Files
CosmicClash/server/supervisor/supervisor_test.go
T
Josh Creek 544f76c502 feat(multiplayer): deliver signed workload tokens via Agones allocation annotation
Closes the remaining gap the previous two commits left open: WorkloadVerify
itself worked, but nothing minted a real token at allocation time or handed
it to a running pod, so it had no real caller yet.

agones.Client gains WorkloadSecret/WorkloadTokenTTL. When set, Allocate
mints a signed workload token for the allocation (allocation_id is known at
request-construction time, before Agones has picked a server -- see the
previous commit for why that's the only identifier the token can bind) and
requests it as a third cosmic-clash.io/workload-token annotation, alongside
the existing match-id/allocation-id ones. Left unset (the default), Allocate
requests no such annotation, so a deployment not yet using this path is
unaffected. cmd/allocator wires it from a new --workload-secret /
COSMIC_CLASH_WORKLOAD_SECRET flag (must match cmd/control-plane's own), with
a startup warning if left unset.

supervisor.Supervisor.workloadToken() resolves the bearer credential for
control-plane registration: an explicitly configured --workload-token-path
always wins (kept for a future Kubernetes-projected-JWT WorkloadVerify path,
not yet wired server-side), otherwise it falls back to the
cosmic-clash.io/workload-token annotation on the allocated GameServer --
the same annotation-fallback pattern matchID already used for
cosmic-clash.io/match-id. WorkloadTokenPath is accordingly no longer
required at construction time when ControlPlaneURL is set.

Verified: new agones test proves the annotation is requested (and parses/
verifies against the same secret, naming the right allocation) when
WorkloadSecret is configured, and that it's absent when it isn't; new
supervisor tests prove the annotation-sourced token is what's actually sent
as the Authorization bearer, and that Start fails closed with neither a
configured path nor an annotation present. Full
`go build ./... && go vet ./... && gofmt -l . && go test ./... -race` and
`go test -tags integration ./... -race` both clean.
2026-09-01 14:57:45 +01:00

577 lines
21 KiB
Go

package supervisor
import (
"context"
"io"
"net/http"
"net/http/httptest"
"os"
"path/filepath"
"strings"
"sync"
"testing"
"time"
)
func TestAllocatedStartInjectsDynamicEndpointAndCallsReadyAfterProbe(t *testing.T) {
ready := false
readyCalled := false
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case "/gameserver":
_, _ = w.Write([]byte(`{"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case "/ready-probe":
if ready {
w.WriteHeader(http.StatusOK)
} else {
w.WriteHeader(http.StatusServiceUnavailable)
}
case "/ready":
readyCalled = true
w.WriteHeader(http.StatusOK)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
ready = true
path := filepath.Join(t.TempDir(), "env.txt")
argsPath := filepath.Join(t.TempDir(), "args.txt")
command := []string{"/bin/sh", "-c", "env > " + path + "; printf '%s' \"$@\" > " + argsPath, "shell"}
s, err := New(Config{Command: command, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", Transport: "steam_sdr", ReadyTimeout: time.Second, PollInterval: time.Millisecond})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err != nil {
t.Fatal(err)
}
if err := s.Wait(); err != nil {
t.Fatal(err)
}
contents, err := os.ReadFile(path)
if err != nil {
t.Fatal(err)
}
if !strings.Contains(string(contents), "SDR_LISTEN_PORT=31001") || !strings.Contains(string(contents), "SDR_IP=203.0.113.9:31001") {
t.Fatalf("dynamic endpoint not injected: %s", contents)
}
args, err := os.ReadFile(argsPath)
if err != nil {
t.Fatal(err)
}
if !strings.Contains(string(args), "--port=31001") {
t.Fatalf("dynamic port argument not injected: %s", args)
}
if !readyCalled {
t.Fatal("Agones Ready was called before process-ready probe")
}
}
func TestControlPlaneRegistrationRejectsIncompleteConfig(t *testing.T) {
base := Config{Command: []string{"/bin/true"}, ControlPlaneURL: "https://control-plane.invalid"}
if _, err := New(base); err == nil {
t.Fatal("registration enabled with no server/protocol/digest was accepted")
}
complete := base
complete.ServerID, complete.MatchID, complete.ProtocolVersion, complete.ImageDigest = "server-1", "match-1", 1, "sha256:aa"
if _, err := New(complete); err != nil {
t.Fatalf("fully configured registration rejected: %v", err)
}
// WorkloadTokenPath is deliberately not required at construction time --
// it can instead be resolved at Start time from the GameServer's own
// cosmic-clash.io/workload-token annotation (see workloadToken() and
// TestControlPlaneRegistrationFallsBackToGameServerAnnotationForWorkloadToken).
