Josh Creek
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01dbfc7ede
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feat(*): Add exported Linux binary training path for faster parallel instances
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2026-07-28 20:56:14 +01:00 |
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Josh Creek
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93f90ca6de
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feat(*): Add 3-2-1 kickoff countdown before play and after goals
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2026-07-28 19:11:36 +01:00 |
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Josh Creek
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240e362f2f
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feat(*): Add bot selection, score HUD, and winner reveal to matches, replace HUD text with aircraft-style flight instruments, and fix camera judder
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2026-07-20 07:12:09 +01:00 |
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Josh Creek
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4f075b352f
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feat(*): Add orientation-readable team-coloured ship meshes, smooth the ball-cam orbit, and hide arena walls the camera is outside of
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2026-07-19 22:18:21 +01:00 |
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Josh Creek
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85f96eb15e
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feat(*): Add self-play RL training pipeline with PPO trainer, in-game GDScript policy inference, and bot opponent support in Match mode
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2026-07-18 19:32:51 +01:00 |
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Josh Creek
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328831df1f
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refactor(*): Restructure game into reusable Arena/GameMode architecture with controller-driven ships, adding Free Play and Match modes
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2026-07-18 15:34:11 +01:00 |
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Josh Creek
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14a8907038
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build(*): Update project to Godot 4.7
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2026-07-18 14:49:23 +01:00 |
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Josh Creek
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cba9a51b5f
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feat(*): Add much better ship controls
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2025-07-13 21:01:57 +01:00 |
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Josh Creek
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bdd0244873
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fix(*): Ensure that movement vaguely works in the new area and looks vaguely at the ball
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2025-07-12 20:34:03 +01:00 |
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Josh Creek
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927bbd0be7
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feat(*): Add new match scene, new player scene and main menu
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2025-07-12 19:20:16 +01:00 |
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Josh Creek
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b7d52b7509
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feat(*): Add basic 2 player splitscreen
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2024-03-21 20:12:53 +00:00 |
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Josh Creek
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70148e2e81
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feat(*): Enable basic anti-aliasing
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2024-02-23 19:05:08 +00:00 |
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Josh Creek
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fa779e5b47
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chore(*): Create base Godot 4 3d project
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2024-02-21 18:05:09 +00:00 |
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