Files
CosmicClash/Game/scripts/goal.gd
T

22 lines
524 B
GDScript

class_name Goal
extends Area3D
# A goal is a dumb sensor: it detects the ball crossing its plane and emits
# goal_scored. The game mode owns all consequences (score, resets). Two of
# these live in each arena, one per team.
# The team that concedes when the ball enters this goal.
@export var team: int = 0
signal goal_scored(team: int)
func _ready():
# Group lets AI controllers and game modes discover goals
add_to_group("goal")
func _on_body_entered(body):
if body.is_in_group("ball"):
goal_scored.emit(team)