withTokenPath := complete
withTokenPath.WorkloadTokenPath = "/tmp/token"
if _, err := New(withTokenPath); err != nil {
t.Fatalf("configured token path rejected: %v", err)
}
}
func TestControlPlaneRegistrationReportsProcessReadyThenAssignmentReady(t *testing.T) {
var mu sync.Mutex
var gotAuth, gotIdempotency string
var bodies []string
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch {
case r.URL.Path == "/gameserver":
_, _ = w.Write([]byte(`{"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case r.URL.Path == "/ready-probe":
w.WriteHeader(http.StatusOK)
case r.URL.Path == "/ready":
w.WriteHeader(http.StatusOK)
case r.URL.Path == "/v1/servers/server-1/register":
mu.Lock()
gotAuth = r.Header.Get("Authorization")
gotIdempotency = r.Header.Get("Idempotency-Key")
body, _ := io.ReadAll(r.Body)
bodies = append(bodies, string(body))
mu.Unlock()
w.WriteHeader(http.StatusNoContent)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
tokenPath := filepath.Join(t.TempDir(), "token")
if err := os.WriteFile(tokenPath, []byte(" workload-jwt-abc123 \n"), 0o600); err != nil {
t.Fatal(err)
}
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "true"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, WorkloadTokenPath: tokenPath, ServerID: "server-1", MatchID: "match-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
AssignmentReadyAttempts: 3, AssignmentReadyBackoff: time.Millisecond,
})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err != nil {
t.Fatal(err)
}
_ = s.Wait()
if gotAuth != "Bearer workload-jwt-abc123" {
t.Fatalf("Authorization header = %q, want the trimmed token file contents", gotAuth)
}
if len(gotIdempotency) < 16 {
t.Fatalf("Idempotency-Key = %q, too short", gotIdempotency)
}
mu.Lock()
defer mu.Unlock()
if len(bodies) != 2 {
t.Fatalf("expected exactly 2 register calls (process-ready, assignment-ready), got %d: %v", len(bodies), bodies)
}
if !strings.Contains(bodies[0], `"match_id":"match-1"`) || !strings.Contains(bodies[0], `"assignment_ready":false`) || !strings.Contains(bodies[0], `"image_digest":"sha256:aa"`) {
t.Fatalf("process-ready register body = %s", bodies[0])
}
if !strings.Contains(bodies[1], `"assignment_ready":true`) {
t.Fatalf("assignment-ready register body = %s", bodies[1])
}
}
func TestAssignmentReadyRegistrationRetriesUntilTheControlPlaneCatchesUp(t *testing.T) {
var mu sync.Mutex
assignmentReadyAttempts := 0
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch {
case r.URL.Path == "/gameserver":
_, _ = w.Write([]byte(`{"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case r.URL.Path == "/ready-probe", r.URL.Path == "/ready":
w.WriteHeader(http.StatusOK)
case r.URL.Path == "/v1/servers/server-1/register":
body, _ := io.ReadAll(r.Body)
if !strings.Contains(string(body), `"assignment_ready":true`) {
w.WriteHeader(http.StatusNoContent)
return
}
mu.Lock()
assignmentReadyAttempts++
attempt := assignmentReadyAttempts
mu.Unlock()
if attempt < 3 {
// Simulates the durable `assignments` rows not having
// propagated yet -- the API's own real gate for this.
w.WriteHeader(http.StatusConflict)
return
}
w.WriteHeader(http.StatusNoContent)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
tokenPath := filepath.Join(t.TempDir(), "token")
if err := os.WriteFile(tokenPath, []byte("workload-jwt"), 0o600); err != nil {
t.Fatal(err)
}
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "true"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, WorkloadTokenPath: tokenPath, ServerID: "server-1", MatchID: "match-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
AssignmentReadyAttempts: 5, AssignmentReadyBackoff: time.Millisecond,
})
if err != nil {
t.Fatal(err)
}
// Start must still succeed -- a slow-to-propagate assignment-ready must
// never be treated as a Start() failure (which would kill the child).
