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// the Godot allocated server. The key is mounted out-of-band; the signed
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// bytes remain the same canonical claim bytes used by the generic signer.
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// The caller must have set auth.KeyID to the ID of this key, so the verifier
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// can pick the right one out of its key set.
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func SignJoinAuthorisationHMAC(auth JoinAuthorisation, key []byte) (SignedJoinAuthorisation, error) {
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if len(key) == 0 {
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return SignedJoinAuthorisation{}, ErrJoinAuthorisation
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@@ -35,6 +35,12 @@ type JoinAuthorisation struct {
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Protocol string
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Generation uint64
|
||||
ExpiresAt time.Time
|
||||
// KeyID names the signing key so the allocator can rotate without
|
||||
// invalidating authorisations already issued for in-flight matches: the
|
||||
// game server holds a set of currently-valid keys and selects by this ID.
|
||||
// It is part of the signed bytes, so it cannot be swapped to point at a
|
||||
// different key than the one that actually signed.
|
||||
KeyID string
|
||||
}
|
||||
|
||||
type rankedConnection struct {
|
||||
|
||||
Reference in New Issue
Block a user