Files
CosmicClash/training/train.py
T

106 lines
3.5 KiB
Python

"""Train the Cosmic Clash self-play PPO policy.
Example (smoke run):
.venv/bin/python train.py --experiment smoke --timesteps 100000
Long run on the Linux/CUDA box:
GODOT_BIN=~/godot/Godot_v4.7.1-stable_linux.x86_64 \
.venv/bin/python train.py --experiment run01 --timesteps 20000000 \
--n-parallel 6 --speedup 16
See TRAINING.md at the repo root for the full workflow.
"""
import argparse
import os
import pathlib
from stable_baselines3 import PPO
from stable_baselines3.common.callbacks import CheckpointCallback
from stable_baselines3.common.vec_env.vec_monitor import VecMonitor
from cosmic_env import CosmicClashVecEnv
TRAINING_DIR = pathlib.Path(__file__).resolve().parent
DEFAULT_GODOT_MACOS = "/Applications/Godot.app/Contents/MacOS/Godot"
def parse_args():
parser = argparse.ArgumentParser(description=__doc__)
parser.add_argument(
"--godot_bin",
default=os.environ.get("GODOT_BIN", DEFAULT_GODOT_MACOS),
help="Path to the Godot binary (or set GODOT_BIN)",
)
parser.add_argument("--experiment", default="default", help="Run name for logs/checkpoints")
parser.add_argument("--timesteps", type=int, default=200_000)
parser.add_argument("--n-parallel", type=int, default=2, help="Parallel Godot instances (2 agents each)")
parser.add_argument("--speedup", type=int, default=8, help="Physics speedup factor inside Godot")
parser.add_argument("--port", type=int, default=11008, help="Base TCP port (one per instance)")
parser.add_argument("--seed", type=int, default=0)
parser.add_argument("--resume", default=None, help="Checkpoint .zip to resume from")
parser.add_argument("--checkpoint-every", type=int, default=100_000, help="Timesteps between checkpoints")
parser.add_argument("--viz", action="store_true", help="Show game windows (debugging; slow)")
parser.add_argument("--wandb", action="store_true", help="Also log to Weights & Biases")
return parser.parse_args()
def main():
args = parse_args()
log_dir = TRAINING_DIR / "logs"
checkpoint_dir = TRAINING_DIR / "checkpoints" / args.experiment
checkpoint_dir.mkdir(parents=True, exist_ok=True)
if args.wandb:
import wandb
wandb.init(project="cosmic-clash-rl", name=args.experiment, sync_tensorboard=True)
env = CosmicClashVecEnv(
godot_bin=args.godot_bin,
n_parallel=args.n_parallel,
seed=args.seed,
port=args.port,
show_window=args.viz,
speedup=args.speedup,
)
env = VecMonitor(env)
if args.resume:
model = PPO.load(args.resume, env=env, tensorboard_log=str(log_dir))
print(f"Resumed from {args.resume} at {model.num_timesteps} timesteps")
else:
model = PPO(
"MultiInputPolicy",
env,
verbose=1,
ent_coef=0.0001,
n_steps=256,
batch_size=256,
learning_rate=3e-4,
tensorboard_log=str(log_dir),
)
checkpoint_callback = CheckpointCallback(
save_freq=max(args.checkpoint_every // env.num_envs, 1),
save_path=str(checkpoint_dir),
name_prefix="ppo",
)
try:
model.learn(
args.timesteps,
callback=checkpoint_callback,
tb_log_name=args.experiment,
reset_num_timesteps=not args.resume,
)
finally:
final_path = checkpoint_dir / "final.zip"
model.save(str(final_path))
print(f"Saved {final_path}")
env.close()
if __name__ == "__main__":
main()