if err := s.Start(context.Background()); err != nil {
t.Fatalf("Start failed despite assignment-ready eventually succeeding: %v", err)
}
if err := s.Wait(); err != nil {
t.Fatalf("child was killed despite Start succeeding: %v", err)
}
mu.Lock()
defer mu.Unlock()
if assignmentReadyAttempts != 3 {
t.Fatalf("assignment-ready attempts = %d, want exactly 3 (2 conflicts then success)", assignmentReadyAttempts)
}
}
func TestControlPlaneRegistrationFallsBackToGameServerAnnotationForMatchID(t *testing.T) {
var gotBody string
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case "/gameserver":
_, _ = w.Write([]byte(`{"object_meta":{"annotations":{"cosmic-clash.io/match-id":"match-from-annotation","cosmic-clash.io/allocation-id":"allocation-xyz"}},"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case "/ready-probe", "/ready":
w.WriteHeader(http.StatusOK)
case "/v1/servers/server-1/register":
body, _ := io.ReadAll(r.Body)
gotBody = string(body)
w.WriteHeader(http.StatusNoContent)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
tokenPath := filepath.Join(t.TempDir(), "token")
if err := os.WriteFile(tokenPath, []byte("workload-jwt"), 0o600); err != nil {
t.Fatal(err)
}
// Deliberately no MatchID in config -- only the GameServer's own
// annotation supplies it, proving the fallback path itself, not just
// that an explicitly configured value gets sent.
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "true"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, WorkloadTokenPath: tokenPath, ServerID: "server-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err != nil {
t.Fatal(err)
}
_ = s.Wait()
if !strings.Contains(gotBody, `"match_id":"match-from-annotation"`) {
t.Fatalf("register body did not use the GameServer annotation's match ID: %s", gotBody)
}
}
func TestControlPlaneRegistrationWithoutMatchIDOrAnnotationFailsClosed(t *testing.T) {
registerCalled := false
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case "/gameserver":
_, _ = w.Write([]byte(`{"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case "/ready-probe", "/ready":
w.WriteHeader(http.StatusOK)
case "/v1/servers/server-1/register":
registerCalled = true
w.WriteHeader(http.StatusNoContent)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
tokenPath := filepath.Join(t.TempDir(), "token")
if err := os.WriteFile(tokenPath, []byte("workload-jwt"), 0o600); err != nil {
t.Fatal(err)
}
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "sleep 30"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, WorkloadTokenPath: tokenPath, ServerID: "server-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err == nil {
t.Fatal("Start succeeded with no match ID available from either config or annotations")
}
if registerCalled {
t.Fatal("register was called despite having no match ID to send")
}
}
// TestControlPlaneRegistrationFallsBackToGameServerAnnotationForWorkloadToken
// proves the primary intended delivery channel for the control-plane's
// self-issued signed token (server/workload/signed_token.go): with no
// --workload-token-path configured at all, a token arriving only via the
// cosmic-clash.io/workload-token annotation Agones applies to this
// GameServer (server/agones.Client.Allocate) is what gets sent as the
// Authorization bearer.
func TestControlPlaneRegistrationFallsBackToGameServerAnnotationForWorkloadToken(t *testing.T) {
var gotAuth string
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case "/gameserver":
_, _ = w.Write([]byte(`{"object_meta":{"annotations":{"cosmic-clash.io/match-id":"match-1","cosmic-clash.io/workload-token":"signed-token-from-annotation"}},"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case "/ready-probe", "/ready":
w.WriteHeader(http.StatusOK)
case "/v1/servers/server-1/register":
gotAuth = r.Header.Get("Authorization")
w.WriteHeader(http.StatusNoContent)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
// Deliberately no WorkloadTokenPath -- only the GameServer annotation
// supplies a token, proving the fallback path itself.
