perf(offline): stop re-downloading artwork and the offline snapshot

- Sprites are cached as they are viewed instead of bulk-downloaded after
  every sign-in, in one shared cache that is never pruned and survives
  sign-out and account changes, since sprites never change.
- A "Save all artwork for offline" link saves every remaining sprite on
  request, shows the remaining size, and is hidden once all are saved.
- Page loads reuse an offline snapshot under 15 minutes old; edits,
  retries and a new sign-in still sync immediately.
- An expired session no longer wipes offline data; only the Sign Out
  button does.
This commit is contained in:
Josh Creek
2026-09-14 16:19:22 +01:00
parent 721c44dcd0
commit 030571fd14
3 changed files with 258 additions and 91 deletions
+128 -38
View File
@@ -1,24 +1,46 @@
import { writable } from 'svelte/store';
import { PUBLIC_USE_LOCAL_POKEMON_SPRITE_FOLDER } from '$env/static/public';
import type { OfflineSnapshot } from '$lib/models/OfflineSnapshot';
import { resolveSpriteUrl } from '$lib/utils/spriteUrl';
import { resolveSpriteUrl, spriteRoot } from '$lib/utils/spriteUrl';
export type OfflineSyncStatus = {
state: 'idle' | 'syncing' | 'ready' | 'partial' | 'error';
state: 'idle' | 'syncing' | 'ready' | 'error';
generatedAt: string | null;
message: string | null;
};
export type ArtworkDownloadStatus = {
// unknown: not checked yet; missing: some sprites aren't saved; done: every sprite is saved.
state: 'unknown' | 'missing' | 'downloading' | 'done' | 'error';
missingBytes: number | null;
message: string | null;
};
export const offlineSyncStatus = writable<OfflineSyncStatus>({
state: 'idle',
generatedAt: null,
message: null
});
export const artworkDownloadStatus = writable<ArtworkDownloadStatus>({
state: 'unknown',
missingBytes: null,
message: null
});
const SYNC_EVENT = 'livingdex:offline-sync';
const OFFLINE_CACHE_PREFIX = 'livingdex-offline-';
const OFFLINE_META_CACHE = `${OFFLINE_CACHE_PREFIX}meta-v1`;
const OFFLINE_META_URL = '/__offline/current';
// Must match OFFLINE_META_FORMAT in static/offline-worker.js. Older copies are always re-synced so
// the worker can migrate them (e.g. drop the full-size artwork cache).
const OFFLINE_META_FORMAT = 2;
// A page load reuses an offline copy this recent instead of downloading the whole collection again.
// Changes made in the app request a sync explicitly, so this only delays picking up edits made on
// another device.
const SNAPSHOT_FRESH_MS = 15 * 60 * 1000;
type OfflineMeta = { userId: string; generatedAt?: string; format?: number };
async function workerMessage(
message: unknown,
@@ -50,6 +72,14 @@ export function requestOfflineSync(): void {
if (typeof window !== 'undefined') window.dispatchEvent(new Event(SYNC_EVENT));
}
async function readOfflineMeta(): Promise<OfflineMeta | null> {
if (!('caches' in window)) return null;
if (!(await caches.keys()).includes(OFFLINE_META_CACHE)) return null;
const response = await (await caches.open(OFFLINE_META_CACHE)).match(OFFLINE_META_URL);
const meta = await response?.json().catch(() => null);
return typeof meta?.userId === 'string' ? meta : null;
}
async function deleteOfflineCaches(): Promise<void> {
if (typeof window === 'undefined' || !('caches' in window)) return;
const names = await caches.keys();
@@ -60,13 +90,9 @@ async function deleteOfflineCaches(): Promise<void> {
export async function claimOfflineData(userId: string): Promise<void> {
if (typeof window === 'undefined') return;
if ('caches' in window) {
const names = await caches.keys();
if (names.includes(OFFLINE_META_CACHE)) {
const response = await (await caches.open(OFFLINE_META_CACHE)).match(OFFLINE_META_URL);
const meta = await response?.json().catch(() => null);
if (typeof meta?.userId !== 'string' || meta.userId !== userId) await deleteOfflineCaches();
}
if ('caches' in window && (await caches.keys()).includes(OFFLINE_META_CACHE)) {
const meta = await readOfflineMeta();
if (meta?.userId !== userId) await deleteOfflineCaches();
}
if ('serviceWorker' in navigator && (await navigator.serviceWorker.getRegistration())?.active) {
await workerMessage({ type: 'CLAIM_OFFLINE_USER', userId }, 10_000, false);
@@ -79,9 +105,69 @@ export async function clearOfflineData(): Promise<void> {
if ('serviceWorker' in navigator && (await navigator.serviceWorker.getRegistration())?.active) {
await workerMessage({ type: 'CLEAR_OFFLINE_DATA' }, 10_000, false);
}
// Sprites are kept across sign-out (they aren't account data), so the artwork status stays valid.
