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docs(multiplayer): sync fleet wiring status
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@@ -66,10 +66,10 @@ RUN CGO_ENABLED=0 go build -o /opt/cosmic-clash/allocator ./cmd/allocator
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# before), wrapped by the Go supervisor as PID 1 instead of the direct
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# before), wrapped by the Go supervisor as PID 1 instead of the direct
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# launcher script -- required for process-ready/assignment-ready Agones SDK
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# launcher script -- required for process-ready/assignment-ready Agones SDK
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# calls and control-plane registration (multiplayer-next.md §8.27/§8.28).
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# calls and control-plane registration (multiplayer-next.md §8.27/§8.28).
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# deploy/k8s/base/fleet.yaml does not reference this target yet: the
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# deploy/k8s/base/fleet.yaml invokes this target with the deployment-specific
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# per-deployment supervisor flags (--sdk-base-url, --control-plane-url,
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# supervisor flags and mounts the roster/signing material required by the
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# --workload-token-path, ...) still need to be decided and added to the
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# allocated startup path. Workload credentials are delivered through the
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# Fleet pod template, along with the projected workload-token volume.
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# Agones allocation annotation; a projected token volume is not required.
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FROM server AS game-server
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FROM server AS game-server
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COPY --from=supervisor-build /opt/cosmic-clash/game-server-supervisor /opt/cosmic-clash/game-server-supervisor
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COPY --from=supervisor-build /opt/cosmic-clash/game-server-supervisor /opt/cosmic-clash/game-server-supervisor
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RUN chmod 0755 /opt/cosmic-clash/game-server-supervisor
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RUN chmod 0755 /opt/cosmic-clash/game-server-supervisor
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