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "true"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, ServerID: "server-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err != nil {
t.Fatal(err)
}
_ = s.Wait()
if gotAuth != "Bearer signed-token-from-annotation" {
t.Fatalf("Authorization header = %q, want the annotation-sourced token", gotAuth)
}
}
// TestControlPlaneRegistrationWithoutWorkloadTokenPathOrAnnotationFailsClosed
// is the workload-token counterpart to the match-ID fails-closed test above:
// with neither a configured token path nor an annotation present, Start must
// fail rather than register unauthenticated or with an empty token.
func TestControlPlaneRegistrationWithoutWorkloadTokenPathOrAnnotationFailsClosed(t *testing.T) {
registerCalled := false
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case "/gameserver":
_, _ = w.Write([]byte(`{"object_meta":{"annotations":{"cosmic-clash.io/match-id":"match-1"}},"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case "/ready-probe", "/ready":
w.WriteHeader(http.StatusOK)
case "/v1/servers/server-1/register":
registerCalled = true
w.WriteHeader(http.StatusNoContent)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "sleep 30"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, ServerID: "server-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err == nil {
t.Fatal("Start succeeded with no workload token available from either config or annotations")
}
if registerCalled {
t.Fatal("register was called despite having no workload token to send")
}
}
func TestControlPlaneRegistrationFailureKillsChildRatherThanRunningUnregistered(t *testing.T) {
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
case "/gameserver":
_, _ = w.Write([]byte(`{"status":{"address":"203.0.113.9","ports":[{"name":"game","port":31001}]}}`))
case "/ready-probe":
w.WriteHeader(http.StatusOK)
case "/ready":
w.WriteHeader(http.StatusOK)
case "/v1/servers/server-1/register":
w.WriteHeader(http.StatusInternalServerError)
default:
w.WriteHeader(http.StatusNotFound)
}
}))
defer server.Close()
tokenPath := filepath.Join(t.TempDir(), "token")
if err := os.WriteFile(tokenPath, []byte("workload-jwt"), 0o600); err != nil {
t.Fatal(err)
}
// A long-running child: if Start's failure path did not actually kill it,
// Wait would block for the full sleep instead of returning promptly with
// a "signal: killed" style exit.
s, err := New(Config{
Command: []string{"/bin/sh", "-c", "sleep 30"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", ReadyTimeout: time.Second, PollInterval: time.Millisecond,
ControlPlaneURL: server.URL, WorkloadTokenPath: tokenPath, ServerID: "server-1", MatchID: "match-1", ProtocolVersion: 1, ImageDigest: "sha256:aa",
})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err == nil {
t.Fatal("Start succeeded despite the control-plane rejecting registration")
}
done := make(chan error, 1)
go func() { done <- s.Wait() }()
select {
case err := <-done:
if err == nil {
t.Fatal("child was not actually killed after a failed registration")
}
case <-time.After(5 * time.Second):
t.Fatal("child was still running 5s after a failed registration should have killed it")
}
}
func TestAllocatedENetDoesNotReceiveSDRVariables(t *testing.T) {
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path == "/gameserver" {
_, _ = w.Write([]byte(`{"status":{"address":"127.0.0.1","ports":[{"name":"game","port":31002}]}}`))
return
}
if r.URL.Path == "/ready-probe" {
w.WriteHeader(http.StatusOK)
return
}
w.WriteHeader(http.StatusOK)
}))
defer server.Close()
path := filepath.Join(t.TempDir(), "env.txt")
s, err := New(Config{Command: []string{"/bin/sh", "-c", "env > " + path}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/ready-probe", Transport: "enet", ReadyTimeout: time.Second})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err != nil {
t.Fatal(err)
}
if err := s.Wait(); err != nil {
t.Fatal(err)
}
contents, err := os.ReadFile(path)
if err != nil {
t.Fatal(err)
}
if strings.Contains(string(contents), "SDR_LISTEN_PORT=") || strings.Contains(string(contents), "SDR_IP=") {
t.Fatalf("ENet received SDR variables: %s", contents)
}
}