offlineSyncStatus.set({ state: 'idle', generatedAt: null, message: null });
}
function currentSpriteRoot(): string {
return spriteRoot(PUBLIC_USE_LOCAL_POKEMON_SPRITE_FOLDER === 'true');
}
function applyArtworkResult(result: Record<string, unknown>): void {
const missing = Number(result.missing ?? 0);
const failed = Number(result.failedArtwork ?? 0);
if (failed > 0) {
artworkDownloadStatus.set({
state: 'error',
missingBytes: Number(result.missingBytes ?? 0),
message: `${failed} artwork files could not be saved`
});
} else {
artworkDownloadStatus.set({
state: missing > 0 ? 'missing' : 'done',
missingBytes: Number(result.missingBytes ?? 0),
message: null
});
}
}
/** Checks whether every sprite (all forms, shiny and female) is already saved on this device. */
export async function checkArtworkStatus(): Promise<void> {
if (typeof window === 'undefined') return;
try {
applyArtworkResult(
await workerMessage({ type: 'ARTWORK_STATUS', spriteRoot: currentSpriteRoot() }, 30_000)
);
} catch (error) {
// Leave the link hidden rather than offering a download that can't be checked.
console.error('Unable to check saved artwork', error);
}
}
/**
* Artwork is normally cached as it is viewed. This saves every sprite that exists - all forms,
* shiny and female variants, not just the saved dexes - skipping any that are already cached.
*/
export async function downloadAllArtwork(): Promise<void> {
if (typeof window === 'undefined' || !navigator.onLine) return;
artworkDownloadStatus.update((status) => ({ ...status, state: 'downloading', message: null }));
try {
// Generous timeout: the worker fetches each missing sprite with its own 15s limit.
applyArtworkResult(
await workerMessage(
{ type: 'CACHE_ALL_ARTWORK', spriteRoot: currentSpriteRoot() },
30 * 60 * 1000
)
);
} catch (error) {
artworkDownloadStatus.update((status) => ({
...status,
state: 'error',
message: error instanceof Error ? error.message : String(error)
}));
}
}
export function startOfflineSync(getUserId: () => string | null): () => void {
let timer: number | null = null;
let stopped = false;
@@ -89,7 +175,7 @@ export function startOfflineSync(getUserId: () => string | null): () => void {
let rerun = false;
let lastGeneratedAt: string | null = null;
const synchronize = async () => {
const synchronize = async (reuseFreshCopy: boolean) => {
if (stopped || !navigator.onLine) return;
if (running) {
rerun = true;
@@ -98,9 +184,24 @@ export function startOfflineSync(getUserId: () => string | null): () => void {
const userId = getUserId();
if (!userId || !('serviceWorker' in navigator)) return;
running = true;
offlineSyncStatus.set({ state: 'syncing', generatedAt: null, message: null });
try {
await claimOfflineData(userId);
if (reuseFreshCopy) {
const meta = await readOfflineMeta();
const age = meta?.generatedAt ? Date.now() - Date.parse(meta.generatedAt) : Infinity;
if (
meta?.userId === userId &&
meta.format === OFFLINE_META_FORMAT &&
age >= 0 &&
age < SNAPSHOT_FRESH_MS
) {
lastGeneratedAt = meta.generatedAt ?? null;
offlineSyncStatus.set({ state: 'ready', generatedAt: lastGeneratedAt, message: null });
void checkArtworkStatus();
return;
}
}
offlineSyncStatus.set({ state: 'syncing', generatedAt: null, message: null });
const response = await fetch('/api/offline-snapshot', {
credentials: 'include',
headers: { Accept: 'application/json' }
@@ -109,32 +210,19 @@ export function startOfflineSync(getUserId: () => string | null): () => void {
const snapshot = (await response.json()) as OfflineSnapshot;
