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https://github.com/jcreek/LivingDexTracker.git
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feat(#48): Make box cells square on mobile
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@@ -533,7 +533,6 @@
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form={pokedexEntry.form}
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shiny={showShiny}
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/>
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<span class="md:hidden">ⓘ</span>
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</div>
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</div>
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<div slot="tooltip">
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@@ -632,6 +631,13 @@
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border: 1px solid #ddd;
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padding: 0;
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border-radius: 0;
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/*
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On small screens the grid columns get narrow; without an explicit ratio,
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the button height becomes content-driven (padding + sprite) and you end up
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with rectangular cells. Force each slot to be square.
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*/
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aspect-ratio: 1 / 1;
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width: 100%;
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}
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.pokemon-box--filtered-out {
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@@ -658,15 +664,53 @@
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.pokemon-box :global(img) {
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width: var(--sprite-size, 64px);
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height: var(--sprite-size, 64px);
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max-width: 100%;
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max-height: 100%;
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display: block;
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object-fit: contain;
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}
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.sprite-placeholder {
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width: var(--sprite-size, 64px);
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height: var(--sprite-size, 64px);
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max-width: 100%;
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max-height: 100%;
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display: block;
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}
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/* Mobile: keep 6 columns but prevent sprite/padding from forcing tall cells */
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@media (max-width: 767px) {
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.pokemon-box-inner {
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/* cap padding so the sprite can fit inside small squares */
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padding: min(var(--cell-padding, 1rem), 0.35rem);
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}
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.pokemon-box :global(img) {
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/* allow the sprite to shrink with the square cell */
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width: min(var(--sprite-size, 64px), 100%);
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height: min(var(--sprite-size, 64px), 100%);
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}
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.sprite-placeholder {
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width: min(var(--sprite-size, 64px), 100%);
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height: min(var(--sprite-size, 64px), 100%);
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}
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.status-badge {
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width: 0.95rem;
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height: 0.95rem;
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}
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.status-badge-top {
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top: 0.35rem;
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}
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.status-icon {
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width: 0.85rem;
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height: 0.85rem;
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}
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}
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.status-badge {
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display: inline-flex;
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align-items: center;
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