func TestDirectModeDoesNotRequireAgonesReadiness(t *testing.T) {
s, err := New(Config{Command: []string{"/bin/sh", "-c", "exit 0"}})
if err != nil {
t.Fatal(err)
}
if err := s.Start(context.Background()); err != nil {
t.Fatal(err)
}
if err := s.Wait(); err != nil {
t.Fatal(err)
}
}
func TestDrainRequiresAndUsesAuthenticatedLocalEndpoint(t *testing.T) {
seenToken := ""
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/drain" {
w.WriteHeader(http.StatusNotFound)
return
}
seenToken = r.Header.Get("Authorization")
if seenToken != "Bearer secret-token" {
w.WriteHeader(http.StatusUnauthorized)
return
}
w.WriteHeader(http.StatusAccepted)
}))
defer server.Close()
s, err := New(Config{Command: []string{"/bin/sh", "-c", "exit 0"}, DrainURL: server.URL + "/drain", DrainToken: "secret-token"})
if err != nil {
t.Fatal(err)
}
if err := s.Drain(context.Background()); err != nil {
t.Fatal(err)
}
if seenToken != "Bearer secret-token" {
t.Fatalf("unexpected drain token: %q", seenToken)
}
missing, _ := New(Config{Command: []string{"/bin/sh", "-c", "exit 0"}})
if err := missing.Drain(context.Background()); err == nil {
t.Fatal("unauthenticated drain was allowed")
}
}
func TestAssignedEndpointRejectsMalformedAddressAndPort(t *testing.T) {
for _, response := range []string{
`{"status":{"address":"203.0.113.9","ports":[{"name":"game","port":65536}]}}`,
`{"status":{"address":" ","ports":[{"name":"game","port":31001}]}}`,
`{"status":{"address":"203.0.113.9 bad","ports":[{"name":"game","port":31001}]}}`,
} {
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path == "/gameserver" {
_, _ = w.Write([]byte(response))
return
}
w.WriteHeader(http.StatusOK)
}))
s, err := New(Config{Command: []string{"/bin/sh", "-c", "exit 0"}, SDKBaseURL: server.URL, ReadyURL: server.URL + "/probe", ReadyTimeout: time.Second})
if err != nil {
server.Close()
t.Fatal(err)
}
if err := s.Start(context.Background()); err == nil {
t.Errorf("malformed endpoint was accepted: %s", response)
}
server.Close()
}
}
func TestSupervisorRejectsRemoteOrPartialDrainConfiguration(t *testing.T) {
for _, config := range []Config{
{Command: []string{"/bin/sh", "-c", "exit 0"}, DrainURL: "https://example.com/drain", DrainToken: "token-1234567890123456"},
{Command: []string{"/bin/sh", "-c", "exit 0"}, DrainURL: "http://127.0.0.1/drain"},
{Command: []string{"/bin/sh", "-c", "exit 0"}, DrainToken: "token-1234567890123456"},
{Command: []string{"/bin/sh", "-c", "exit 0"}, DrainURL: "http://127.0.0.1/drain?token=leaked", DrainToken: "token-1234567890123456"},
} {
if _, err := New(config); err == nil {
t.Fatalf("unsafe drain configuration accepted: %+v", config)
}
}
}
func TestRunDrainsBeforeChildExit(t *testing.T) {
marker := filepath.Join(t.TempDir(), "drained")
server := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.URL.Path != "/drain" {
w.WriteHeader(http.StatusNotFound)
return
}
if r.Header.Get("Authorization") != "Bearer run-secret" {
w.WriteHeader(http.StatusUnauthorized)
return
}
if err := os.WriteFile(marker, []byte("drained"), 0600); err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusAccepted)
}))
defer server.Close()
command := []string{"/bin/sh", "-c", "while [ ! -f '" + marker + "' ]; do sleep 0.01; done"}
s, err := New(Config{Command: command, DrainURL: server.URL + "/drain", DrainToken: "run-secret"})
if err != nil {
t.Fatal(err)
}
ctx, cancel := context.WithCancel(context.Background())
time.AfterFunc(30*time.Millisecond, cancel)
if err := s.Run(ctx, time.Second); err != nil {
t.Fatalf("graceful run: %v", err)
}
if _, err := os.Stat(marker); err != nil {
t.Fatalf("drain endpoint was not called: %v", err)
}
}
func TestRunForceKillsUnresponsiveChildAtDeadline(t *testing.T) {
s, err := New(Config{Command: []string{"/bin/sh", "-c", "trap '' TERM; sleep 5"}})
if err != nil {
t.Fatal(err)
}
ctx, cancel := context.WithCancel(context.Background())
time.AfterFunc(30*time.Millisecond, cancel)
started := time.Now()
err = s.Run(ctx, 50*time.Millisecond)
if err == nil || !strings.Contains(err.Error(), "force-killed") {
t.Fatalf("unresponsive child result = %v", err)
}
if elapsed := time.Since(started); elapsed > time.Second {
t.Fatalf("force-kill exceeded bounded deadline: %s", elapsed)
}
}