if (snapshot.userId !== userId) throw new Error('Snapshot owner did not match the session');
const useLocal = PUBLIC_USE_LOCAL_POKEMON_SPRITE_FOLDER === 'true';
const artworkUrls = Array.from(
new Set(
snapshot.pokedexes.flatMap(({ pokedex, entries }) =>
entries.map(({ pokedexEntry }) => {
const url = resolveSpriteUrl(pokedexEntry, pokedex.isShinyDex, useLocal);
(
pokedexEntry as typeof pokedexEntry & { offlineSpriteUrl: string }
).offlineSpriteUrl = url;
return url;
})
)
)
);
// The worker derives which artwork belongs to the collection from these URLs, and the offline
// viewer renders them.
for (const { pokedex, entries } of snapshot.pokedexes) {
for (const { pokedexEntry } of entries) {
(pokedexEntry as typeof pokedexEntry & { offlineSpriteUrl: string }).offlineSpriteUrl =
resolveSpriteUrl(pokedexEntry, pokedex.isShinyDex, useLocal);
}
}
if (getUserId() !== userId) throw new Error('Session changed during offline synchronization');
const result = await workerMessage({
type: 'SYNC_OFFLINE_SNAPSHOT',
snapshot,
artworkUrls
});
const failed = Number(result.failedArtwork ?? 0);
offlineSyncStatus.set({
state: failed > 0 ? 'partial' : 'ready',
generatedAt: snapshot.generatedAt,
message: failed > 0 ? `${failed} artwork files could not be cached` : null
});
await workerMessage({ type: 'SYNC_OFFLINE_SNAPSHOT', snapshot });
offlineSyncStatus.set({ state: 'ready', generatedAt: snapshot.generatedAt, message: null });
lastGeneratedAt = snapshot.generatedAt;
void checkArtworkStatus();
} catch (error) {
offlineSyncStatus.set({
state: 'error',
@@ -150,19 +238,21 @@ export function startOfflineSync(getUserId: () => string | null): () => void {
}
};
const schedule = () => {
const scheduleSync = (reuseFreshCopy: boolean) => {
if (timer !== null) window.clearTimeout(timer);
timer = window.setTimeout(() => {
timer = null;
void synchronize();
void synchronize(reuseFreshCopy);
}, 1_000);
};
// Explicit requests (edits, Retry, a new sign-in) and reconnecting always fetch a new copy.
const schedule = () => scheduleSync(false);
// Best effort: ask the browser not to evict the offline artwork cache under storage pressure.
void navigator.storage?.persist?.().catch(() => undefined);
window.addEventListener(SYNC_EVENT, schedule);
window.addEventListener('online', schedule);
schedule();
scheduleSync(true);
return () => {
stopped = true;
if (timer !== null) window.clearTimeout(timer);
+32 -8
View File
@@ -7,8 +7,9 @@
import SignOut from '$lib/components/SignOut.svelte';
import ThemeToggle from '$lib/components/ThemeToggle.svelte';
import {
artworkDownloadStatus,
claimOfflineData,
clearOfflineData,
downloadAllArtwork,
offlineSyncStatus,
requestOfflineSync,
startOfflineSync
@@ -65,14 +66,21 @@
const {
data: { subscription }
} = supabase.auth.onAuthStateChange((event, session) => {
const previousUserId = localUser?.id ?? null;
if (session) {
localUser = session.user;
void claimOfflineData(session.user.id)
.then(requestOfflineSync)
.catch((error) => console.error('Unable to claim offline data', error));
// SIGNED_IN also fires when a tab regains focus, so only a change of account fetches a new
// offline copy. Page loads and token refreshes reuse the saved one while it is fresh.
if (event === 'SIGNED_IN' && session.user.id !== previousUserId) {
void claimOfflineData(session.user.id)
.then(requestOfflineSync)
.catch((error) => console.error('Unable to claim offline data', error));
}
} else {
// Offline data is only cleared by the Sign Out button (or another account claiming it).
