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jcreek
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CosmicClash
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f01b1c3cbb8d7d744ddf85bcaa9fc5c9cc6e798c
CosmicClash
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Josh Creek
f01b1c3cbb
Merge pull request
#13
from jcreek/multiplayer-phase1-transport
...
Add multiplayer functionality
2026-08-21 20:50:24 +01:00
..
addons
/godot_rl_agents
fix(ci): isolate imported client test image
2026-08-21 20:16:01 +01:00
assets
ci: ignore Blender authoring sources during import
2026-08-21 20:41:28 +01:00
bots
chore(training): Add 20260821-0056-gen5-s5-intercepts-retry2 checkpoints, logs, and exported policy
2026-08-21 13:48:12 +01:00
objects
feat(multiplayer): Phase 4 prediction correctness + two input-death fixes
2026-08-21 09:17:19 +01:00
scenes
feat(multiplayer): Phase 2 server-authoritative simulation, dumb client
2026-08-20 08:42:13 +01:00
scripts
Merge pull request
#13
from jcreek/multiplayer-phase1-transport
2026-08-21 20:50:24 +01:00
shaders
fix(presentation): simplify camera and engine effects
2026-08-08 08:44:26 +01:00
tests
fix(ci): isolate imported client test image
2026-08-21 20:16:01 +01:00
tools
feat(server): task 6.1/6.3 — dedicated server export preset and a real CLI surface
2026-08-21 17:03:08 +01:00
.editorconfig
feat(*): Add new match scene, new player scene and main menu
2025-07-12 19:20:16 +01:00
.gitattributes
chore(*): Create base Godot 4 3d project
2024-02-21 18:05:09 +00:00
.gitignore
fix(ci): isolate imported client test image
2026-08-21 20:16:01 +01:00
export_presets.cfg
feat(multiplayer): add Steam transport foundation
2026-08-21 18:52:07 +01:00
icon.svg
feat(*): Add new match scene, new player scene and main menu
2025-07-12 19:20:16 +01:00
icon.svg.import
fix(ci): isolate imported client test image
2026-08-21 20:16:01 +01:00
project.godot
feat(server): complete phase 6 local verification
2026-08-21 18:38:30 +01:00