feat(*): Add goal

This commit is contained in:
Josh Creek
2025-07-20 20:51:24 +01:00
parent 8650995c18
commit c3329b3280
3 changed files with 7 additions and 101 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
extends Area3D
@export var ball: RigidBody3D
@onready var ball = get_parent().get_node("Ball")
@export var player1: RigidBody3D
#@export var player2: RigidBody3D
@@ -16,4 +16,4 @@ func _on_body_entered(body):
print("Goal scored in goal 2")
# Reset the ball and player to their starting locations just for testing
ball.global_transform.origin = Vector3(0, 2, 0)
player1.global_transform.origin = Vector3(0, 0.5, 2)
#player1.global_transform.origin = Vector3(0, 0.5, 2)