// An expired or rejected session must not throw away artwork that would then have to be
// downloaded again after signing back in.
localUser = null;
if (event === 'SIGNED_OUT') void clearOfflineData();
}
user.set(localUser);
});
@@ -90,6 +98,11 @@
};
});
function formatMegabytes(bytes: number) {
const megabytes = bytes / 1048576;
return megabytes < 1 ? '<1 MB' : `≈${Math.round(megabytes)} MB`;
}
async function getUser() {
const {
data: { session }
@@ -214,10 +227,12 @@
<span>Offline copy could not be refreshed: {$offlineSyncStatus.message}</span>
<button class="btn btn-sm" on:click={requestOfflineSync}>Retry</button>
</div>
{:else if localUser && $offlineSyncStatus.state === 'partial'}
{:else if localUser && $artworkDownloadStatus.state === 'error'}
<div class="alert alert-warning rounded-none" role="status">
<span>Offline data is saved, but {$offlineSyncStatus.message}.</span>
<button class="btn btn-sm" on:click={requestOfflineSync}>Retry</button>
<span
>Offline data is saved, but artwork could not be saved: {$artworkDownloadStatus.message}.</span
>
<button class="btn btn-sm" on:click={downloadAllArtwork}>Retry</button>
</div>
{/if}
{#if isOnline && localUser && $offlineSyncStatus.state === 'syncing'}
@@ -225,6 +240,15 @@
{:else if isOnline && localUser && $offlineSyncStatus.generatedAt}
<p class="bg-base-200 px-4 py-1 text-center text-xs" role="status">
Offline copy updated {new Date($offlineSyncStatus.generatedAt).toLocaleString()}.
{#if $artworkDownloadStatus.state === 'downloading'}
Saving all artwork for offline…
{:else if $artworkDownloadStatus.state === 'missing'}
<button class="link" on:click={downloadAllArtwork}>
Save all artwork for offline{#if $artworkDownloadStatus.missingBytes}{' '}({formatMegabytes(
$artworkDownloadStatus.missingBytes
)}){/if}
</button>
{/if}
</p>
{/if}
+98 -45
View File
@@ -1,6 +1,16 @@
const OFFLINE_CACHE_PREFIX = 'livingdex-offline-';
const OFFLINE_META_CACHE = `${OFFLINE_CACHE_PREFIX}meta-v1`;
const OFFLINE_META_URL = '/__offline/current';
// Must match OFFLINE_META_FORMAT in src/lib/stores/offlineSync.ts. Bumped when artwork moved to the
// shared sprite cache, so pages re-sync older copies instead of reusing them.
const OFFLINE_META_FORMAT = 2;
// Sprites never change at a given URL and aren't user data, so one cache serves every account and is
// kept forever: it deliberately sits outside OFFLINE_CACHE_PREFIX, which sign-out, account changes
// and sync cleanup all delete. Only bump the version if the files at existing URLs are replaced.
const SPRITE_CACHE = 'livingdex-sprites-v1';
// Every sprite file (all forms, shiny and female) with its size; generated by
// scripts/sprite-manifest.mjs. Kept in SPRITE_CACHE, so it changes exactly when the sprites do.
const SPRITE_MANIFEST_URL = '/sprites-small/manifest.json';
const ARTWORK_FETCH_TIMEOUT_MS = 15_000;
let offlineEpoch = 0;
let offlineOperation = Promise.resolve();
@@ -16,10 +26,50 @@ function dataCacheName(userId, generation) {
return `${OFFLINE_CACHE_PREFIX}data-v1-${userId}-${generation}`;
}
// Sprites never change at a given URL, so each user keeps one artwork cache that is topped up
// incrementally instead of being rebuilt on every sync.
