feat(*): Add environment and colours

This commit is contained in:
Josh Creek
2024-02-23 18:58:50 +00:00
parent b2eebc9d25
commit ed01bd4846
3 changed files with 29 additions and 3 deletions
+6 -1
View File
@@ -1,8 +1,13 @@
[gd_scene load_steps=4 format=3 uid="uid://cofdcxo5170rs"]
[gd_scene load_steps=5 format=3 uid="uid://cofdcxo5170rs"]
[ext_resource type="Script" path="res://scripts/goal.gd" id="1_v8ikr"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ptddx"]
transparency = 1
albedo_color = Color(0, 0.368627, 1, 0.537255)
[sub_resource type="BoxMesh" id="BoxMesh_4ngif"]
material = SubResource("StandardMaterial3D_ptddx")
size = Vector3(3.5, 1.5, 0.1)
[sub_resource type="BoxShape3D" id="BoxShape3D_nmd5r"]
+5 -1
View File
@@ -1,11 +1,15 @@
[gd_scene load_steps=4 format=3 uid="uid://dnra1buk328d"]
[gd_scene load_steps=5 format=3 uid="uid://dnra1buk328d"]
[ext_resource type="Script" path="res://scripts/Vehicle.gd" id="1_5snef"]
[sub_resource type="BoxShape3D" id="BoxShape3D_0otfk"]
size = Vector3(0.5, 0.5, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrmfk"]
albedo_color = Color(0.670588, 0, 0, 1)
[sub_resource type="BoxMesh" id="BoxMesh_uwum7"]
material = SubResource("StandardMaterial3D_hrmfk")
size = Vector3(0.5, 0.5, 1)
[node name="Vehicle" type="RigidBody3D"]
+18 -1
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://djlfte5nx8sel"]
[gd_scene load_steps=13 format=3 uid="uid://djlfte5nx8sel"]
[ext_resource type="PackedScene" uid="uid://dnra1buk328d" path="res://objects/vehicle.tscn" id="2_2d4ji"]
[ext_resource type="ArrayMesh" uid="uid://ucw1lyo43yi4" path="res://assets/models/gold_ball.res" id="2_4bpxj"]
@@ -6,7 +6,11 @@
[ext_resource type="PackedScene" uid="uid://cofdcxo5170rs" path="res://objects/goal.tscn" id="3_xk008"]
[ext_resource type="Script" path="res://scripts/goal2.gd" id="4_ukkeh"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xmumy"]
albedo_color = Color(0.0196078, 0.34902, 0.156863, 1)
[sub_resource type="BoxMesh" id="BoxMesh_xotuo"]
material = SubResource("StandardMaterial3D_xmumy")
size = Vector3(10, 0.5, 10)
[sub_resource type="BoxShape3D" id="BoxShape3D_133xi"]
@@ -14,6 +18,16 @@ size = Vector3(10, 0.5, 10)
[sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_t0i0j"]
sky_top_color = Color(0.266667, 0.419608, 1, 1)
[sub_resource type="Sky" id="Sky_0r58b"]
sky_material = SubResource("ProceduralSkyMaterial_t0i0j")
[sub_resource type="Environment" id="Environment_ycxte"]
background_mode = 2
sky = SubResource("Sky_0r58b")
[node name="MatchNode3D" type="Node3D"]
[node name="MatchCamera3D" type="Camera3D" parent="." node_paths=PackedStringArray("vehicle", "ball")]
@@ -61,3 +75,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 1, -5)
script = ExtResource("4_ukkeh")
ball = NodePath("../../Ball")
player1 = NodePath("../../Players/Player1")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_ycxte")