feat: add ranked season rollover policy

This commit is contained in:
Josh Creek
2026-08-31 20:29:11 +01:00
parent 1793eb7621
commit cc2cd80a01
16 changed files with 688 additions and 249 deletions
+35 -11
View File
@@ -28,10 +28,14 @@ func PartitionTeams(players []Candidate) (Teams, error) {
var visit func(int)
visit = func(start int) {
if len(chosen) == teamSize {
if !containsPlayer(chosen, anchor) { return }
if !containsPlayer(chosen, anchor) {
return
}
team1 := make([]Candidate, 0, teamSize)
for _, player := range ordered {
if !containsPlayer(chosen, player.PlayerID) { team1 = append(team1, player) }
if !containsPlayer(chosen, player.PlayerID) {
team1 = append(team1, player)
}
}
if !found || betterTeams(chosen, team1, best) {
best = Teams{Team0: append([]Candidate(nil), chosen...), Team1: team1}
@@ -46,16 +50,24 @@ func PartitionTeams(players []Candidate) (Teams, error) {
}
}
visit(0)
if !found { return Teams{}, fmt.Errorf("no balanced team partition") }
if !found {
return Teams{}, fmt.Errorf("no balanced team partition")
}
return best, nil
}
func betterTeams(team0, team1 []Candidate, best Teams) bool {
if best.Team0 == nil { return true }
if best.Team0 == nil {
return true
}
meanDelta, maxOpposing := teamScore(team0, team1)
bestMean, bestMaxOpposing := teamScore(best.Team0, best.Team1)
if meanDelta != bestMean { return meanDelta < bestMean }
if maxOpposing != bestMaxOpposing { return maxOpposing < bestMaxOpposing }
if meanDelta != bestMean {
return meanDelta < bestMean
}
if maxOpposing != bestMaxOpposing {
return maxOpposing < bestMaxOpposing
}
return playerIDs(team0) < playerIDs(best.Team0)
}
@@ -65,7 +77,9 @@ func teamScore(team0, team1 []Candidate) (float64, float64) {
for _, left := range team0 {
for _, right := range team1 {
delta := abs(left.Rating - right.Rating)
if delta > maxOpposing { maxOpposing = delta }
if delta > maxOpposing {
maxOpposing = delta
}
}
}
return abs(mean0 - mean1), maxOpposing
@@ -73,20 +87,30 @@ func teamScore(team0, team1 []Candidate) (float64, float64) {
func meanRating(players []Candidate) float64 {
total := 0.0
for _, player := range players { total += player.Rating }
for _, player := range players {
total += player.Rating
}
return total / float64(len(players))
}
func containsPlayer(players []Candidate, playerID string) bool {
for _, player := range players { if player.PlayerID == playerID { return true } }
for _, player := range players {
if player.PlayerID == playerID {
return true
}
}
return false
}
func playerIDs(players []Candidate) string {
ids := make([]string, 0, len(players))
for _, player := range players { ids = append(ids, player.PlayerID) }
for _, player := range players {
ids = append(ids, player.PlayerID)
}
sort.Strings(ids)
result := ""
for _, id := range ids { result += id + "\x00" }
for _, id := range ids {
result += id + "\x00"
}
return result
}