function artworkCacheName(userId) {
return `${OFFLINE_CACHE_PREFIX}art-v2-${userId}`;
// The old per-user artwork caches hold full-size (or opaque, quota-padded) sprites.
function isObsoleteArtworkCache(name) {
return name.startsWith(`${OFFLINE_CACHE_PREFIX}art-`);
}
async function deleteObsoleteArtworkCaches() {
await Promise.all(
(await caches.keys()).filter(isObsoleteArtworkCache).map((name) => caches.delete(name))
);
}
async function loadSpriteManifest(cache) {
let response = await cache.match(SPRITE_MANIFEST_URL);
if (!response) {
response = await fetch(SPRITE_MANIFEST_URL);
if (!response.ok) throw new Error(`Sprite list unavailable (HTTP ${response.status})`);
await cache.put(SPRITE_MANIFEST_URL, response.clone());
}
const manifest = await response.json();
if (manifest?.version !== 1 || !Array.isArray(manifest.files))
throw new Error('Unsupported sprite list');
return manifest.files;
}
// Maps every sprite in the manifest to its absolute URL under `root` (the page's sprite folder).
async function allSpriteSizes(cache, root) {
const sizes = new Map();
for (const [file, size] of await loadSpriteManifest(cache)) {
const url = new URL(`${root}/${file}`, self.location.origin);
if (!isSpriteUrl(url)) throw new Error('Invalid sprite location');
sizes.set(url.href, size);
}
return sizes;
}
async function missingSprites(cache, root) {
const sizes = await allSpriteSizes(cache, root);
const cached = new Set((await cache.keys()).map((request) => request.url));
const missing = [...sizes.keys()].filter((url) => !cached.has(url));
return {
total: sizes.size,
missing,
missingBytes: missing.reduce((bytes, url) => bytes + sizes.get(url), 0)
};
}
// Covers both the local `/sprites-small/...` folder and the GitHub-hosted copy of it.
@@ -46,23 +96,13 @@ async function notifyOfflineDataCleared() {
for (const client of windows) client.postMessage({ type: 'OFFLINE_DATA_CLEARED' });
}
async function cacheArtwork(cache, urls, isCurrent) {
const wanted = new Set(urls.map((url) => new URL(url, self.location.origin).href));
const cachedRequests = await cache.keys();
const cached = new Set(cachedRequests.map((request) => request.url));
await Promise.all(
cachedRequests
.filter((request) => !wanted.has(request.url))
.map((request) => cache.delete(request))
);
const missing = [...wanted].filter((url) => !cached.has(url));
async function fetchSprites(cache, missing) {
let next = 0;
let failed = 0;
const workers = Array.from({ length: Math.min(6, missing.length) }, async () => {
for (;;) {
const index = next++;
if (index >= missing.length || !isCurrent()) return;
if (index >= missing.length) return;
const url = missing[index];
const controller = new AbortController();
const timeout = setTimeout(() => controller.abort(), ARTWORK_FETCH_TIMEOUT_MS);
@@ -120,6 +160,32 @@ self.addEventListener('message', (event) => {
);
return;
}
// Sprites aren't account data, so these work for whoever is signed in and survive sign-out.
if (event.data?.type === 'ARTWORK_STATUS' || event.data?.type === 'CACHE_ALL_ARTWORK') {
const download = event.data.type === 'CACHE_ALL_ARTWORK';
const root = String(event.data.spriteRoot ?? '');
event.waitUntil(
(async () => {
const cache = await caches.open(SPRITE_CACHE);
let status = await missingSprites(cache, root);
let failedArtwork = 0;
if (download && status.missing.length > 0) {
failedArtwork = await fetchSprites(cache, status.missing);
status = await missingSprites(cache, root);
}
reply({
ok: true,
total: status.total,
missing: status.missing.length,
missingBytes: status.missingBytes,
failedArtwork
});
})().catch((error) =>
reply({ ok: false, error: error instanceof Error ? error.message : String(error) })
)
);
return;
}
if (event.data?.type !== 'SYNC_OFFLINE_SNAPSHOT') return;
const syncEpoch = offlineEpoch;
const syncUserId = claimedUserId;
@@ -140,13 +206,7 @@ self.addEventListener('message', (event) => {
const previousMeta = await currentOfflineMeta();
if (previousMeta?.userId && previousMeta.userId !== snapshot.userId)
await clearOfflineData();
// Per-sync artwork caches of opaque responses could fill the whole storage quota, so drop
// them before writing anything new.
await Promise.all(
(await caches.keys())
.filter((name) => name.startsWith(`${OFFLINE_CACHE_PREFIX}art-v1-`))
.map((name) => caches.delete(name))
);
await deleteObsoleteArtworkCaches();
const timestamp = String(snapshot.generatedAt).replace(/[^0-9]/g, '');
const generation = `${timestamp}-${crypto.randomUUID()}`;
@@ -161,18 +221,15 @@ self.addEventListener('message', (event) => {
if (!isCurrent())
throw new Error('Offline synchronization was superseded by an account change');
// Commit the collection before any artwork so a slow or failing sprite download can never
// prevent the offline copy from being saved.
const artworkCache = artworkCacheName(snapshot.userId);
const metaCache = await caches.open(OFFLINE_META_CACHE);
await metaCache.put(
OFFLINE_META_URL,
new Response(
JSON.stringify({
format: OFFLINE_META_FORMAT,
userId: snapshot.userId,
generatedAt: snapshot.generatedAt,
dataCache: nextData,
artworkCache
dataCache: nextData
}),
{
headers: { 'Content-Type': 'application/json' }
@@ -192,19 +249,14 @@ self.addEventListener('message', (event) => {
.filter(
(name) =>
name.startsWith(OFFLINE_CACHE_PREFIX) &&
![OFFLINE_META_CACHE, nextData, artworkCache].includes(name)
![OFFLINE_META_CACHE, nextData].includes(name)
)
.map((name) => caches.delete(name))
);
const failedArtwork = await cacheArtwork(
await caches.open(artworkCache),
Array.from(new Set(event.data.artworkUrls ?? [])),
isCurrent
);
if (!isCurrent())
throw new Error('Offline synchronization was superseded by an account change');
reply({ ok: true, failedArtwork });
// Artwork is not downloaded here: the fetch handler caches sprites as they are viewed, and
// CACHE_ALL_ARTWORK fetches the rest only when the user asks for it.
reply({ ok: true });
} catch (error) {
if (!committed && nextData) await caches.delete(nextData).catch(() => undefined);
reply({ ok: false, error: error instanceof Error ? error.message : String(error) });
@@ -213,6 +265,10 @@ self.addEventListener('message', (event) => {
);
});
self.addEventListener('activate', (event) => {
event.waitUntil(deleteObsoleteArtworkCaches());
});
self.addEventListener('fetch', (event) => {
const url = new URL(event.request.url);
if (event.request.mode === 'navigate' && !['/offline', '/offline.html'].includes(url.pathname)) {
@@ -227,17 +283,14 @@ self.addEventListener('fetch', (event) => {
);
return;
}
if (event.request.destination !== 'image') return;
if (event.request.destination !== 'image' || !isSpriteUrl(url)) return;
event.respondWith(
(async () => {
const meta = await currentOfflineMeta();
if (!meta?.artworkCache) return fetch(event.request);
const cache = await caches.open(meta.artworkCache);
const cached = await cache.match(event.request, { ignoreSearch: true });
// Cache-first with fill-on-miss for everyone, signed in or not: a sprite is downloaded once
// and served from the cache from then on.
const cache = await caches.open(SPRITE_CACHE);
const cached = await cache.match(url.href, { ignoreSearch: true });
if (cached) return cached;
if (!isSpriteUrl(url)) return fetch(event.request);
// Cache-first with fill-on-miss: a sprite shown online is stored once and served from the
// cache from then on, so the bulk sync never has to download it again.
try {
const response = await fetch(url.href, {
mode: url.origin === self.location.origin ? 'same-origin' : 'cors'